OverviewFilesCommitsIssuesDocsReleasesPeers

godot-tumble_player_demo / TPS_controller_3.3 / models / tumble / walk-diagonal-right-loop.tres

238 lines · tres ref:
[gd_resource type="Animation" format=2]

[resource]
resource_name = "walk-diagonal-right-loop"
length = 0.875
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:DEF-foot.L")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.342466, 0.232879, -0.0449011, 0.909103, 0.994595, 0.992952, 1.01303, 0.0666667, 1, 0, 0, 0, -0.116823, 0.235349, -0.101927, 0.959466, 0.994517, 1.00624, 1.00003, 0.133333, 1, 0, 0, 0, 0.463576, 0.204605, -0.221815, 0.833086, 0.993087, 1.0122, 0.996206, 0.2, 1, 0, 0, 0, 0.584805, 0.186698, -0.230223, 0.755079, 0.991157, 1.00149, 1.00894, 0.266667, 1, 0, 0, 0, 0.58185, 0.173586, -0.27114, 0.746861, 0.994886, 0.999086, 1.00733, 0.333333, 1, 0, 0, 0, 0.420351, 0.202167, -0.263654, 0.844346, 0.997977, 1.0085, 0.994345, 0.4, 1, 0, 0, 0, 0.211175, 0.238358, -0.186308, 0.929451, 0.997243, 1.01163, 0.991497, 0.466667, 1, 0, 0, 0, 0.130165, 0.246589, -0.14605, 0.949168, 0.996782, 1.01059, 0.992903, 0.533333, 1, 0, 0, 0, 0.127589, 0.246804, -0.187308, 0.942191, 0.998096, 1.01058, 0.991714, 0.6, 1, 0, 0, 0, -0.00162594, 0.253757, -0.218541, 0.942255, 1.00086, 1.0066, 0.993269, 0.666667, 1, 0, 0, 0, -0.1571, 0.259045, -0.216015, 0.928199, 1.00251, 0.998663, 1.00003, 0.733333, 1, 0, 0, 0, -0.273625, 0.254103, -0.157526, 0.914192, 0.999225, 0.992352, 1.00982, 0.8, 1, 0, 0, 0, -0.330022, 0.241984, -0.0865008, 0.908321, 0.995407, 0.991311, 1.01428, 0.875, 1, 0, 0, 0, -0.342466, 0.232879, -0.0449011, 0.909103, 0.994595, 0.992952, 1.01303 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:DEF-shin.L.001")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.26551e-08, 0.215482, 1.73485e-08, 0.976508, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 7.80797e-08, 0.197475, -2.7458e-08, 0.980308, 1, 1, 1, 0.133333, 1, 0, 0, 0, -3.76934e-08, 0.139327, -3.15816e-08, 0.990246, 1, 1, 1, 0.2, 1, 0, 0, 0, 4.67723e-08, 0.120226, 3.06792e-09, 0.992747, 1, 1, 1, 0.266667, 1, 0, 0, 0, 1.38604e-08, 0.0967868, -7.80116e-09, 0.995305, 1, 1, 1, 0.333333, 1, 0, 0, 0, 5.05191e-09, 0.126336, -2.93168e-09, 0.991988, 1, 1, 1, 0.4, 1, 0, 0, 0, -4.83894e-08, 0.180652, 1.14922e-08, 0.983547, 1, 1, 1, 0.466667, 1, 0, 0, 0, 1.23298e-08, 0.199501, 2.85771e-08, 0.979898, 1, 1, 1, 0.533333, 1, 0, 0, 0, 2.19338e-08, 0.18884, 2.80859e-08, 0.982008, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.84644e-08, 0.187558, 9.85971e-09, 0.982253, 1, 1, 1, 0.666667, 1, 0, 0, 0, 1.76592e-08, 0.194784, 1.8488e-08, 0.980846, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.67955e-08, 0.206772, -1.70014e-08, 0.978389, 1, 1, 1, 0.8, 1, 0, 0, 0, 2.3428e-08, 0.213985, -5.53389e-09, 0.976837, 1, 1, 1, 0.866667, 1, 0, 0, 0, 1.12794e-08, 0.21543, 9.81579e-09, 0.976519, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.17281e-09, 0.215482, 1.93848e-08, 0.976508, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:DEF-shin.L")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.495772, 0.0193096, -0.0208676, 0.867987, 1.00062, 0.970309, 1.03005, 0.0666667, 1, 0, 0, 0, 0.549289, 0.0205554, -0.0254496, 0.834992, 1.00084, 0.965032, 1.03543, 0.133333, 1, 0, 0, 0, 0.68666, 0.0174304, -0.0303793, 0.726135, 1.00168, 0.956617, 1.04382, 0.2, 1, 0, 0, 0, 0.703991, -0.00847373, 0.0156022, 0.709987, 1.00223, 0.95715, 1.04275, 0.266667, 1, 0, 0, 0, 0.652386, -0.0399198, 0.0633667, 0.754178, 1.0021, 0.959464, 1.04016, 0.333333, 1, 0, 0, 0, 0.528898, -0.0501798, 0.0587628, 0.845161, 1.00139, 0.966659, 1.0331, 0.4, 1, 0, 0, 0, 0.355294, -0.0411518, 0.0329246, 0.933268, 1.00079, 0.98087, 1.01893, 0.466667, 1, 0, 0, 0, 0.270025, -0.0354577, 0.0230534, 0.961924, 1.00059, 0.986973, 1.01283, 0.533333, 1, 0, 0, 0, 0.37305, -0.0397295, 0.0327371, 0.926382, 1.00076, 0.980028, 1.01982, 0.6, 1, 0, 0, 0, 0.513024, -0.0400416, 0.0450957, 0.856253, 1.00107, 0.968831, 1.03115, 0.666667, 1, 0, 0, 0, 0.60276, -0.0282173, 0.0394851, 0.796445, 1.00133, 0.959957, 1.04033, 0.733333, 1, 0, 0, 0, 0.59952, -0.00616609, 0.00880174, 0.800288, 1.00126, 0.955521, 1.04524, 0.8, 1, 0, 0, 0, 0.543801, 0.0116149, -0.0139413, 0.839018, 1.00091, 0.961069, 1.03961, 0.875, 1, 0, 0, 0, 0.495772, 0.0193095, -0.0208676, 0.867987, 1.00062, 0.970309, 1.03005 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:DEF-thigh.L.001")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.12867e-07, 0.0223452, -6.4765e-08, 0.99975, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -5.48763e-09, 0.0241794, -2.66723e-08, 0.999708, 1, 1, 1, 0.133333, 1, 0, 0, 0, 7.83561e-09, 0.0215865, -2.36201e-08, 0.999767, 1, 1, 1, 0.266667, 1, 0, 0, 0, 8.50593e-08, -0.0487339, -4.78941e-08, 0.998812, 1, 1, 1, 0.333333, 1, 0, 0, 0, 3.31967e-08, -0.0586896, -2.904e-08, 0.998276, 1, 1, 1, 0.4, 1, 0, 0, 0, 4.41268e-08, -0.0458447, -2.29256e-08, 0.998949, 1, 1, 1, 0.466667, 1, 0, 0, 0, 9.06297e-08, -0.0387219, -1.81607e-08, 0.99925, 1, 1, 1, 0.533333, 1, 0, 0, 0, 4.86582e-08, -0.0444498, -1.83944e-08, 0.999012, 1, 1, 1, 0.6, 1, 0, 0, 0, -2.13406e-09, -0.0465357, -3.78727e-08, 0.998917, 1, 1, 1, 0.666667, 1, 0, 0, 0, 7.14222e-08, -0.0338268, -4.29352e-08, 0.999428, 1, 1, 1, 0.733333, 1, 0, 0, 0, 8.4812e-10, -0.00741407, -4.85276e-08, 0.999973, 1, 1, 1, 0.8, 1, 0, 0, 0, 8.95234e-08, 0.0136287, -2.48963e-08, 0.999907, 1, 1, 1, 0.866667, 1, 0, 0, 0, -8.90376e-08, 0.0218316, -2.90147e-08, 0.999762, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.12868e-07, 0.0223452, -2.37766e-08, 0.99975, 1, 1, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:DEF-thigh.L")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.223898, -2.214e-08, -0.117547, 0.967498, 1.01023, 0.979857, 1.01023, 0.0666667, 1, 0, 0, 0, -0.273081, -4.48487e-08, -0.113848, 0.95523, 1.0116, 0.977206, 1.0116, 0.133333, 1, 0, 0, 0, -0.477681, -9.14451e-08, -0.0683962, 0.875867, 1.01469, 0.971246, 1.01469, 0.2, 1, 0, 0, 0, -0.637819, -8.04389e-08, 0.0195656, 0.769938, 1.01448, 0.971657, 1.01448, 0.266667, 1, 0, 0, 0, -0.663488, -6.53005e-08, 0.0988396, 0.741629, 1.01288, 0.974724, 1.01288, 0.333333, 1, 0, 0, 0, -0.576804, -7.47683e-08, 0.178279, 0.797191, 1.01067, 0.978991, 1.01067, 0.4, 1, 0, 0, 0, -0.447444, 0, 0.222332, 0.866235, 1.00811, 0.983967, 1.00811, 0.466667, 1, 0, 0, 0, -0.385532, -5.84021e-08, 0.232131, 0.893018, 1.00713, 0.985892, 1.00713, 0.533333, 1, 0, 0, 0, -0.433428, -4.68289e-08, 0.215423, 0.875062, 1.00817, 0.983862, 1.00817, 0.6, 1, 0, 0, 0, -0.478553, -3.46511e-08, 0.17683, 0.860069, 1.01032, 0.979679, 1.01032, 0.666667, 1, 0, 0, 0, -0.46712, -7.439e-08, 0.117423, 0.876362, 1.01283, 0.974829, 1.01283, 0.733333, 1, 0, 0, 0, -0.382736, -5.59735e-08, 0.027656, 0.923444, 1.01445, 0.971722, 1.01445, 0.8, 1, 0, 0, 0, -0.283061, -5.64494e-08, -0.0648709, 0.956906, 1.0129, 0.974686, 1.0129, 0.875, 1, 0, 0, 0, -0.223898, -2.31026e-08, -0.117547, 0.967498, 1.01023, 0.979858, 1.01023 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:DEF-foot.R")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.040793, 0.201917, 0.00142659, 0.978552, 0.990091, 1.01627, 0.994192, 0.0666667, 1, 0, 0, 0, 0.0269072, 0.202947, -0.00102902, 0.97882, 0.989881, 1.01605, 0.994676, 0.133333, 1, 0, 0, 0, -0.0585558, 0.208743, -0.00993211, 0.976165, 0.989131, 1.0125, 0.99932, 0.2, 1, 0, 0, 0, -0.198958, 0.217839, -0.00985345, 0.95544, 0.989049, 1.00177, 1.01048, 0.266667, 1, 0, 0, 0, -0.329187, 0.226725, -0.00373351, 0.916634, 0.990593, 0.991754, 1.01877, 0.333333, 1, 0, 0, 0, -0.396144, 0.225931, 0.00746237, 0.889927, 0.993163, 0.990925, 1.01646, 0.4, 1, 0, 0, 0, -0.392624, 0.210529, 0.0307638, 0.89475, 0.995272, 0.994652, 1.01026, 0.466667, 1, 0, 0, 0, -0.313828, 0.207439, 0.0173229, 0.92638, 0.995954, 0.99808, 1.00611, 0.533333, 1, 0, 0, 0, 0.220315, 0.199439, -0.213149, 0.930727, 0.998063, 1.01139, 0.991107, 0.6, 1, 0, 0, 0, 0.283402, 0.165675, -0.312126, 0.891523, 1.00433, 1.01195, 0.985055, 0.666667, 1, 0, 0, 0, 0.344696, 0.166694, -0.320089, 0.866569, 1.00472, 1.01126, 0.985722, 0.733333, 1, 0, 0, 0, 0.302804, 0.202833, -0.205455, 0.908272, 0.995053, 1.02091, 0.985345, 0.8, 1, 0, 0, 0, 0.147832, 0.212839, -0.0744065, 0.962969, 0.990088, 1.02284, 0.987804, 0.875, 1, 0, 0, 0, 0.040793, 0.201917, 0.00142663, 0.978552, 0.990091, 1.01627, 0.994192 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:DEF-shin.R.001")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, -2.25247e-08, 0.195404, 3.57591e-08, 0.980723, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -2.02385e-08, 0.19582, 3.4627e-08, 0.98064, 1, 1, 1, 0.133333, 1, 0, 0, 0, 2.1674e-08, 0.199631, 1.69127e-08, 0.979871, 1, 1, 1, 0.266667, 1, 0, 0, 0, -1.78079e-08, 0.220838, 1.30437e-09, 0.975311, 1, 1, 1, 0.333333, 1, 0, 0, 0, 3.87372e-08, 0.222424, 1.87502e-08, 0.97495, 1, 1, 1, 0.466667, 1, 0, 0, 0, -2.77246e-09, 0.203222, 4.86046e-08, 0.979133, 1, 1, 1, 0.6, 1, 0, 0, 0, -7.46618e-08, 0.0759269, -5.12881e-09, 0.997113, 1, 1, 1, 0.666667, 1, 0, 0, 0, 4.50437e-08, 0.0747952, -3.05728e-08, 0.997199, 1, 1, 1, 0.733333, 1, 0, 0, 0, 9.68992e-11, 0.139646, 1.91879e-08, 0.990201, 1, 1, 1, 0.8, 1, 0, 0, 0, -2.46335e-08, 0.184768, -3.67769e-09, 0.982782, 1, 1, 1, 0.866667, 1, 0, 0, 0, 3.62581e-08, 0.195003, -1.87298e-08, 0.980803, 1, 1, 1, 0.875, 1, 0, 0, 0, 5.37467e-08, 0.195404, -1.90406e-08, 0.980723, 1, 1, 1 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:DEF-shin.R")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.454875, -0.00554962, 0.00546281, 0.890521, 1.00101, 0.971209, 1.02877, 0.0666667, 1, 0, 0, 0, 0.47013, -0.00531604, 0.00541365, 0.882565, 1.00106, 0.969611, 1.0304, 0.133333, 1, 0, 0, 0, 0.547247, -0.00224107, 0.00260556, 0.836964, 1.00134, 0.962366, 1.03776, 0.2, 1, 0, 0, 0, 0.620872, 0.00737929, -0.0109607, 0.7838, 1.0016, 0.956878, 1.04342, 0.266667, 1, 0, 0, 0, 0.615477, 0.0194908, -0.0279651, 0.787418, 1.00138, 0.957518, 1.04295, 0.333333, 1, 0, 0, 0, 0.520053, 0.0274353, -0.0313827, 0.853116, 1.00073, 0.968862, 1.03145, 0.4, 1, 0, 0, 0, 0.373007, 0.02915, -0.0239742, 0.927061, 1.00022, 0.984969, 1.01518, 0.466667, 1, 0, 0, 0, 0.323282, 0.029186, -0.0216134, 0.945606, 1.00011, 0.988753, 1.01139, 0.533333, 1, 0, 0, 0, 0.574636, 0.0255697, -0.0332723, 0.817333, 1.00055, 0.97031, 1.03009, 0.6, 1, 0, 0, 0, 0.727768, 0.00397685, -0.00652238, 0.685781, 1.00145, 0.960693, 1.03985, 0.666667, 1, 0, 0, 0, 0.776537, -0.0149797, 0.0361125, 0.628858, 1.00229, 0.961604, 1.03836, 0.733333, 1, 0, 0, 0, 0.705224, -0.0158544, 0.0300391, 0.708171, 1.00215, 0.957806, 1.04214, 0.8, 1, 0, 0, 0, 0.565984, -0.00992151, 0.0128445, 0.824257, 1.00146, 0.961809, 1.03822, 0.875, 1, 0, 0, 0, 0.454875, -0.00554962, 0.00546286, 0.890521, 1.00101, 0.971209, 1.02877 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:DEF-thigh.R.001")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.43195e-07, -0.00634761, -8.06254e-09, 0.99998, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 5.37952e-08, -0.00610542, -2.17548e-09, 0.999981, 1, 1, 1, 0.133333, 1, 0, 0, 0, 1.64191e-07, -0.00261565, -3.00658e-08, 0.999997, 1, 1, 1, 0.2, 1, 0, 0, 0, 3.94324e-08, 0.00892355, -2.8706e-08, 0.99996, 1, 1, 1, 0.266667, 1, 0, 0, 0, -2.41624e-08, 0.02344, -5.60183e-08, 0.999725, 1, 1, 1, 0.333333, 1, 0, 0, 0, -1.16327e-07, 0.0319887, -7.85264e-08, 0.999488, 1, 1, 1, 0.4, 1, 0, 0, 0, 1.89899e-08, 0.0325465, -2.03473e-08, 0.99947, 1, 1, 1, 0.466667, 1, 0, 0, 0, 2.68037e-08, 0.0321779, -5.1682e-08, 0.999482, 1, 1, 1, 0.533333, 1, 0, 0, 0, -3.81082e-08, 0.0302098, -4.58533e-08, 0.999544, 1, 1, 1, 0.666667, 1, 0, 0, 0, 6.07391e-08, -0.0197673, -3.02814e-08, 0.999805, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.11695e-09, -0.0199051, -3.78389e-08, 0.999802, 1, 1, 1, 0.8, 1, 0, 0, 0, 2.67635e-08, -0.0117488, -3.73005e-08, 0.999931, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.028e-07, -0.00634759, -3.64705e-08, 0.99998, 1, 1, 1 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:DEF-thigh.R")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.507765, -5.67806e-08, 0.0257392, 0.861111, 1.01016, 0.979981, 1.01016, 0.0666667, 1, 0, 0, 0, -0.514246, -7.00685e-08, 0.0239507, 0.857308, 1.01051, 0.979312, 1.01051, 0.133333, 1, 0, 0, 0, -0.541066, -7.78011e-08, 0.00899467, 0.840932, 1.01215, 0.976137, 1.01215, 0.2, 1, 0, 0, 0, -0.536916, -9.66435e-08, -0.0268143, 0.84321, 1.01381, 0.972934, 1.01381, 0.266667, 1, 0, 0, 0, -0.442028, -1.00121e-07, -0.0847176, 0.892991, 1.01373, 0.973097, 1.01373, 0.333333, 1, 0, 0, 0, -0.272132, -1.13756e-07, -0.155019, 0.949691, 1.01043, 0.979461, 1.01043, 0.4, 1, 0, 0, 0, -0.108464, -3.35403e-08, -0.209129, 0.971854, 1.0064, 0.987319, 1.0064, 0.466667, 1, 0, 0, 0, -0.0492812, -4.25811e-08, -0.22422, 0.973292, 1.00549, 0.98912, 1.00549, 0.533333, 1, 0, 0, 0, -0.179225, -9.19642e-08, -0.150729, 0.972193, 1.00992, 0.98045, 1.00992, 0.6, 1, 0, 0, 0, -0.362974, -6.7983e-08, -0.0213116, 0.931555, 1.0145, 0.971629, 1.0145, 0.666667, 1, 0, 0, 0, -0.558593, -8.09687e-08, 0.0460527, 0.828162, 1.01546, 0.969775, 1.01546, 0.733333, 1, 0, 0, 0, -0.616618, -5.80535e-08, 0.0430907, 0.786082, 1.01448, 0.971655, 1.01448, 0.8, 1, 0, 0, 0, -0.567733, -7.70019e-08, 0.0355287, 0.822446, 1.01221, 0.976029, 1.01221, 0.875, 1, 0, 0, 0, -0.507765, -4.92099e-08, 0.0257392, 0.861111, 1.01016, 0.979981, 1.01016 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:DEF-spine.006")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.142281, -0.0140393, 0.0526352, 0.988326, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.141648, -0.013753, 0.0535378, 0.988373, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.138815, -0.0120553, 0.0589866, 0.988487, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.137973, -0.0096504, 0.0673994, 0.988093, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.140765, -0.00880697, 0.0714622, 0.987421, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.142271, -0.0104794, 0.0660789, 0.987564, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.142388, -0.0129339, 0.0569457, 0.988087, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.142177, -0.0139113, 0.0529924, 0.988324, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.141103, -0.0121266, 0.0580147, 0.988219, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.14161, -0.0090347, 0.067224, 0.987596, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.145316, -0.00699014, 0.074568, 0.986547, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.145831, -0.00873462, 0.0699153, 0.986797, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.143968, -0.0119147, 0.0598423, 0.9877, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.142281, -0.0140393, 0.052635, 0.988326, 1, 1, 1 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:DEF-spine.005")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0199593, 0.180934, 0.00531223, 0.983278, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0197703, 0.18103, 0.00525465, 0.983265, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0190701, 0.181187, 0.00508677, 0.983251, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0183441, 0.181283, 0.00492733, 0.983248, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.0186702, 0.181186, 0.00501062, 0.983259, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.01953, 0.181014, 0.00521276, 0.983273, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0199379, 0.180941, 0.00530648, 0.983278, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0195918, 0.181041, 0.00521814, 0.983267, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.0186636, 0.181244, 0.00499702, 0.983248, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0175287, 0.181425, 0.004741, 0.983237, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.0178953, 0.181321, 0.00483341, 0.983249, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0190672, 0.181093, 0.00510649, 0.983268, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.0199596, 0.180934, 0.00531192, 0.983278, 1, 1, 1 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:DEF-spine.004")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.263113, -0.180613, -0.0212068, 0.947471, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.263242, -0.179958, -0.02237, 0.947533, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.263281, -0.176244, -0.0288965, 0.948043, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.260635, -0.171482, -0.0371734, 0.949359, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.256871, -0.170184, -0.0394874, 0.950524, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.25785, -0.173572, -0.033618, 0.949871, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.261354, -0.178416, -0.0250978, 0.948278, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.26306, -0.180371, -0.0216002, 0.947522, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.262029, -0.177072, -0.0269408, 0.948294, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.258181, -0.171729, -0.0354984, 0.950048, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.252442, -0.168586, -0.0405819, 0.951948, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.253825, -0.171632, -0.0357468, 0.951229, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.259119, -0.177, -0.027086, 0.949102, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.263112, -0.180613, -0.0212066, 0.947471, 1, 1, 1 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:DEF-Bone")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, -0.000693008, -0.0077964, 0.00254834, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.0666667, 1, -0.000840673, -0.00897401, 0.003039, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.133333, 1, -0.00168964, -0.0144027, 0.00574514, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.2, 1, -0.00254876, -0.018297, 0.00850821, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.266667, 1, -0.00252607, -0.0181229, 0.0086644, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.333333, 1, -0.00189918, -0.0147779, 0.00699076, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.4, 1, -0.00112387, -0.00965015, 0.00453794, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.466667, 1, -0.000831699, -0.00743734, 0.00349393, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.6, 1, -0.00212947, -0.0160306, 0.00824404, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.666667, 1, -0.00232825, -0.0173106, 0.00881347, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.733333, 1, -0.00218014, -0.0164716, 0.00765851, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.866667, 1, -0.00074423, -0.00819544, 0.00271815, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.875, 1, -0.000692997, -0.00779664, 0.00254834, 0, 0, -8.88178e-16, 1, 1, 1, 1 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:DEF-breast.L")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, 0.000693023, 0.00254825, -0.00779616, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0.000840694, 0.00303898, -0.00897382, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0.00168963, 0.00574532, -0.0144025, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.2, 1, 0.00254877, 0.00850816, -0.0182968, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.266667, 1, 0.00252602, 0.00866447, -0.0181228, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.333333, 1, 0.00189914, 0.00699058, -0.0147776, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.4, 1, 0.00112385, 0.00453777, -0.00964984, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.466667, 1, 0.000831693, 0.00349385, -0.00743703, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.6, 1, 0.00212947, 0.00824389, -0.0160304, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.666667, 1, 0.00232828, 0.00881353, -0.0173102, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.733333, 1, 0.00218019, 0.00765837, -0.0164715, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.866667, 1, 0.000744209, 0.00271808, -0.00819522, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.875, 1, 0.000692979, 0.00254831, -0.0077964, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:DEF-hand.L")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0798879, 0.0453225, 0.0106657, 0.995716, 0.994919, 1.01041, 0.994798, 0.0666667, 1, 0, 0, 0, -0.0584259, 0.0598627, 0.0175095, 0.996341, 0.994794, 1.01079, 0.99453, 0.133333, 1, 0, 0, 0, 0.0674222, 0.132249, 0.0567089, 0.987294, 0.994189, 1.01146, 0.994471, 0.2, 1, 0, 0, 0, 0.208893, 0.197106, 0.10015, 0.952619, 0.993971, 1.00926, 0.996929, 0.266667, 1, 0, 0, 0, 0.205408, 0.205714, 0.108631, 0.950626, 0.993934, 1.00946, 0.996772, 0.333333, 1, 0, 0, 0, 0.102116, 0.181161, 0.093988, 0.973611, 0.994984, 1.00951, 0.995592, 0.4, 1, 0, 0, 0, -0.0259086, 0.139194, 0.0417711, 0.989044, 0.997381, 1.00537, 0.997277, 0.466667, 1, 0, 0, 0, -0.105931, 0.116371, -0.0274172, 0.98716, 0.999126, 1.0019, 0.998986, 0.533333, 1, 0, 0, 0, -0.0987034, 0.118234, -0.0841126, 0.984481, 1.00134, 0.996256, 1.00245, 0.6, 1, 0, 0, 0, -0.083711, 0.116105, -0.124754, 0.981809, 1.00237, 0.991648, 1.00617, 0.666667, 1, 0, 0, 0, -0.134159, 0.0910047, -0.148554, 0.975526, 0.999764, 1.00115, 0.999092, 0.733333, 1, 0, 0, 0, -0.150409, 0.0628974, -0.10891, 0.980591, 0.997994, 1.00556, 0.996552, 0.8, 1, 0, 0, 0, -0.112961, 0.0493102, -0.0369145, 0.991688, 0.995882, 1.0089, 0.995346, 0.875, 1, 0, 0, 0, -0.0798877, 0.0453225, 0.0106655, 0.995716, 0.994919, 1.01041, 0.994798 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:DEF-forearm.L.001")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.84379e-07, 0.0538408, -2.22802e-07, 0.99855, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 2.38067e-07, 0.0661369, -1.90188e-07, 0.997811, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.95624e-07, 0.176067, -1.63085e-07, 0.984378, 1, 1, 1, 0.266667, 1, 0, 0, 0, 2.06102e-07, 0.185213, -2.51389e-07, 0.982698, 1, 1, 1, 0.333333, 1, 0, 0, 0, 2.14896e-07, 0.171302, -2.1937e-07, 0.985219, 1, 1, 1, 0.4, 1, 0, 0, 0, 2.47886e-07, 0.141899, -2.18232e-07, 0.989881, 1, 1, 1, 0.466667, 1, 0, 0, 0, 1.13562e-07, 0.126278, -1.28704e-07, 0.991995, 1, 1, 1, 0.533333, 1, 0, 0, 0, 2.63637e-07, 0.126001, -1.75089e-07, 0.99203, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.68689e-07, 0.121284, -1.56991e-07, 0.992618, 1, 1, 1, 0.666667, 1, 0, 0, 0, 1.57365e-07, 0.101499, -1.9634e-07, 0.994836, 1, 1, 1, 0.733333, 1, 0, 0, 0, 2.22102e-07, 0.0762678, -2.51935e-07, 0.997087, 1, 1, 1, 0.8, 1, 0, 0, 0, 2.09849e-07, 0.0603209, -1.81047e-07, 0.998179, 1, 1, 1, 0.866667, 1, 0, 0, 0, 8.30959e-08, 0.0542299, -1.5763e-07, 0.998528, 1, 1, 1, 0.875, 1, 0, 0, 0, 6.80991e-08, 0.0538408, -1.44221e-07, 0.99855, 1, 1, 1 )
tracks/17/type = "transform"
tracks/17/path = NodePath("Armature/Skeleton:DEF-forearm.L")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = true
tracks/17/enabled = true
tracks/17/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.324331, -0.0855464, 0.05641, 0.940377, 0.999457, 0.989294, 1.01154, 0.0666667, 1, 0, 0, 0, 0.315779, -0.0951556, 0.0614734, 0.942046, 0.99952, 0.989528, 1.01124, 0.133333, 1, 0, 0, 0, 0.261673, -0.149789, 0.0850646, 0.94966, 0.999833, 0.991158, 1.00926, 0.2, 1, 0, 0, 0, 0.201498, -0.203824, 0.100265, 0.952786, 1.00011, 0.992941, 1.00715, 0.266667, 1, 0, 0, 0, 0.189249, -0.194755, 0.0927858, 0.957939, 1.00017, 0.993248, 1.00677, 0.333333, 1, 0, 0, 0, 0.132244, -0.170456, 0.0688877, 0.974018, 1.00007, 0.996223, 1.0038, 0.4, 1, 0, 0, 0, 0.0521425, -0.147699, 0.0463366, 0.986569, 0.999897, 0.999084, 1.00104, 0.466667, 1, 0, 0, 0, 0.00758911, -0.135404, 0.0357841, 0.990115, 0.999795, 1.00012, 1.00009, 0.533333, 1, 0, 0, 0, -0.0569419, -0.143983, 0.0282194, 0.987537, 0.999715, 1.00065, 0.999634, 0.6, 1, 0, 0, 0, -0.0927362, -0.150158, 0.0238884, 0.984013, 0.999644, 1.00078, 0.999574, 0.666667, 1, 0, 0, 0, 0.0325698, -0.129576, 0.037757, 0.990315, 0.999641, 1.0003, 1.00006, 0.733333, 1, 0, 0, 0, 0.21276, -0.101579, 0.0508076, 0.970481, 0.999601, 0.99478, 1.00576, 0.8, 1, 0, 0, 0, 0.300481, -0.088685, 0.0552744, 0.948046, 0.99952, 0.990508, 1.01023, 0.866667, 1, 0, 0, 0, 0.323157, -0.0856947, 0.0563522, 0.940771, 0.999461, 0.98935, 1.01148, 0.875, 1, 0, 0, 0, 0.324331, -0.0855465, 0.0564101, 0.940377, 0.999457, 0.989294, 1.01154 )
tracks/18/type = "transform"
tracks/18/path = NodePath("Armature/Skeleton:DEF-upper_arm.L.001")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = true
tracks/18/enabled = true
tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.78548e-07, -0.0923692, 6.9091e-08, 0.995725, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 1.80794e-07, -0.102575, 5.9748e-08, 0.994725, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.9326e-07, -0.215499, 2.67132e-08, 0.976504, 1, 1, 1, 0.266667, 1, 0, 0, 0, -1.00287e-07, -0.205493, 4.29422e-08, 0.978658, 1, 1, 1, 0.4, 1, 0, 0, 0, 1.60615e-07, -0.152406, 1.02378e-07, 0.988318, 1, 1, 1, 0.466667, 1, 0, 0, 0, 6.86499e-08, -0.13884, 4.58822e-08, 0.990315, 1, 1, 1, 0.533333, 1, 0, 0, 0, 4.61494e-08, -0.146337, 5.68639e-08, 0.989235, 1, 1, 1, 0.6, 1, 0, 0, 0, 5.4937e-08, -0.151949, 7.26453e-08, 0.988388, 1, 1, 1, 0.666667, 1, 0, 0, 0, -3.77989e-08, -0.133321, 7.20443e-08, 0.991073, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.48894e-09, -0.107349, 2.37316e-08, 0.994221, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.0734e-07, -0.0953203, 3.21769e-08, 0.995447, 1, 1, 1, 0.866667, 1, 0, 0, 0, 8.87852e-08, -0.0925082, 1.29826e-08, 0.995712, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.03722e-07, -0.0923693, 8.12577e-10, 0.995725, 1, 1, 1 )
tracks/19/type = "transform"
tracks/19/path = NodePath("Armature/Skeleton:DEF-upper_arm.L")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = true
tracks/19/enabled = true
tracks/19/keys = PoolRealArray( 0, 1, -1.19209e-07, -1.49012e-07, -2.5332e-07, 0.36302, -3.15356e-07, -0.249392, 0.897786, 1.00635, 0.987423, 1.00635, 0.0666667, 1, -1.19209e-07, -1.49012e-07, -2.5332e-07, 0.364659, -2.91567e-07, -0.259067, 0.894376, 1.00633, 0.987468, 1.00633, 0.133333, 1, -1.19209e-07, -1.49012e-07, -2.23517e-07, 0.37992, -3.10785e-07, -0.299976, 0.875029, 1.00617, 0.987769, 1.00617, 0.2, 1, -1.19209e-07, -1.78814e-07, -2.08616e-07, 0.390895, -5.05038e-07, -0.339222, 0.855646, 1.00605, 0.988016, 1.00605, 0.266667, 1, -1.04308e-07, -1.49012e-07, -1.78814e-07, 0.363325, -5.18718e-07, -0.387086, 0.847443, 1.00606, 0.98799, 1.00606, 0.333333, 1, -1.11759e-07, -1.49012e-07, -1.63913e-07, 0.357663, -6.09257e-07, -0.400101, 0.843799, 1.00498, 0.990125, 1.00498, 0.4, 1, -9.68575e-08, -1.19209e-07, -1.49012e-07, 0.381689, -5.41733e-07, -0.38792, 0.838947, 1.00288, 0.994265, 1.00288, 0.466667, 1, -8.9407e-08, -1.49012e-07, -1.19209e-07, 0.400011, -4.6329e-07, -0.375051, 0.836259, 1.00134, 0.997321, 1.00134, 0.533333, 1, -8.9407e-08, -1.49012e-07, -1.04308e-07, 0.435984, -3.10563e-07, -0.323842, 0.839669, 0.997677, 1.00467, 0.997677, 0.6, 1, -8.9407e-08, -1.19209e-07, -8.9407e-08, 0.46444, -4.01495e-07, -0.267155, 0.844348, 0.993951, 1.01221, 0.993951, 0.666667, 1, -8.19564e-08, -1.19209e-07, -7.45058e-08, 0.429358, -2.68504e-07, -0.275142, 0.860203, 1.00143, 0.997147, 1.00143, 0.733333, 1, -7.45058e-08, -1.19209e-07, -5.96046e-08, 0.375069, -3.92991e-07, -0.286607, 0.881578, 1.00496, 0.99015, 1.00496, 0.8, 1, -7.45058e-08, -1.19209e-07, -1.49012e-08, 0.35973, -2.87604e-07, -0.267972, 0.893748, 1.0061, 0.987905, 1.0061, 0.875, 1, -6.70552e-08, -1.19209e-07, 0, 0.36302, -2.65563e-07, -0.249392, 0.897786, 1.00635, 0.987423, 1.00635 )
tracks/20/type = "transform"
tracks/20/path = NodePath("Armature/Skeleton:DEF-shoulder.L")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/imported = true
tracks/20/enabled = true
tracks/20/keys = PoolRealArray( 0, 1, 0.00199583, -0.00212101, -0.00769949, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.0666667, 1, 0.00237394, -0.0025259, -0.008858, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.133333, 1, 0.00444439, -0.00473601, -0.0141817, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.2, 1, 0.00656145, -0.0069023, -0.0179714, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.266667, 1, 0.00671217, -0.00694076, -0.0177952, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.333333, 1, 0.0054757, -0.00548275, -0.0145197, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.4, 1, 0.00360172, -0.00346389, -0.0094873, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.466667, 1, 0.00278769, -0.00263716, -0.00731358, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.6, 1, 0.00650519, -0.00629602, -0.0157328, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.666667, 1, 0.00693217, -0.00678633, -0.0169895, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.733333, 1, 0.00595556, -0.00611039, -0.0161838, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.866667, 1, 0.0021265, -0.00226073, -0.00809141, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.875, 1, 0.0019957, -0.00212095, -0.00769913, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1 )
tracks/21/type = "transform"
tracks/21/path = NodePath("Armature/Skeleton:DEF-hand.R")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/imported = true
tracks/21/enabled = true
tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.315759, -0.101483, 0.182826, 0.925512, 1.00028, 1.00146, 0.998515, 0.0666667, 1, 0, 0, 0, -0.308099, -0.10103, 0.182718, 0.92816, 1.00025, 1.00162, 0.998366, 0.133333, 1, 0, 0, 0, -0.262253, -0.0994543, 0.182088, 0.942431, 1.0001, 1.00221, 0.997833, 0.2, 1, 0, 0, 0, -0.205753, -0.0978981, 0.183487, 0.95625, 1.00002, 1.0023, 0.997742, 0.266667, 1, 0, 0, 0, -0.19559, -0.0865001, 0.183889, 0.959399, 0.999959, 1.00325, 0.996911, 0.333333, 1, 0, 0, 0, -0.180536, -0.0688806, 0.160987, 0.967856, 0.999131, 1.00489, 0.996146, 0.4, 1, 0, 0, 0, -0.134662, -0.0554931, 0.100932, 0.984174, 0.997274, 1.00746, 0.995423, 0.466667, 1, 0, 0, 0, -0.0672764, -0.0594641, 0.0148541, 0.99585, 0.995332, 1.01015, 0.994639, 0.533333, 1, 0, 0, 0, 0.0411873, -0.122058, -0.0448179, 0.990655, 0.994093, 1.01199, 0.994038, 0.6, 1, 0, 0, 0, 0.15608, -0.193332, -0.0638577, 0.966532, 0.993127, 1.0118, 0.99526, 0.666667, 1, 0, 0, 0, 0.161384, -0.21173, -0.0543534, 0.962378, 0.992361, 1.01294, 0.994928, 0.733333, 1, 0, 0, 0, -0.00981064, -0.184805, 0.0250706, 0.982406, 0.994122, 1.01333, 0.992768, 0.8, 1, 0, 0, 0, -0.210118, -0.136258, 0.125437, 0.959974, 0.998156, 1.00672, 0.99539, 0.875, 1, 0, 0, 0, -0.315759, -0.101484, 0.182826, 0.925512, 1.00028, 1.00146, 0.998516 )
tracks/22/type = "transform"
tracks/22/path = NodePath("Armature/Skeleton:DEF-forearm.R.001")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = true
tracks/22/enabled = true
tracks/22/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.07337e-07, -0.131192, -1.74898e-07, 0.991357, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -1.69104e-07, -0.12987, -1.98929e-07, 0.991531, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.99674e-07, -0.115378, -1.23812e-07, 0.993322, 1, 1, 1, 0.266667, 1, 0, 0, 0, -2.70731e-07, -0.103028, -2.47659e-07, 0.994678, 1, 1, 1, 0.4, 1, 0, 0, 0, -2.06671e-07, -0.0674323, -2.08844e-07, 0.997724, 1, 1, 1, 0.466667, 1, 0, 0, 0, -1.3027e-07, -0.0659793, -2.11311e-07, 0.997821, 1, 1, 1, 0.6, 1, 0, 0, 0, -2.8421e-07, -0.17702, -1.33907e-07, 0.984207, 1, 1, 1, 0.666667, 1, 0, 0, 0, -1.94052e-07, -0.194618, -2.8375e-07, 0.980879, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.77145e-07, -0.183901, -8.97603e-08, 0.982945, 1, 1, 1, 0.8, 1, 0, 0, 0, -2.09413e-07, -0.155526, -1.07183e-07, 0.987832, 1, 1, 1, 0.875, 1, 0, 0, 0, -2.14417e-07, -0.131192, -1.75018e-07, 0.991357, 1, 1, 1 )
tracks/23/type = "transform"
tracks/23/path = NodePath("Armature/Skeleton:DEF-forearm.R")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = true
tracks/23/enabled = true
tracks/23/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.275666, 0.09798, -0.0575663, 0.954513, 0.999999, 0.989816, 1.01048, 0.0666667, 1, 0, 0, 0, 0.262502, 0.100594, -0.0572204, 0.957966, 0.999981, 0.990695, 1.00959, 0.133333, 1, 0, 0, 0, 0.190268, 0.113602, -0.0537591, 0.973654, 0.999886, 0.994944, 1.0053, 0.2, 1, 0, 0, 0, 0.130426, 0.121716, -0.0488476, 0.982745, 0.999789, 0.997799, 1.00246, 0.266667, 1, 0, 0, 0, 0.20752, 0.107933, -0.0533743, 0.970792, 0.999742, 0.994888, 1.0055, 0.333333, 1, 0, 0, 0, 0.294304, 0.0946379, -0.0581627, 0.949235, 0.999672, 0.990709, 1.00987, 0.4, 1, 0, 0, 0, 0.326641, 0.0912334, -0.0605237, 0.938786, 0.999578, 0.98918, 1.01153, 0.466667, 1, 0, 0, 0, 0.330482, 0.0942049, -0.0630531, 0.93698, 0.999554, 0.989028, 1.01171, 0.533333, 1, 0, 0, 0, 0.307409, 0.135031, -0.0858739, 0.938026, 0.999804, 0.989093, 1.0114, 0.6, 1, 0, 0, 0, 0.280585, 0.188125, -0.11326, 0.934373, 1.00012, 0.988723, 1.01149, 0.666667, 1, 0, 0, 0, 0.305209, 0.185073, -0.118288, 0.926608, 1.00027, 0.986266, 1.0139, 0.733333, 1, 0, 0, 0, 0.31205, 0.150741, -0.0973883, 0.932962, 1.00022, 0.986258, 1.01395, 0.8, 1, 0, 0, 0, 0.29541, 0.116581, -0.0720488, 0.94549, 1.00009, 0.988099, 1.01216, 0.875, 1, 0, 0, 0, 0.275666, 0.0979799, -0.0575663, 0.954513, 1, 0.989816, 1.01048 )
tracks/24/type = "transform"
tracks/24/path = NodePath("Armature/Skeleton:DEF-upper_arm.R.001")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = true
tracks/24/enabled = true
tracks/24/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.94703e-08, 0.104888, 2.66314e-07, 0.994484, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -1.19903e-08, 0.107412, 2.6361e-07, 0.994215, 1, 1, 1, 0.133333, 1, 0, 0, 0, 3.91265e-08, 0.119726, 2.14421e-07, 0.992807, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.89402e-07, 0.127058, 2.37258e-07, 0.991895, 1, 1, 1, 0.333333, 1, 0, 0, 0, 3.63954e-07, 0.101604, 1.02117e-07, 0.994825, 1, 1, 1, 0.4, 1, 0, 0, 0, 2.63498e-07, 0.0985467, 1.74717e-07, 0.995132, 1, 1, 1, 0.466667, 1, 0, 0, 0, 2.69685e-08, 0.10183, 1.13075e-07, 0.994802, 1, 1, 1, 0.533333, 1, 0, 0, 0, 2.92637e-07, 0.145389, 8.8453e-08, 0.989375, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.63147e-07, 0.201788, 1.94169e-07, 0.979429, 1, 1, 1, 0.666667, 1, 0, 0, 0, 1.79866e-07, 0.199509, 2.79663e-07, 0.979896, 1, 1, 1, 0.8, 1, 0, 0, 0, 1.45852e-07, 0.125303, 2.27048e-07, 0.992119, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.91784e-07, 0.104888, 1.46444e-07, 0.994484, 1, 1, 1 )
tracks/25/type = "transform"
tracks/25/path = NodePath("Armature/Skeleton:DEF-upper_arm.R")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = true
tracks/25/enabled = true
tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.237589, -4.03658e-07, 0.418188, 0.876738, 1.00654, 0.987042, 1.00654, 0.0666667, 1, 0, 0, 0, 0.246465, -3.72903e-07, 0.407933, 0.879116, 1.00632, 0.987478, 1.00632, 0.2, 1, 0, 0, 0, 0.340329, -2.91768e-07, 0.292178, 0.893761, 1.00363, 0.992773, 1.00363, 0.266667, 1, 0, 0, 0, 0.329481, -4.96946e-07, 0.28675, 0.899565, 1.00482, 0.990434, 1.00482, 0.333333, 1, 0, 0, 0, 0.3184, -2.95167e-07, 0.269942, 0.908709, 1.00594, 0.988228, 1.00594, 0.4, 1, 0, 0, 0, 0.328309, -3.13514e-07, 0.234715, 0.914944, 1.00623, 0.98766, 1.00623, 0.466667, 1, 0, 0, 0, 0.335302, -3.05067e-07, 0.220872, 0.915854, 1.00625, 0.987611, 1.00625, 0.533333, 1, 0, 0, 0, 0.336908, -5.1169e-07, 0.267412, 0.902764, 1.0064, 0.987325, 1.0064, 0.6, 1, 0, 0, 0, 0.337087, -3.37859e-07, 0.329061, 0.882095, 1.00682, 0.986493, 1.00682, 0.666667, 1, 0, 0, 0, 0.300556, -4.2829e-07, 0.391285, 0.869806, 1.00746, 0.985239, 1.00746, 0.733333, 1, 0, 0, 0, 0.260396, -4.19606e-07, 0.418576, 0.870051, 1.00741, 0.985346, 1.00741, 0.8, 1, 0, 0, 0, 0.23954, -4.30461e-07, 0.422631, 0.874073, 1.00696, 0.986224, 1.00696, 0.866667, 1, 0, 0, 0, 0.237509, -4.84483e-07, 0.418586, 0.87657, 1.00657, 0.98698, 1.00657, 0.875, 1, 0, 0, 0, 0.237589, -4.8439e-07, 0.418188, 0.876738, 1.00654, 0.987041, 1.00654 )
tracks/26/type = "transform"
tracks/26/path = NodePath("Armature/Skeleton:DEF-shoulder.R")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = true
tracks/26/enabled = true
tracks/26/keys = PoolRealArray( 0, 1, -0.00259674, -0.000873649, -0.00776255, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00310297, -0.00101268, -0.00893436, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.133333, 1, -0.0059097, -0.00169485, -0.0143355, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.2, 1, -0.00877186, -0.00231477, -0.0182033, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.266667, 1, -0.00890294, -0.00239416, -0.0180251, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.333333, 1, -0.0071225, -0.0020645, -0.0146924, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.4, 1, -0.00457636, -0.0014411, -0.00958958, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.466667, 1, -0.00350888, -0.00114022, -0.00738928, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.6, 1, -0.00835183, -0.00246329, -0.0159266, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.666667, 1, -0.00895141, -0.00259572, -0.0172015, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.733333, 1, -0.00784611, -0.00218636, -0.0163822, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.866667, 1, -0.00277196, -0.000921218, -0.00815909, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.875, 1, -0.00259671, -0.000873651, -0.00776207, 9.31323e-10, 0, 0, 1, 1, 1, 1 )
tracks/27/type = "transform"
tracks/27/path = NodePath("Armature/Skeleton:DEF-breast.R")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = true
tracks/27/enabled = true
tracks/27/keys = PoolRealArray( 0, 1, 0.000692993, 0.00254824, -0.00779676, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 0.000840709, 0.00303891, -0.00897413, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.133333, 1, 0.00168963, 0.00574533, -0.0144029, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.2, 1, 0.00254877, 0.00850818, -0.018297, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.266667, 1, 0.0025261, 0.00866434, -0.018123, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.333333, 1, 0.00189917, 0.00699064, -0.014778, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.4, 1, 0.00112386, 0.00453781, -0.00965008, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.466667, 1, 0.000831634, 0.00349387, -0.00743746, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.6, 1, 0.00212942, 0.00824396, -0.0160307, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.666667, 1, 0.00232828, 0.00881365, -0.0173106, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.733333, 1, 0.00218008, 0.00765841, -0.0164717, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.866667, 1, 0.000744224, 0.00271809, -0.00819529, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.875, 1, 0.000692979, 0.00254831, -0.0077964, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1 )
tracks/28/type = "transform"
tracks/28/path = NodePath("Armature/Skeleton:DEF-spine.003")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = true
tracks/28/enabled = true
tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.138493, 0.103536, 0.0302929, 0.984471, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.144208, 0.103614, 0.0328601, 0.983559, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.176759, 0.104282, 0.0475026, 0.977561, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.217869, 0.105546, 0.0658794, 0.968015, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.231261, 0.105857, 0.0701659, 0.964567, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.228432, 0.105153, 0.0573421, 0.966164, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.225263, 0.104171, 0.0402537, 0.967876, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.224822, 0.10371, 0.0335132, 0.968285, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.236512, 0.103887, 0.043434, 0.965082, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.254389, 0.104418, 0.0607969, 0.959524, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.262199, 0.104955, 0.0734516, 0.956473, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.229144, 0.104459, 0.0650914, 0.96558, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.174278, 0.103676, 0.0448067, 0.978198, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.138493, 0.103536, 0.030293, 0.984471, 1, 1, 1 )
tracks/29/type = "transform"
tracks/29/path = NodePath("Armature/Skeleton:DEF-spine.002")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = true
tracks/29/enabled = true
tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0729938, -0.0952789, -0.0161366, 0.99264, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.06944, -0.095347, -0.0196317, 0.992825, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0472453, -0.0955444, -0.0400554, 0.993496, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0122644, -0.0955385, -0.0678969, 0.993032, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.00644633, -0.0959334, -0.0768498, 0.992396, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.00490314, -0.0969408, -0.0563072, 0.993684, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.00177525, -0.097862, -0.0263488, 0.99485, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.00455207, -0.0981926, -0.0140427, 0.995058, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00421951, -0.0981245, -0.0307023, 0.994691, 1, 1, 1, 0.6, 1, 0, 0, 0, -0.0230114, -0.0976709, -0.0601779, 0.993131, 1, 1, 1, 0.666667, 1, 0, 0, 0, -0.0403451, -0.0973428, -0.081866, 0.991057, 1, 1, 1, 0.733333, 1, 0, 0, 0, -0.0134281, -0.0970804, -0.0681755, 0.992848, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0382645, -0.096216, -0.0375692, 0.993915, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.0729938, -0.0952789, -0.0161366, 0.99264, 1, 1, 1 )
tracks/30/type = "transform"
tracks/30/path = NodePath("Armature/Skeleton:DEF-spine.001")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = true
tracks/30/enabled = true
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.00631057, -2.6563e-09, 0.0198699, 0.999783, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.00768014, -2.18335e-11, 0.0213311, 0.999743, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0242713, 2.30169e-09, 0.0395826, 0.998921, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0267313, 4.37104e-09, 0.0422374, 0.99875, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.0258296, 1.78882e-08, 0.0373747, 0.998967, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0249897, -5.2428e-09, 0.0306839, 0.999217, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0248987, 3.87354e-09, 0.0280505, 0.999296, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0282845, 6.14677e-09, 0.0332683, 0.999046, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.0329967, 1.11334e-08, 0.0416138, 0.998589, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0343995, 8.74583e-09, 0.046603, 0.998321, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.0264668, -4.54544e-09, 0.0400521, 0.998847, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0142452, 9.23048e-09, 0.0280213, 0.999506, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.00631065, -4.15547e-09, 0.0198699, 0.999783, 1, 1, 1 )
tracks/31/type = "transform"
tracks/31/path = NodePath("Armature/Skeleton:DEF-spine")
tracks/31/interp = 1
tracks/31/loop_wrap = true
tracks/31/imported = true
tracks/31/enabled = true
tracks/31/keys = PoolRealArray( 0, 1, 0.0299999, -0.234566, -0.10451, -0.0537519, 2.84629e-14, 2.09319e-08, 0.998554, 1, 1, 1, 0.0666667, 1, 0.0292061, -0.238785, -0.105724, -0.0569791, 0.00109189, -0.0037609, 0.998368, 1, 1, 1, 0.133333, 1, 0.0240887, -0.262051, -0.113109, -0.075003, 0.00719884, -0.024796, 0.996849, 1, 1, 1, 0.2, 1, 0.0150713, -0.290081, -0.124761, -0.0974112, 0.0148119, -0.0510188, 0.993825, 1, 1, 1, 0.266667, 1, 0.00497243, -0.295294, -0.135278, -0.103155, 0.0167672, -0.0577535, 0.992846, 1, 1, 1, 0.333333, 1, -0.00413672, -0.271545, -0.142046, -0.0872119, 0.0113439, -0.0390734, 0.995359, 1, 1, 1, 0.4, 1, -0.0102167, -0.238873, -0.144888, -0.0642595, 0.00355687, -0.0122515, 0.997852, 1, 1, 1, 0.466667, 1, -0.0123785, -0.225406, -0.145696, -0.0550551, 0.00035398, -0.00101815, 0.998483, 1, 1, 1, 0.533333, 1, -0.0114112, -0.244791, -0.146775, -0.0726899, 0.00514849, -0.0148091, 0.997231, 1, 1, 1, 0.6, 1, -0.0077236, -0.275611, -0.146359, -0.100479, 0.0127192, -0.0365859, 0.994185, 1, 1, 1, 0.666667, 1, -0.000242828, -0.294299, -0.140911, -0.116206, 0.0170125, -0.048935, 0.991873, 1, 1, 1, 0.733333, 1, 0.0117587, -0.280475, -0.127494, -0.100479, 0.0127193, -0.0365858, 0.994185, 1, 1, 1, 0.8, 1, 0.0234803, -0.253502, -0.112988, -0.07269, 0.00514849, -0.0148091, 0.997231, 1, 1, 1, 0.875, 1, 0.0299999, -0.234566, -0.10451, -0.053752, 8.21643e-14, 2.09319e-08, 0.998554, 1, 1, 1 )
tracks/32/type = "transform"
tracks/32/path = NodePath("Armature/Skeleton:root")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = true
tracks/32/enabled = true
tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )