; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "HTTPEventSource",
"language": "GDScript",
"path": "res://hypergodot/http_event_source.gd"
}, {
"base": "HTTPEventSource",
"class": "HyperEventSource",
"language": "GDScript",
"path": "res://hypergodot/hyper_request/hyper_event_source.gd"
}, {
"base": "Node",
"class": "HyperGateway",
"language": "GDScript",
"path": "res://hypergodot/hyper_gateway/hyper_gateway.gd"
}, {
"base": "Node",
"class": "HyperGossip",
"language": "GDScript",
"path": "res://hypergodot/hyper_gossip/hyper_gossip.gd"
}, {
"base": "HTTPRequest",
"class": "HyperRequest",
"language": "GDScript",
"path": "res://hypergodot/hyper_request/hyper_request.gd"
}, {
"base": "Node",
"class": "HyperUploader",
"language": "GDScript",
"path": "res://hypergodot/hyper_request/hyper_uploader.gd"
}, {
"base": "HyperGossip",
"class": "ListGossip",
"language": "GDScript",
"path": "res://hypergodot/hyper_gossip/ListGossip.gd"
} ]
_global_script_class_icons={
"HTTPEventSource": "",
"HyperEventSource": "",
"HyperGateway": "",
"HyperGossip": "",
"HyperRequest": "",
"HyperUploader": "",
"ListGossip": ""
}
[application]
config/name="Godot Third Person Controller Demo"
config/description="Full tutorial series:
https://www.youtube.com/playlist?list=PLqbBeBobXe09NZez_1LLRcT7NQ9NfUCBC"
run/main_scene="res://main.tscn"
config/icon="res://icon.png"
[display]
window/size/width=1440
window/size/height=810
[editor_plugins]
enabled=PoolStringArray( )
[input]
forward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
backward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
sprint={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
shoot={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
roll={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
changemode={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
restoreOrigin={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
toggleMouse={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777240,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
3d/physics_engine="GodotPhysics"
[rendering]
quality/filters/msaa=2
environment/default_environment="res://default_env.tres"