OverviewFilesCommitsIssuesDocsReleasesPeers

godot-tumble_player_demo / TPS_controller_3.3 / models / tumble / wall_grab_l.tres

146 lines · tres ref:
[gd_resource type="Animation" format=2]

[resource]
resource_name = "wall_grab_l"
length = 0.875
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:DEF-foot.L")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.36357, 0.330176, -0.319642, 0.810327, 0.990113, 0.987102, 1.0233, 0.0666667, 1, 0, 0, 0, -0.363562, 0.330122, -0.319565, 0.810382, 0.990108, 0.987103, 1.02331, 0.133333, 1, 0, 0, 0, -0.363512, 0.329776, -0.319075, 0.810739, 0.990072, 0.987104, 1.02334, 0.333333, 1, 0, 0, 0, -0.363176, 0.327891, -0.31639, 0.812705, 0.98988, 0.987115, 1.02354, 0.4, 1, 0, 0, 0, -0.363114, 0.327597, -0.31597, 0.813014, 0.98985, 0.987117, 1.02357, 0.466667, 1, 0, 0, 0, -0.363126, 0.327655, -0.316053, 0.812953, 0.989855, 0.987116, 1.02356, 0.533333, 1, 0, 0, 0, -0.363196, 0.327988, -0.316529, 0.812602, 0.98989, 0.987114, 1.02353, 0.8, 1, 0, 0, 0, -0.363542, 0.329982, -0.319366, 0.810528, 0.990093, 0.987103, 1.02332, 0.866667, 1, 0, 0, 0, -0.363568, 0.330164, -0.319624, 0.81034, 0.990112, 0.987102, 1.0233, 0.875, 1, 0, 0, 0, -0.36357, 0.330176, -0.319642, 0.810327, 0.990113, 0.987102, 1.0233 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:DEF-shin.L")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.227014, -0.0583373, -0.335988, 0.912235, 1.01736, 0.971489, 1.01471, 0.0666667, 1, 0, 0, 0, 0.227172, -0.058412, -0.33607, 0.912161, 1.01737, 0.97147, 1.01472, 0.133333, 1, 0, 0, 0, 0.228183, -0.0588932, -0.336595, 0.911684, 1.01743, 0.971353, 1.01479, 0.333333, 1, 0, 0, 0, 0.233645, -0.0615327, -0.339498, 0.909046, 1.01779, 0.97072, 1.01516, 0.4, 1, 0, 0, 0, 0.234488, -0.061947, -0.339957, 0.908629, 1.01784, 0.970621, 1.01522, 0.466667, 1, 0, 0, 0, 0.234321, -0.0618647, -0.339866, 0.908712, 1.01783, 0.97064, 1.01521, 0.533333, 1, 0, 0, 0, 0.233365, -0.0613955, -0.339347, 0.909184, 1.01777, 0.970752, 1.01514, 0.8, 1, 0, 0, 0, 0.227584, -0.0586078, -0.336283, 0.911967, 1.0174, 0.971423, 1.01475, 0.866667, 1, 0, 0, 0, 0.22705, -0.0583542, -0.336006, 0.912219, 1.01736, 0.971484, 1.01471, 0.875, 1, 0, 0, 0, 0.227014, -0.0583373, -0.335988, 0.912235, 1.01736, 0.971489, 1.01471 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:DEF-thigh.L.001")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.52079e-07, 0.219801, -1.02069e-07, 0.975545, 1, 1, 1, 0.133333, 1, 0, 0, 0, -9.56786e-08, 0.220039, -4.13374e-08, 0.975491, 1, 1, 1, 0.2, 1, 0, 0, 0, -3.04699e-07, 0.220403, -9.8385e-08, 0.975409, 1, 1, 1, 0.266667, 1, 0, 0, 0, -1.38919e-07, 0.220812, -3.82917e-08, 0.975316, 1, 1, 1, 0.333333, 1, 0, 0, 0, -9.00033e-08, 0.221172, -1.12713e-08, 0.975235, 1, 1, 1, 0.533333, 1, 0, 0, 0, -2.54735e-07, 0.221113, -7.22081e-08, 0.975248, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.69501e-07, 0.220159, -8.06684e-08, 0.975464, 1, 1, 1, 0.866667, 1, 0, 0, 0, -2.72599e-07, 0.219808, -1.00387e-07, 0.975543, 1, 1, 1, 0.875, 1, 0, 0, 0, -2.52079e-07, 0.219801, -1.02069e-07, 0.975545, 1, 1, 1 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:DEF-thigh.L")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0910028, -0.197693, 0.255579, 0.941974, 1.00699, 0.990661, 1.00297, 0.0666667, 1, 0, 0, 0, 0.0908409, -0.197779, 0.255553, 0.941979, 1.00699, 0.990667, 1.00296, 0.133333, 1, 0, 0, 0, 0.0897988, -0.198334, 0.255383, 0.942008, 1.00699, 0.990702, 1.00293, 0.333333, 1, 0, 0, 0, 0.084104, -0.201379, 0.254469, 0.942135, 1.007, 0.990888, 1.00273, 0.4, 1, 0, 0, 0, 0.0832135, -0.201858, 0.254328, 0.94215, 1.007, 0.990917, 1.0027, 0.466667, 1, 0, 0, 0, 0.0833903, -0.201763, 0.254356, 0.942147, 1.007, 0.990911, 1.0027, 0.533333, 1, 0, 0, 0, 0.0843991, -0.201221, 0.254516, 0.94213, 1.007, 0.990879, 1.00274, 0.8, 1, 0, 0, 0, 0.0904171, -0.198005, 0.255484, 0.941991, 1.00699, 0.990681, 1.00295, 0.866667, 1, 0, 0, 0, 0.0909661, -0.197712, 0.255573, 0.941975, 1.00699, 0.990662, 1.00297, 0.875, 1, 0, 0, 0, 0.0910028, -0.197693, 0.255579, 0.941974, 1.00699, 0.990661, 1.00297 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:DEF-foot.R")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0209763, -0.0595124, 0.00994805, 0.997958, 0.998315, 1.00859, 0.992362, 0.0666667, 1, 0, 0, 0, 0.0207793, -0.0596478, 0.0099303, 0.997954, 0.998307, 1.00858, 0.992381, 0.133333, 1, 0, 0, 0, 0.0195221, -0.0605135, 0.00982048, 0.997928, 0.998255, 1.00852, 0.992501, 0.333333, 1, 0, 0, 0, 0.0128012, -0.0651778, 0.00928944, 0.997748, 0.997966, 1.00815, 0.993153, 0.4, 1, 0, 0, 0, 0.0118147, -0.0658772, 0.0092286, 0.997715, 0.997921, 1.0081, 0.993251, 0.466667, 1, 0, 0, 0, 0.0120102, -0.0657385, 0.00924049, 0.997722, 0.99793, 1.00811, 0.993232, 0.533333, 1, 0, 0, 0, 0.0131309, -0.0649449, 0.00931061, 0.997759, 0.99798, 1.00817, 0.993121, 0.8, 1, 0, 0, 0, 0.0202658, -0.060001, 0.00988466, 0.997944, 0.998286, 1.00855, 0.99243, 0.866667, 1, 0, 0, 0, 0.0209317, -0.0595431, 0.00994404, 0.997957, 0.998313, 1.00859, 0.992366, 0.875, 1, 0, 0, 0, 0.0209763, -0.0595124, 0.00994805, 0.997958, 0.998315, 1.00859, 0.992362 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:DEF-shin.R.001")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.63964e-08, -0.0502968, -3.42812e-08, 0.998734, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 4.74431e-08, -0.050342, -1.28355e-08, 0.998732, 1, 1, 1, 0.133333, 1, 0, 0, 0, 7.45028e-08, -0.0506307, 2.87496e-08, 0.998717, 1, 1, 1, 0.333333, 1, 0, 0, 0, 5.57922e-08, -0.0521724, 1.0678e-07, 0.998638, 1, 1, 1, 0.533333, 1, 0, 0, 0, 1.13587e-07, -0.0520962, 8.42572e-08, 0.998642, 1, 1, 1, 0.6, 1, 0, 0, 0, 5.92823e-08, -0.0516952, 3.53775e-08, 0.998663, 1, 1, 1, 0.666667, 1, 0, 0, 0, 8.25433e-08, -0.0512294, 9.32479e-08, 0.998687, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.51992e-08, -0.05046, -3.97882e-08, 0.998726, 1, 1, 1, 0.875, 1, 0, 0, 0, 6.63964e-08, -0.0502968, -3.42812e-08, 0.998734, 1, 1, 1 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:DEF-shin.R")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.445273, -0.096471, 0.16203, 0.875313, 1.00353, 0.981854, 1.01782, 0.0666667, 1, 0, 0, 0, -0.444784, -0.0963568, 0.162046, 0.87557, 1.00353, 0.981908, 1.01777, 0.133333, 1, 0, 0, 0, -0.441661, -0.0956276, 0.162145, 0.877211, 1.00352, 0.98226, 1.01745, 0.333333, 1, 0, 0, 0, -0.424838, -0.0917172, 0.162595, 0.885812, 1.00345, 0.984147, 1.01571, 0.4, 1, 0, 0, 0, -0.422331, -0.0911363, 0.162648, 0.887061, 1.00344, 0.984427, 1.01545, 0.466667, 1, 0, 0, 0, -0.422827, -0.0912514, 0.162638, 0.886814, 1.00344, 0.984372, 1.0155, 0.533333, 1, 0, 0, 0, -0.425674, -0.0919111, 0.162576, 0.885394, 1.00345, 0.984054, 1.0158, 0.8, 1, 0, 0, 0, -0.44351, -0.0960591, 0.162087, 0.876242, 1.00352, 0.982052, 1.01764, 0.875, 1, 0, 0, 0, -0.445273, -0.096471, 0.16203, 0.875313, 1.00353, 0.981854, 1.01782 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:DEF-thigh.R.001")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.51947e-07, -0.12649, -3.10727e-08, 0.991968, 1, 1, 1, 0.133333, 1, 0, 0, 0, 3.27946e-08, -0.126203, -9.92183e-08, 0.992005, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.55184e-07, -0.125771, -3.19618e-08, 0.992059, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.52124e-07, -0.124859, -7.9799e-08, 0.992175, 1, 1, 1, 0.6, 1, 0, 0, 0, 9.208e-09, -0.125278, -1.31372e-07, 0.992122, 1, 1, 1, 0.666667, 1, 0, 0, 0, 2.75495e-07, -0.125684, 4.84922e-08, 0.99207, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.42049e-07, -0.126059, -8.38158e-08, 0.992023, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.46684e-07, -0.12635, -1.04264e-07, 0.991986, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.51947e-07, -0.12649, -3.10727e-08, 0.991968, 1, 1, 1 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:DEF-thigh.R")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.40653, 0.283787, -0.543802, 0.67711, 1.0019, 0.978519, 1.02052, 0.0666667, 1, 0, 0, 0, 0.406259, 0.283922, -0.543752, 0.677256, 1.00191, 0.978503, 1.02052, 0.133333, 1, 0, 0, 0, 0.404528, 0.284784, -0.543431, 0.678188, 1.002, 0.978402, 1.02053, 0.333333, 1, 0, 0, 0, 0.395162, 0.289403, -0.541652, 0.683159, 1.00249, 0.977897, 1.02058, 0.4, 1, 0, 0, 0, 0.393751, 0.290097, -0.541382, 0.683893, 1.00257, 0.977827, 1.02058, 0.466667, 1, 0, 0, 0, 0.394031, 0.289959, -0.541436, 0.683747, 1.00255, 0.977841, 1.02058, 0.533333, 1, 0, 0, 0, 0.395631, 0.289172, -0.541741, 0.682914, 1.00247, 0.97792, 1.02057, 0.8, 1, 0, 0, 0, 0.405553, 0.284273, -0.543621, 0.677637, 1.00195, 0.978461, 1.02053, 0.866667, 1, 0, 0, 0, 0.406468, 0.283817, -0.543791, 0.677143, 1.0019, 0.978515, 1.02052, 0.875, 1, 0, 0, 0, 0.40653, 0.283787, -0.543802, 0.67711, 1.0019, 0.978519, 1.02052 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:DEF-hand.L")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0823843, 0.0423128, -0.0713655, 0.993141, 0.995398, 1.01401, 0.991668, 0.0666667, 1, 0, 0, 0, -0.0822813, 0.0422959, -0.0715733, 0.993136, 0.995413, 1.014, 0.991665, 0.133333, 1, 0, 0, 0, -0.0816203, 0.0421862, -0.0729073, 0.993098, 0.995507, 1.01392, 0.991646, 0.333333, 1, 0, 0, 0, -0.0780276, 0.0415737, -0.0801437, 0.992855, 0.996019, 1.01352, 0.991546, 0.4, 1, 0, 0, 0, -0.0774692, 0.0414759, -0.0812665, 0.992811, 0.9961, 1.01345, 0.991532, 0.466667, 1, 0, 0, 0, -0.0775802, 0.0414955, -0.0810436, 0.99282, 0.996084, 1.01346, 0.991535, 0.533333, 1, 0, 0, 0, -0.078213, 0.0416061, -0.079771, 0.992869, 0.995993, 1.01354, 0.991551, 0.8, 1, 0, 0, 0, -0.0820124, 0.0422515, -0.0721163, 0.99312, 0.995451, 1.01397, 0.991657, 0.875, 1, 0, 0, 0, -0.0823843, 0.0423128, -0.0713655, 0.993141, 0.995398, 1.01401, 0.991668 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:DEF-forearm.L.001")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.17347e-07, 0.0417032, 2.87737e-07, 0.99913, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 7.32279e-08, 0.0416484, 2.49719e-07, 0.999132, 1, 1, 1, 0.133333, 1, 0, 0, 0, 1.20987e-07, 0.0412956, 3.63509e-08, 0.999147, 1, 1, 1, 0.2, 1, 0, 0, 0, -6.1075e-08, 0.040672, -1.59607e-07, 0.999173, 1, 1, 1, 0.333333, 1, 0, 0, 0, -8.40556e-08, 0.0393501, -8.15776e-09, 0.999225, 1, 1, 1, 0.533333, 1, 0, 0, 0, -7.87162e-08, 0.0394516, -9.57464e-09, 0.999222, 1, 1, 1, 0.6, 1, 0, 0, 0, -6.02942e-09, 0.0399664, 1.80575e-07, 0.999201, 1, 1, 1, 0.666667, 1, 0, 0, 0, -1.6158e-07, 0.0405469, 4.01864e-08, 0.999178, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.38206e-07, 0.0415049, -5.79001e-09, 0.999138, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.17347e-07, 0.0417032, 2.87737e-07, 0.99913, 1, 1, 1 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:DEF-forearm.L")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.504016, -0.0243184, 0.124215, 0.85437, 1.00199, 0.953348, 1.04738, 0.0666667, 1, 0, 0, 0, 0.504057, -0.0243241, 0.124283, 0.854335, 1.00199, 0.953354, 1.04737, 0.133333, 1, 0, 0, 0, 0.50432, -0.0243606, 0.124725, 0.854114, 1.00198, 0.953397, 1.04733, 0.2, 1, 0, 0, 0, 0.50477, -0.0244244, 0.125501, 0.853733, 1.00198, 0.953473, 1.04725, 0.266667, 1, 0, 0, 0, 0.505253, -0.0244964, 0.126365, 0.853317, 1.00197, 0.95356, 1.04717, 0.333333, 1, 0, 0, 0, 0.505659, -0.0245593, 0.127117, 0.852964, 1.00197, 0.953636, 1.04709, 0.4, 1, 0, 0, 0, 0.505853, -0.0245904, 0.127487, 0.852793, 1.00196, 0.953673, 1.04705, 0.466667, 1, 0, 0, 0, 0.505815, -0.0245844, 0.127413, 0.852827, 1.00196, 0.953666, 1.04706, 0.533333, 1, 0, 0, 0, 0.505594, -0.0245491, 0.126994, 0.853021, 1.00197, 0.953623, 1.0471, 0.6, 1, 0, 0, 0, 0.505255, -0.0244964, 0.126368, 0.853316, 1.00197, 0.95356, 1.04717, 0.733333, 1, 0, 0, 0, 0.504471, -0.0243815, 0.124982, 0.853987, 1.00198, 0.953423, 1.0473, 0.8, 1, 0, 0, 0, 0.504165, -0.0243388, 0.124463, 0.854245, 1.00199, 0.953372, 1.04736, 0.866667, 1, 0, 0, 0, 0.504025, -0.0243197, 0.12423, 0.854362, 1.00199, 0.953349, 1.04738, 0.875, 1, 0, 0, 0, 0.504016, -0.0243184, 0.124215, 0.85437, 1.00199, 0.953348, 1.04738 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:DEF-upper_arm.L.001")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 0, 0, 0, 8.15313e-08, 0.0610764, 2.74853e-07, 0.998133, 1, 1, 1, 0.2, 1, 0, 0, 0, 4.92914e-08, 0.0607927, 2.27083e-07, 0.998151, 1, 1, 1, 0.333333, 1, 0, 0, 0, 7.06734e-08, 0.0604129, 2.1744e-07, 0.998173, 1, 1, 1, 0.666667, 1, 0, 0, 0, -5.06502e-08, 0.0607577, 4.86373e-07, 0.998153, 1, 1, 1, 0.8, 1, 0, 0, 0, 9.7695e-08, 0.0610229, 2.84068e-07, 0.998136, 1, 1, 1, 0.875, 1, 0, 0, 0, 8.15313e-08, 0.0610764, 2.74853e-07, 0.998133, 1, 1, 1 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:DEF-upper_arm.L")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.351502, -0.134437, -0.519553, 0.767097, 1.01845, 0.964513, 1.01819, 0.0666667, 1, 0, 0, 0, -0.351618, -0.134358, -0.519432, 0.76714, 1.01845, 0.964516, 1.01819, 0.133333, 1, 0, 0, 0, -0.352361, -0.13385, -0.518647, 0.767419, 1.01842, 0.96454, 1.01819, 0.333333, 1, 0, 0, 0, -0.356438, -0.131051, -0.514311, 0.768935, 1.01825, 0.964676, 1.01821, 0.4, 1, 0, 0, 0, -0.357078, -0.13061, -0.513626, 0.769172, 1.01823, 0.964698, 1.01822, 0.466667, 1, 0, 0, 0, -0.356951, -0.130698, -0.513762, 0.769125, 1.01823, 0.964693, 1.01822, 0.533333, 1, 0, 0, 0, -0.356226, -0.131197, -0.514538, 0.768857, 1.01826, 0.964669, 1.01821, 0.8, 1, 0, 0, 0, -0.35192, -0.134152, -0.519113, 0.767253, 1.01844, 0.964526, 1.01819, 0.866667, 1, 0, 0, 0, -0.351528, -0.134419, -0.519526, 0.767107, 1.01845, 0.964513, 1.01819, 0.875, 1, 0, 0, 0, -0.351502, -0.134437, -0.519553, 0.767097, 1.01845, 0.964513, 1.01819 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:DEF-hand.R")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0966933, 0.393493, 0.137325, 0.903856, 0.998847, 1.00162, 0.999579, 0.0666667, 1, 0, 0, 0, 0.0969596, 0.393396, 0.137272, 0.903878, 0.998846, 1.00162, 0.999578, 0.133333, 1, 0, 0, 0, 0.0986796, 0.392767, 0.136927, 0.904017, 0.998839, 1.00163, 0.999571, 0.333333, 1, 0, 0, 0, 0.108306, 0.389288, 0.134973, 0.904714, 0.9988, 1.00171, 0.99953, 0.4, 1, 0, 0, 0, 0.109847, 0.388737, 0.134656, 0.904812, 0.998794, 1.00173, 0.999523, 0.466667, 1, 0, 0, 0, 0.10954, 0.388847, 0.134719, 0.904793, 0.998795, 1.00173, 0.999524, 0.533333, 1, 0, 0, 0, 0.107798, 0.38947, 0.135077, 0.90468, 0.998802, 1.00171, 0.999533, 0.8, 1, 0, 0, 0, 0.0976574, 0.39314, 0.137132, 0.903935, 0.998843, 1.00162, 0.999575, 0.875, 1, 0, 0, 0, 0.0966933, 0.393493, 0.137325, 0.903856, 0.998847, 1.00162, 0.999579 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:DEF-forearm.R.001")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.51181e-09, 0.416958, -1.31392e-08, 0.908926, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -3.91581e-08, 0.416886, -6.17631e-08, 0.908959, 1, 1, 1, 0.133333, 1, 0, 0, 0, -5.56178e-08, 0.41642, 1.3472e-08, 0.909172, 1, 1, 1, 0.2, 1, 0, 0, 0, 2.13917e-08, 0.415599, 2.20854e-08, 0.909548, 1, 1, 1, 0.333333, 1, 0, 0, 0, -6.67857e-08, 0.413869, 1.94921e-08, 0.910337, 1, 1, 1, 0.4, 1, 0, 0, 0, -3.1358e-08, 0.413469, 3.85929e-08, 0.910518, 1, 1, 1, 0.466667, 1, 0, 0, 0, 2.14199e-09, 0.413548, 6.72269e-08, 0.910482, 1, 1, 1, 0.533333, 1, 0, 0, 0, 6.70163e-08, 0.414001, -3.79552e-08, 0.910276, 1, 1, 1, 0.6, 1, 0, 0, 0, 6.12208e-09, 0.414674, 2.80313e-08, 0.90997, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.34856e-08, 0.416149, 2.03276e-08, 0.909297, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.24386e-08, 0.416696, -2.57133e-08, 0.909046, 1, 1, 1, 0.875, 1, 0, 0, 0, -3.51181e-09, 0.416958, -1.31392e-08, 0.908926, 1, 1, 1 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:DEF-forearm.R")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.148833, -0.287018, 0.25647, 0.910875, 1.00059, 1.00309, 0.996345, 0.0666667, 1, 0, 0, 0, -0.148914, -0.287037, 0.256441, 0.910863, 1.00059, 1.00309, 0.996344, 0.133333, 1, 0, 0, 0, -0.149455, -0.287163, 0.256249, 0.910789, 1.0006, 1.00309, 0.996339, 0.2, 1, 0, 0, 0, -0.150471, -0.287397, 0.255885, 0.910651, 1.00061, 1.00309, 0.996327, 0.333333, 1, 0, 0, 0, -0.152878, -0.287944, 0.255018, 0.91032, 1.00062, 1.0031, 0.996301, 0.4, 1, 0, 0, 0, -0.153488, -0.288081, 0.254797, 0.910236, 1.00062, 1.00311, 0.996295, 0.466667, 1, 0, 0, 0, -0.153365, -0.288053, 0.254841, 0.910253, 1.00062, 1.00311, 0.996296, 0.533333, 1, 0, 0, 0, -0.152681, -0.287899, 0.255089, 0.910347, 1.00062, 1.0031, 0.996304, 0.733333, 1, 0, 0, 0, -0.149781, -0.287238, 0.256132, 0.910745, 1.0006, 1.00309, 0.996335, 0.8, 1, 0, 0, 0, -0.149131, -0.287087, 0.256364, 0.910834, 1.0006, 1.00309, 0.996343, 0.866667, 1, 0, 0, 0, -0.148851, -0.287022, 0.256464, 0.910872, 1.00059, 1.00309, 0.996345, 0.875, 1, 0, 0, 0, -0.148833, -0.287018, 0.25647, 0.910875, 1.00059, 1.00309, 0.996345 )
tracks/17/type = "transform"
tracks/17/path = NodePath("Armature/Skeleton:DEF-upper_arm.R.001")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = true
tracks/17/enabled = true
tracks/17/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.7093e-07, -0.35173, 2.32673e-07, 0.936101, 1, 1, 1, 0.8, 1, 0, 0, 0, -4.66069e-08, -0.351715, 2.79283e-07, 0.936107, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.7093e-07, -0.35173, 2.32673e-07, 0.936101, 1, 1, 1 )
tracks/18/type = "transform"
tracks/18/path = NodePath("Armature/Skeleton:DEF-upper_arm.R")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = true
tracks/18/enabled = true
tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.115794, 0.18471, 0.505439, 0.834868, 1.00874, 0.991558, 0.999952, 0.0666667, 1, 0, 0, 0, -0.115996, 0.184678, 0.505478, 0.834824, 1.00873, 0.991559, 0.999955, 0.133333, 1, 0, 0, 0, -0.117285, 0.184475, 0.505722, 0.834541, 1.00871, 0.991563, 0.999971, 0.333333, 1, 0, 0, 0, -0.12403, 0.183409, 0.506999, 0.833024, 1.00859, 0.991608, 1.00005, 0.4, 1, 0, 0, 0, -0.125036, 0.18325, 0.50719, 0.832793, 1.00857, 0.991618, 1.00006, 0.466667, 1, 0, 0, 0, -0.124838, 0.183281, 0.507152, 0.832839, 1.00858, 0.991616, 1.00005, 0.533333, 1, 0, 0, 0, -0.123693, 0.183462, 0.506936, 0.833102, 1.0086, 0.991605, 1.00004, 0.8, 1, 0, 0, 0, -0.116523, 0.184595, 0.505578, 0.834709, 1.00872, 0.99156, 0.999961, 0.866667, 1, 0, 0, 0, -0.115839, 0.184703, 0.505448, 0.834858, 1.00873, 0.991558, 0.999952, 0.875, 1, 0, 0, 0, -0.115794, 0.18471, 0.505439, 0.834868, 1.00874, 0.991558, 0.999952 )
tracks/19/type = "transform"
tracks/19/path = NodePath("Armature/Skeleton:DEF-spine")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = true
tracks/19/enabled = true
tracks/19/keys = PoolRealArray( 0, 1, 0.0448682, 0.192027, 0.0303122, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.0666667, 1, 0.0448682, 0.191831, 0.0302617, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.133333, 1, 0.0448682, 0.190573, 0.0299374, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.333333, 1, 0.0448682, 0.183715, 0.0281694, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.4, 1, 0.0448682, 0.182645, 0.0278935, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.466667, 1, 0.0448682, 0.182858, 0.0279484, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.533333, 1, 0.0448682, 0.18407, 0.0282608, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.8, 1, 0.0448682, 0.191319, 0.0301297, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.875, 1, 0.0448682, 0.192027, 0.0303122, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1 )