[gd_scene load_steps=5 format=2]
[ext_resource path="res://3dCharacterController-master/3dCC.gd" type="Script" id=1]
[ext_resource path="res://3dCharacterController-master/crosshair_material.tres" type="Material" id=2]
[ext_resource path="res://assets/jameson_bear.glb" type="PackedScene" id=3]
[sub_resource type="CapsuleShape" id=1]
radius = 0.5
height = 0.5
[node name="3dCC" type="KinematicBody"]
script = ExtResource( 1 )
move_speed = 8
acceleration = 1.1
friction = 1.34
[node name="UpperCollider" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.25, 0 )
shape = SubResource( 1 )
[node name="jameson_bear" parent="UpperCollider" instance=ExtResource( 3 )]
transform = Transform( -0.0140375, 1.16701e-09, 3.79613e-10, 0, -0.00434226, 0.0133491, 1.2272e-09, 0.0133491, 0.00434226, 0, 5.42194e-08, -1.2404 )
[node name="Camera" type="Camera" parent="UpperCollider"]
transform = Transform( 1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0.492, 0.956 )
current = true
[node name="RayCast" type="RayCast" parent="UpperCollider/Camera"]
enabled = true
cast_to = Vector3( 0, 0, -500 )
[node name="LowerCollider" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.25, 0 )
shape = SubResource( 1 )
[node name="Tween" type="Tween" parent="."]
[node name="HUD" type="Control" parent="."]
margin_right = 1280.0
margin_bottom = 720.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Crosshair" type="ColorRect" parent="HUD"]
visible = false
material = ExtResource( 2 )
margin_right = 1920.0
margin_bottom = 1080.0
__meta__ = {
"_edit_use_anchors_": false
}