[gd_resource type="Animation" format=2]
[resource]
resource_name = "wall_grab_f"
length = 0.875
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:DEF-foot.L")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.00093162, -0.000485207, -0.00324735, 0.999994, 1, 0.999999, 1, 0.0666667, 1, 0, 0, 0, 0.00131099, -0.000511203, -0.00355826, 0.999993, 1, 0.999999, 1, 0.266667, 1, 0, 0, 0, 0.0012004, -0.0005034, -0.00346783, 0.999993, 1, 0.999999, 1, 0.333333, 1, 0, 0, 0, 0.00103003, -0.000491719, -0.00332801, 0.999994, 1, 0.999999, 1, 0.875, 1, 0, 0, 0, 0.00093162, -0.000485207, -0.00324735, 0.999994, 1, 0.999999, 1 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:DEF-shin.L")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.01329e-07, 5.0208e-06, 7.31945e-05, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.000734009, -1.45021e-05, 0.000305172, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.00114311, -2.53709e-05, 0.000434428, 0.999999, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.000876304, -1.83229e-05, 0.000349657, 1, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.000523141, -8.89444e-06, 0.000237961, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.000192059, -8.70788e-08, 0.000133351, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 6.01329e-07, 5.0208e-06, 7.31945e-05, 1, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:DEF-thigh.L")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.19209e-07, -2.01166e-07, -5.96046e-08, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.000975996, 0.000101409, -0.000785312, 0.999999, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.00152011, 0.000158057, -0.00122303, 0.999998, 1, 0.999999, 1, 0.333333, 1, 0, 0, 0, -0.000254269, 2.60545e-05, -0.000204437, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, -2.78465e-05, 2.67166e-06, -2.24709e-05, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.19209e-07, -2.01166e-07, -5.96046e-08, 1, 1, 1, 1 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:DEF-foot.R")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.000931694, 0.000485386, 0.00324692, 0.999994, 1, 0.999999, 1, 0.0666667, 1, 0, 0, 0, 0.00131098, 0.000511445, 0.00355781, 0.999993, 1, 0.999999, 1, 0.266667, 1, 0, 0, 0, 0.00120056, 0.000503716, 0.00346745, 0.999993, 1, 0.999999, 1, 0.333333, 1, 0, 0, 0, 0.00103013, 0.000491991, 0.00332766, 0.999994, 1, 0.999999, 1, 0.875, 1, 0, 0, 0, 0.000931694, 0.000485386, 0.00324692, 0.999994, 1, 0.999999, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:DEF-shin.R")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.9785e-08, -5.07665e-06, -7.30157e-05, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.000733452, 1.44762e-05, -0.000305097, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.00114247, 2.5349e-05, -0.000434309, 0.999999, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.000875835, 1.82998e-05, -0.000349627, 1, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.00052253, 8.89841e-06, -0.000237783, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.000191892, 4.6143e-08, -0.000133246, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 7.9785e-08, -5.07665e-06, -7.30157e-05, 1, 1, 1, 1 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:DEF-thigh.R")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.93715e-07, 2.34693e-07, 1.78814e-07, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.000976115, -0.000101473, 0.000785461, 0.999999, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.00152012, -0.00015793, 0.00122306, 0.999998, 1, 0.999999, 1, 0.333333, 1, 0, 0, 0, -0.000254366, -2.61328e-05, 0.000204706, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, -2.81408e-05, -2.70893e-06, 2.27093e-05, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.93715e-07, 2.34693e-07, 1.78814e-07, 1, 1, 1, 1 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:DEF-hand.L")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.34025e-06, -0.00015904, 8.48738e-06, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.000232505, -0.000405316, -0.000849481, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.000357851, -0.000542625, -0.00132764, 0.999999, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.000275559, -0.000452605, -0.00101564, 0.999999, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.000167202, -0.000334036, -0.000602555, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 6.60135e-05, -0.000223308, -0.000215642, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 7.34025e-06, -0.00015904, 8.48738e-06, 1, 1, 1, 1 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:DEF-forearm.L.001")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.17806e-08, -1.49012e-08, 8.28921e-09, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 2.87093e-08, -0.000367671, 1.52496e-07, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 6.60614e-09, -9.56804e-05, -6.00488e-09, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.17806e-08, -1.49012e-08, 8.28921e-09, 1, 1, 1, 1 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:DEF-forearm.L")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.41599e-06, 0.000152514, 0.000188857, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, -3.94645e-06, 0.000135033, 0.000210435, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.41599e-06, 0.000152514, 0.000188857, 1, 1, 1, 1 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:DEF-upper_arm.L.001")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.02691e-07, -1.63913e-07, 2.30886e-07, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.6984e-07, -2.58535e-05, 2.33149e-07, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.02691e-07, -1.63913e-07, 2.30886e-07, 1, 1, 1, 1 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:DEF-upper_arm.L")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.35276e-08, -1.63913e-07, -2.38419e-07, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.000542746, 0.000541734, 0.000985485, 0.999999, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.000845393, 0.000843525, 0.00153494, 0.999998, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.000141118, 0.000140765, 0.000256037, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, -1.55498e-05, 1.53776e-05, 2.79548e-05, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 3.35276e-08, -1.63913e-07, -2.38419e-07, 1, 1, 1, 1 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:DEF-hand.R")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.45946e-06, 0.000159234, -8.52465e-06, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.000232542, 0.000405524, 0.000849295, 1, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.000357851, 0.000542789, 0.00132743, 0.999999, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.000275738, 0.000452695, 0.00101562, 0.999999, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.000167291, 0.000334096, 0.000602599, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 6.59092e-05, 0.000223293, 0.000215486, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 7.45946e-06, 0.000159234, -8.52465e-06, 1, 1, 1, 1 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:DEF-forearm.R.001")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 0, 0, 0, 7.44265e-08, -5.96047e-08, -2.94474e-07, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 6.36191e-08, 0.000367612, -3.05668e-07, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.14361e-08, 9.56059e-05, 2.78336e-07, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 7.44265e-08, -5.96047e-08, -2.94474e-07, 1, 1, 1, 1 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:DEF-forearm.R")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.16269e-06, -0.000152261, -0.000188902, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, -3.81237e-06, -0.000134929, -0.000210822, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.16269e-06, -0.000152261, -0.000188902, 1, 1, 1, 1 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:DEF-upper_arm.R.001")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.92745e-08, -3.47277e-17, -1.80175e-09, 1, 1, 1, 1, 0.333333, 1, 0, 0, 0, -2.61667e-07, 2.56151e-05, 5.67257e-07, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.92745e-08, -3.47277e-17, -1.80175e-09, 1, 1, 1, 1 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:DEF-upper_arm.R")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.72529e-09, 1.49012e-08, -5.55111e-17, 1, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.000542955, -0.000541852, -0.000985992, 0.999999, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.000845446, -0.000843704, -0.00153536, 0.999998, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.000141326, -0.000140839, -0.000256573, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, -1.54343e-05, -1.54968e-05, -2.82528e-05, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 3.72529e-09, 1.49012e-08, -5.55111e-17, 1, 1, 1, 1 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:DEF-spine")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 7.10543e-15, -5.96046e-08, 2.98023e-08, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.0666667, 1, -1.29738e-10, -0.00129247, -0.00033313, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.133333, 1, -2.02029e-10, -0.00201267, -0.000518769, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.2, 1, -1.54742e-10, -0.00154155, -0.000397295, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.333333, 1, -3.37863e-11, -0.000336707, -8.6695e-05, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.4, 1, -3.71614e-12, -3.71337e-05, -9.50694e-06, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.466667, 1, 7.10543e-15, -5.96046e-08, 2.98023e-08, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1, 0.875, 1, 7.10543e-15, -5.96046e-08, 2.98023e-08, -1.89327e-29, 2.66454e-15, 0, 1, 1, 1, 1 )