[gd_resource type="Animation" format=2]
[resource]
resource_name = "walk-diagonal-left-back-loop"
length = 0.875
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:DEF-foot.L")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.379383, -0.20032, -0.044414, 0.902202, 0.995925, 0.996021, 1.00817, 0.0666667, 1, 0, 0, 0, -0.384462, -0.203682, -0.0399562, 0.899503, 0.995705, 0.995591, 1.00884, 0.133333, 1, 0, 0, 0, -0.399029, -0.21912, -0.0186367, 0.890177, 0.994507, 0.993124, 1.01268, 0.2, 1, 0, 0, 0, -0.37216, -0.22809, -0.000554545, 0.899707, 0.99181, 0.990091, 1.01896, 0.266667, 1, 0, 0, 0, -0.269791, -0.222953, 0.00701231, 0.936726, 0.989639, 0.995875, 1.01576, 0.333333, 1, 0, 0, 0, -0.124468, -0.212732, 0.0118053, 0.969079, 0.988892, 1.00811, 1.00418, 0.4, 1, 0, 0, 0, -0.0342069, -0.204462, 0.000520263, 0.978276, 0.989533, 1.01334, 0.997899, 0.466667, 1, 0, 0, 0, -0.044048, -0.200376, -0.0123558, 0.97865, 0.990066, 1.01177, 0.998816, 0.533333, 1, 0, 0, 0, 0.0828176, -0.213687, 0.0631668, 0.971334, 0.990135, 1.02048, 0.990189, 0.6, 1, 0, 0, 0, 0.284017, -0.20458, 0.202109, 0.914677, 0.995075, 1.02127, 0.984957, 0.666667, 1, 0, 0, 0, 0.344696, -0.166694, 0.320089, 0.866568, 1.00472, 1.01126, 0.985722, 0.733333, 1, 0, 0, 0, 0.283062, -0.16574, 0.312078, 0.891635, 1.00433, 1.01196, 0.985046, 0.8, 1, 0, 0, 0, 0.220316, -0.199439, 0.213149, 0.930727, 0.998063, 1.01139, 0.991107, 0.866667, 1, 0, 0, 0, -0.313828, -0.207439, -0.0173229, 0.926381, 0.995954, 0.99808, 1.00611, 0.875, 1, 0, 0, 0, -0.379383, -0.20032, -0.0444139, 0.902202, 0.995924, 0.99602, 1.00817 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:DEF-shin.L.001")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.79296e-08, -0.205892, 2.23512e-08, 0.978575, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 4.7858e-08, -0.208072, 8.55577e-09, 0.978113, 1, 1, 1, 0.133333, 1, 0, 0, 0, 6.15018e-08, -0.218082, -5.2116e-09, 0.97593, 1, 1, 1, 0.2, 1, 0, 0, 0, 2.45787e-08, -0.223225, -4.5794e-08, 0.974767, 1, 1, 1, 0.266667, 1, 0, 0, 0, 3.4111e-09, -0.215984, -8.45113e-09, 0.976397, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.74905e-08, -0.203723, 2.63574e-08, 0.979028, 1, 1, 1, 0.4, 1, 0, 0, 0, 5.26478e-09, -0.197853, -2.2254e-09, 0.980232, 1, 1, 1, 0.466667, 1, 0, 0, 0, -4.03883e-08, -0.197307, -7.42759e-09, 0.980342, 1, 1, 1, 0.533333, 1, 0, 0, 0, -3.76408e-09, -0.188886, -1.03266e-08, 0.981999, 1, 1, 1, 0.6, 1, 0, 0, 0, 5.85965e-08, -0.142164, -4.65823e-08, 0.989843, 1, 1, 1, 0.666667, 1, 0, 0, 0, 8.56655e-08, -0.0747953, -1.17622e-08, 0.997199, 1, 1, 1, 0.733333, 1, 0, 0, 0, 2.60323e-08, -0.0760023, 2.33461e-08, 0.997108, 1, 1, 1, 0.875, 1, 0, 0, 0, -5.57776e-09, -0.205892, -1.55231e-08, 0.978575, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:DEF-shin.L")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.293869, -0.0287868, 0.0197454, 0.955208, 1.00008, 0.990534, 1.00958, 0.0666667, 1, 0, 0, 0, 0.319246, -0.0290145, 0.0210979, 0.946993, 1.00012, 0.988875, 1.01125, 0.133333, 1, 0, 0, 0, 0.446301, -0.0287581, 0.0278039, 0.893989, 1.0004, 0.97839, 1.02181, 0.2, 1, 0, 0, 0, 0.578289, -0.0242386, 0.031823, 0.814851, 1.00108, 0.961401, 1.03905, 0.266667, 1, 0, 0, 0, 0.629539, -0.013653, 0.020465, 0.776579, 1.00156, 0.956261, 1.04415, 0.333333, 1, 0, 0, 0, 0.591911, -0.00153366, 0.00208443, 0.805999, 1.00152, 0.958816, 1.04137, 0.4, 1, 0, 0, 0, 0.502715, 0.00437149, -0.00474132, 0.864428, 1.00118, 0.966429, 1.03363, 0.466667, 1, 0, 0, 0, 0.462974, 0.00583757, -0.00587797, 0.886333, 1.00104, 0.970418, 1.02957, 0.533333, 1, 0, 0, 0, 0.565984, 0.00992165, -0.0128446, 0.824257, 1.00146, 0.961809, 1.03822, 0.6, 1, 0, 0, 0, 0.705223, 0.0158545, -0.0300393, 0.708171, 1.00215, 0.957805, 1.04214, 0.666667, 1, 0, 0, 0, 0.776536, 0.0149797, -0.0361127, 0.628858, 1.00229, 0.961604, 1.03836, 0.733333, 1, 0, 0, 0, 0.727767, -0.00397687, 0.00652248, 0.685782, 1.00145, 0.960693, 1.03985, 0.8, 1, 0, 0, 0, 0.574635, -0.0255696, 0.0332724, 0.817333, 1.00055, 0.970311, 1.03009, 0.866667, 1, 0, 0, 0, 0.323281, -0.029186, 0.0216134, 0.945606, 1.00011, 0.988753, 1.01139, 0.875, 1, 0, 0, 0, 0.293868, -0.0287868, 0.0197453, 0.955208, 1.00008, 0.990534, 1.00959 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:DEF-thigh.L.001")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 1.46643e-08, -0.0315564, 2.00534e-11, 0.999502, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -4.91854e-09, -0.0319914, -4.91977e-08, 0.999488, 1, 1, 1, 0.133333, 1, 0, 0, 0, 7.44446e-08, -0.0327535, -8.50087e-08, 0.999463, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.78364e-08, -0.0287747, -5.80068e-08, 0.999586, 1, 1, 1, 0.333333, 1, 0, 0, 0, 3.53253e-08, -0.00183516, -3.13385e-08, 0.999998, 1, 1, 1, 0.4, 1, 0, 0, 0, 3.25917e-08, 0.00505771, -1.67465e-08, 0.999987, 1, 1, 1, 0.466667, 1, 0, 0, 0, -5.97391e-08, 0.00669435, -3.12548e-08, 0.999978, 1, 1, 1, 0.533333, 1, 0, 0, 0, 5.96563e-08, 0.011749, -7.81611e-08, 0.999931, 1, 1, 1, 0.6, 1, 0, 0, 0, 2.11946e-08, 0.0199053, -2.83561e-08, 0.999802, 1, 1, 1, 0.666667, 1, 0, 0, 0, 2.11851e-08, 0.0197674, 3.51491e-08, 0.999805, 1, 1, 1, 0.8, 1, 0, 0, 0, 3.13025e-08, -0.0302096, -9.83166e-08, 0.999544, 1, 1, 1, 0.866667, 1, 0, 0, 0, -1.68524e-08, -0.0321779, -5.66603e-08, 0.999482, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.84123e-08, -0.0315564, -5.21611e-08, 0.999502, 1, 1, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:DEF-thigh.L")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0359215, -7.65919e-09, 0.229, 0.972763, 1.00512, 0.989838, 1.00512, 0.0666667, 1, 0, 0, 0, -0.0580729, 9.09277e-09, 0.223236, 0.973033, 1.00552, 0.989052, 1.00552, 0.133333, 1, 0, 0, 0, -0.183959, -3.85958e-09, 0.18584, 0.965206, 1.00795, 0.984296, 1.00795, 0.2, 1, 0, 0, 0, -0.362905, -6.44983e-08, 0.119531, 0.924128, 1.01254, 0.97538, 1.01254, 0.266667, 1, 0, 0, 0, -0.501138, -1.83305e-08, 0.0532758, 0.863726, 1.0141, 0.972386, 1.0141, 0.333333, 1, 0, 0, 0, -0.549673, -1.17062e-08, 0.00567699, 0.835361, 1.01309, 0.974328, 1.01309, 0.4, 1, 0, 0, 0, -0.526727, -3.06851e-08, -0.018721, 0.849829, 1.01121, 0.977955, 1.01121, 0.466667, 1, 0, 0, 0, -0.512324, -3.74316e-08, -0.0265262, 0.858382, 1.01033, 0.979663, 1.01033, 0.533333, 1, 0, 0, 0, -0.567732, -6.34134e-08, -0.0355286, 0.822446, 1.01221, 0.976029, 1.01221, 0.6, 1, 0, 0, 0, -0.616618, -9.47812e-08, -0.0430905, 0.786082, 1.01448, 0.971654, 1.01448, 0.666667, 1, 0, 0, 0, -0.558593, -1.02335e-07, -0.0460525, 0.828163, 1.01546, 0.969774, 1.01546, 0.733333, 1, 0, 0, 0, -0.362974, -5.72357e-08, 0.0213118, 0.931556, 1.0145, 0.971628, 1.0145, 0.8, 1, 0, 0, 0, -0.179225, -3.83184e-08, 0.150729, 0.972193, 1.00992, 0.98045, 1.00992, 0.875, 1, 0, 0, 0, -0.0359212, -1.14888e-08, 0.229, 0.972763, 1.00512, 0.989837, 1.00512 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:DEF-foot.R")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.213841, -0.242025, 0.162707, 0.932321, 0.996753, 1.01106, 0.99244, 0.0666667, 1, 0, 0, 0, 0.232719, -0.239847, 0.175738, 0.925976, 0.996912, 1.01126, 0.992115, 0.133333, 1, 0, 0, 0, 0.353698, -0.219129, 0.238, 0.877631, 0.997761, 1.00997, 0.992821, 0.2, 1, 0, 0, 0, 0.527001, -0.180741, 0.281888, 0.781116, 0.997068, 1.00224, 1.00179, 0.266667, 1, 0, 0, 0, 0.604128, -0.176198, 0.250819, 0.735577, 0.992594, 0.998477, 1.01038, 0.333333, 1, 0, 0, 0, 0.530172, -0.198728, 0.220618, 0.794199, 0.991374, 1.00737, 1.00293, 0.4, 1, 0, 0, 0, 0.206863, -0.22523, 0.175081, 0.935856, 0.994085, 1.01442, 0.992628, 0.466667, 1, 0, 0, 0, -0.341962, -0.233518, 0.047643, 0.908989, 0.994608, 0.992811, 1.01319, 0.533333, 1, 0, 0, 0, -0.330022, -0.241984, 0.0865008, 0.908321, 0.995407, 0.991311, 1.01428, 0.6, 1, 0, 0, 0, -0.273625, -0.254103, 0.157526, 0.914192, 0.999225, 0.992352, 1.00982, 0.666667, 1, 0, 0, 0, -0.1571, -0.259045, 0.216016, 0.928198, 1.00251, 0.998663, 1.00003, 0.733333, 1, 0, 0, 0, -0.00162624, -0.253757, 0.218541, 0.942255, 1.00086, 1.0066, 0.99327, 0.8, 1, 0, 0, 0, 0.136299, -0.246322, 0.1894, 0.940678, 0.998102, 1.01064, 0.991648, 0.875, 1, 0, 0, 0, 0.213841, -0.242025, 0.162707, 0.932321, 0.996754, 1.01106, 0.992441 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:DEF-shin.R.001")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.8481e-08, -0.190744, -4.33573e-08, 0.98164, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -4.81012e-09, -0.185199, -2.53858e-08, 0.982701, 1, 1, 1, 0.133333, 1, 0, 0, 0, -5.94454e-08, -0.149021, 8.80895e-09, 0.988834, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.3083e-09, -0.100957, -2.74182e-08, 0.994891, 1, 1, 1, 0.266667, 1, 0, 0, 0, 3.31116e-08, -0.104666, -6.76928e-09, 0.994507, 1, 1, 1, 0.4, 1, 0, 0, 0, 2.2907e-08, -0.167521, -1.82974e-08, 0.985869, 1, 1, 1, 0.466667, 1, 0, 0, 0, -4.81543e-08, -0.21543, -3.37876e-08, 0.976519, 1, 1, 1, 0.533333, 1, 0, 0, 0, -6.05469e-08, -0.213985, 1.49228e-08, 0.976837, 1, 1, 1, 0.6, 1, 0, 0, 0, 6.13989e-08, -0.206772, -1.98405e-08, 0.978389, 1, 1, 1, 0.666667, 1, 0, 0, 0, 4.17164e-10, -0.194784, -5.56423e-09, 0.980846, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.73324e-09, -0.187558, 1.40603e-08, 0.982253, 1, 1, 1, 0.8, 1, 0, 0, 0, -2.91646e-08, -0.187776, -7.26986e-09, 0.982212, 1, 1, 1, 0.875, 1, 0, 0, 0, -3.0752e-08, -0.190744, -3.60702e-08, 0.98164, 1, 1, 1 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:DEF-shin.R")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.261904, 0.0350637, -0.022343, 0.964198, 1.00057, 0.987505, 1.01229, 0.0666667, 1, 0, 0, 0, 0.29212, 0.0370735, -0.0254164, 0.955325, 1.00064, 0.985435, 1.01437, 0.133333, 1, 0, 0, 0, 0.44128, 0.0461956, -0.044614, 0.895068, 1.00105, 0.974207, 1.02558, 0.2, 1, 0, 0, 0, 0.601597, 0.048516, -0.0681345, 0.794409, 1.00179, 0.962085, 1.03758, 0.266667, 1, 0, 0, 0, 0.685718, 0.0256955, -0.0444329, 0.726056, 1.00225, 0.958018, 1.04168, 0.333333, 1, 0, 0, 0, 0.708377, -0.00771851, 0.0144919, 0.705643, 1.00204, 0.956441, 1.04376, 0.4, 1, 0, 0, 0, 0.623904, -0.0207863, 0.0308677, 0.780614, 1.00123, 0.959572, 1.04094, 0.466667, 1, 0, 0, 0, 0.499204, -0.0188478, 0.0205176, 0.866037, 1.00065, 0.969602, 1.03078, 0.533333, 1, 0, 0, 0, 0.543802, -0.0116148, 0.0139414, 0.839017, 1.00091, 0.961069, 1.03961, 0.6, 1, 0, 0, 0, 0.59952, 0.00616615, -0.00880182, 0.800287, 1.00126, 0.955521, 1.04524, 0.666667, 1, 0, 0, 0, 0.602761, 0.0282174, -0.0394853, 0.796445, 1.00133, 0.959956, 1.04033, 0.733333, 1, 0, 0, 0, 0.513025, 0.0400416, -0.0450957, 0.856253, 1.00107, 0.968831, 1.03115, 0.8, 1, 0, 0, 0, 0.373051, 0.0397296, -0.0327372, 0.926382, 1.00076, 0.980029, 1.01982, 0.875, 1, 0, 0, 0, 0.261904, 0.0350636, -0.022343, 0.964198, 1.00057, 0.987506, 1.01229 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:DEF-thigh.R.001")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.23615e-07, 0.0382235, -1.04194e-07, 0.999269, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -1.16927e-08, 0.0406918, -7.71856e-08, 0.999172, 1, 1, 1, 0.133333, 1, 0, 0, 0, 9.45893e-08, 0.0526221, 8.30464e-09, 0.998614, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.306e-07, 0.0581225, -2.63676e-08, 0.998309, 1, 1, 1, 0.266667, 1, 0, 0, 0, -6.73147e-09, 0.0318148, -2.57772e-08, 0.999494, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.50524e-07, -0.0096773, -5.25305e-08, 0.999953, 1, 1, 1, 0.4, 1, 0, 0, 0, 3.89823e-09, -0.0250668, -2.13468e-08, 0.999686, 1, 1, 1, 0.466667, 1, 0, 0, 0, 2.53411e-09, -0.0218315, 7.19149e-09, 0.999762, 1, 1, 1, 0.533333, 1, 0, 0, 0, -2.69572e-08, -0.0136286, -3.84514e-08, 0.999907, 1, 1, 1, 0.6, 1, 0, 0, 0, 3.93678e-08, 0.0074142, -4.20359e-08, 0.999973, 1, 1, 1, 0.666667, 1, 0, 0, 0, -3.42716e-08, 0.0338269, -3.3674e-08, 0.999428, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.57465e-09, 0.0465356, -4.91908e-08, 0.998917, 1, 1, 1, 0.8, 1, 0, 0, 0, -2.50171e-08, 0.04445, -4.70998e-08, 0.999012, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.22434e-07, 0.0382236, -7.43787e-08, 0.999269, 1, 1, 1 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:DEF-thigh.R")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.381532, -1.08288e-07, -0.233233, 0.894447, 1.00704, 0.986067, 1.00704, 0.0666667, 1, 0, 0, 0, -0.402469, -7.98963e-08, -0.230633, 0.885904, 1.00739, 0.985377, 1.00739, 0.133333, 1, 0, 0, 0, -0.510294, -9.81408e-08, -0.205487, 0.83509, 1.00921, 0.981833, 1.00921, 0.2, 1, 0, 0, 0, -0.631415, -1.70926e-07, -0.139387, 0.762815, 1.01186, 0.976689, 1.01186, 0.266667, 1, 0, 0, 0, -0.66683, -7.27146e-08, -0.0591369, 0.742859, 1.01376, 0.973044, 1.01376, 0.333333, 1, 0, 0, 0, -0.573864, 1.13769e-09, 0.0235816, 0.818611, 1.01502, 0.970632, 1.01502, 0.4, 1, 0, 0, 0, -0.365458, -2.01244e-09, 0.0988204, 0.925567, 1.01335, 0.973823, 1.01335, 0.466667, 1, 0, 0, 0, -0.22783, 2.11885e-08, 0.114098, 0.966993, 1.01043, 0.979461, 1.01043, 0.533333, 1, 0, 0, 0, -0.283061, -2.62782e-08, 0.0648711, 0.956906, 1.0129, 0.974687, 1.0129, 0.6, 1, 0, 0, 0, -0.382736, -5.34522e-08, -0.0276559, 0.923444, 1.01445, 0.971722, 1.01445, 0.666667, 1, 0, 0, 0, -0.46712, -1.14773e-07, -0.117423, 0.876362, 1.01283, 0.974829, 1.01283, 0.733333, 1, 0, 0, 0, -0.478553, -1.34273e-07, -0.17683, 0.860069, 1.01032, 0.979679, 1.01032, 0.8, 1, 0, 0, 0, -0.433429, -1.6603e-07, -0.215423, 0.875062, 1.00817, 0.983862, 1.00817, 0.875, 1, 0, 0, 0, -0.381532, -1.24947e-07, -0.233233, 0.894447, 1.00704, 0.986067, 1.00704 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:DEF-spine.006")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.138693, 0.0131597, -0.0637545, 0.988193, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.139028, 0.0127861, -0.0649754, 0.988072, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.140451, 0.0105862, -0.0720318, 0.987407, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.140467, 0.00739984, -0.0817629, 0.986676, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.135373, 0.00543555, -0.0870857, 0.986945, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.130196, 0.00671673, -0.0830353, 0.987982, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.135074, 0.0110284, -0.0703436, 0.988274, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.138859, 0.0130044, -0.0641824, 0.988145, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.140934, 0.0108489, -0.0701097, 0.987474, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.143072, 0.00706434, -0.0803884, 0.986417, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.141418, 0.0039611, -0.088638, 0.985966, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.135397, 0.00464811, -0.0869078, 0.986962, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.135704, 0.00929929, -0.0745445, 0.987897, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.138693, 0.0131598, -0.0637551, 0.988193, 1, 1, 1 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:DEF-spine.005")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.019279, -0.18103, -0.00516101, 0.983275, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0191231, -0.181058, -0.00512517, 0.983273, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0182887, -0.181219, -0.00493096, 0.98326, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0173836, -0.18143, -0.0047124, 0.983239, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0175062, -0.181503, -0.00471958, 0.983223, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.018496, -0.181363, -0.0049389, 0.98323, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0190926, -0.181133, -0.0051028, 0.98326, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0192194, -0.181041, -0.00514713, 0.983274, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0184182, -0.181197, -0.00496043, 0.983262, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.0172178, -0.181455, -0.00467508, 0.983237, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0166674, -0.181634, -0.00453168, 0.983215, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.0175386, -0.181531, -0.00472011, 0.983218, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0186317, -0.181243, -0.00499089, 0.983249, 1, 1, 1, 0.866667, 1, 0, 0, 0, 0.0192356, -0.181045, -0.00514997, 0.983273, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.0192789, -0.18103, -0.00516154, 0.983275, 1, 1, 1 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:DEF-spine.004")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.260868, 0.175998, 0.0323657, 0.948644, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.260153, 0.175383, 0.0333529, 0.94892, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.256365, 0.171676, 0.0393654, 0.950397, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.252522, 0.165985, 0.0487704, 0.951999, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.254268, 0.161537, 0.0565163, 0.951872, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.259748, 0.162727, 0.0550892, 0.950271, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.261031, 0.171381, 0.0404311, 0.949135, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.260588, 0.175769, 0.0326982, 0.948752, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.256845, 0.172552, 0.0374338, 0.950187, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.251303, 0.1666, 0.0464975, 0.952328, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.249316, 0.161018, 0.0555275, 0.953326, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.254532, 0.160831, 0.056696, 0.95191, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.259043, 0.168721, 0.0443065, 0.949983, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.260868, 0.175998, 0.0323662, 0.948644, 1, 1, 1 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:DEF-Bone")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, 0.000267908, -0.0086286, 0.00260893, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.0666667, 1, 0.000335383, -0.00919022, 0.00280717, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.133333, 1, 0.000733112, -0.0111453, 0.00358719, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.2, 1, 0.00106525, -0.0104223, 0.00351092, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.333333, 1, 0.000427485, -0.00293373, 0.000722528, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.4, 1, 0.000150332, 0.00137305, -0.000461578, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.466667, 1, 8.87245e-05, 0.00266294, -0.000735223, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.6, 1, 0.000829354, -0.0112593, 0.00362352, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.666667, 1, 0.0013639, -0.0140079, 0.00519308, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.733333, 1, 0.00116108, -0.0133463, 0.00490353, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.8, 1, 0.000674792, -0.0116049, 0.00384098, 0, 0, -8.88178e-16, 1, 1, 1, 1, 0.875, 1, 0.000267886, -0.00862848, 0.00260922, 0, 0, -8.88178e-16, 1, 1, 1, 1 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:DEF-breast.L")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, -0.000267982, 0.00260898, -0.00862836, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00033538, 0.00280729, -0.00919005, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.133333, 1, -0.000733137, 0.00358717, -0.0111451, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.2, 1, -0.00106527, 0.00351092, -0.0104221, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.333333, 1, -0.000427485, 0.000722498, -0.00293361, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.4, 1, -0.000150293, -0.000461683, 0.00137304, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.466667, 1, -8.87364e-05, -0.000735208, 0.00266321, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.6, 1, -0.000829294, 0.00362334, -0.0112592, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.666667, 1, -0.00136384, 0.00519315, -0.0140079, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.733333, 1, -0.00116105, 0.00490345, -0.013346, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.8, 1, -0.000674784, 0.00384084, -0.0116047, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.875, 1, -0.000267923, 0.0026091, -0.00862835, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:DEF-hand.L")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.155959, 0.0356439, 0.00648532, 0.987099, 0.995079, 1.00889, 0.99617, 0.0666667, 1, 0, 0, 0, -0.166225, 0.0359656, -0.0027254, 0.985428, 0.995191, 1.0086, 0.996354, 0.133333, 1, 0, 0, 0, -0.221586, 0.0386456, -0.0557637, 0.972778, 0.996145, 1.00651, 0.997517, 0.2, 1, 0, 0, 0, -0.280298, 0.0472212, -0.124957, 0.950573, 0.998047, 1.00327, 0.998857, 0.266667, 1, 0, 0, 0, -0.271931, 0.0680948, -0.155863, 0.947166, 0.9993, 1.002, 0.998791, 0.333333, 1, 0, 0, 0, -0.233619, 0.0889076, -0.138502, 0.958298, 0.999304, 1.00223, 0.998515, 0.4, 1, 0, 0, 0, -0.250341, 0.092931, -0.0915434, 0.959329, 0.998111, 1.00364, 0.998346, 0.466667, 1, 0, 0, 0, -0.2332, 0.100193, -0.0270568, 0.966875, 0.996464, 1.00586, 0.997801, 0.533333, 1, 0, 0, 0, -0.146808, 0.135794, 0.0387306, 0.979034, 0.994321, 1.01063, 0.9952, 0.6, 1, 0, 0, 0, -0.01671, 0.183978, 0.0806528, 0.979473, 0.992417, 1.01529, 0.992483, 0.666667, 1, 0, 0, 0, 0.0936115, 0.209343, 0.0949182, 0.968712, 0.9919, 1.01554, 0.99278, 0.733333, 1, 0, 0, 0, 0.081261, 0.185763, 0.0834291, 0.975668, 0.992937, 1.01366, 0.993568, 0.8, 1, 0, 0, 0, -0.0562628, 0.106844, 0.0408256, 0.991843, 0.994204, 1.01178, 0.994144, 0.875, 1, 0, 0, 0, -0.155958, 0.0356439, 0.00648522, 0.987099, 0.995079, 1.00889, 0.99617 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:DEF-forearm.L.001")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 0, 0, 0, 3.06469e-07, 0.0522701, -1.48372e-07, 0.998633, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 1.67933e-07, 0.0534936, -1.95102e-07, 0.998568, 1, 1, 1, 0.133333, 1, 0, 0, 0, 1.12947e-07, 0.0609672, -2.03914e-07, 0.99814, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.75775e-07, 0.0743238, -1.83878e-07, 0.997234, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.30191e-07, 0.110312, -1.23669e-07, 0.993897, 1, 1, 1, 0.466667, 1, 0, 0, 0, 2.01575e-07, 0.124036, -1.79414e-07, 0.992278, 1, 1, 1, 0.533333, 1, 0, 0, 0, 1.68132e-07, 0.151582, -1.77606e-07, 0.988445, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.94104e-07, 0.186269, -2.29489e-07, 0.982499, 1, 1, 1, 0.666667, 1, 0, 0, 0, 2.29459e-07, 0.200186, -7.70178e-08, 0.979758, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.89107e-07, 0.177743, -2.26991e-07, 0.984077, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.76542e-07, 0.0522698, -2.24807e-07, 0.998633, 1, 1, 1 )
tracks/17/type = "transform"
tracks/17/path = NodePath("Armature/Skeleton:DEF-forearm.L")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = true
tracks/17/enabled = true
tracks/17/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.328358, -0.083594, 0.0556356, 0.939201, 0.999145, 0.989346, 1.01181, 0.0666667, 1, 0, 0, 0, 0.329505, -0.0833415, 0.0556158, 0.938822, 0.999165, 0.989227, 1.01192, 0.133333, 1, 0, 0, 0, 0.324853, -0.0834377, 0.0550703, 0.940466, 0.999282, 0.989229, 1.0118, 0.2, 1, 0, 0, 0, 0.276555, -0.0899353, 0.0528939, 0.955317, 0.99944, 0.991682, 1.00912, 0.266667, 1, 0, 0, 0, 0.165415, -0.107031, 0.0471918, 0.979263, 0.99953, 0.996733, 1.00383, 0.333333, 1, 0, 0, 0, 0.0954152, -0.117138, 0.0422445, 0.987618, 0.999575, 0.999029, 1.00143, 0.4, 1, 0, 0, 0, 0.138681, -0.107509, 0.0440795, 0.983497, 0.999656, 0.997263, 1.00316, 0.466667, 1, 0, 0, 0, 0.174196, -0.104851, 0.0475561, 0.977957, 0.999729, 0.995517, 1.00489, 0.533333, 1, 0, 0, 0, 0.237338, -0.116506, 0.062482, 0.962389, 0.99989, 0.991663, 1.0087, 0.6, 1, 0, 0, 0, 0.311123, -0.137737, 0.0888054, 0.936133, 1.00011, 0.986143, 1.01419, 0.666667, 1, 0, 0, 0, 0.332912, -0.164031, 0.111637, 0.921846, 1.0002, 0.984225, 1.01608, 0.733333, 1, 0, 0, 0, 0.29325, -0.171199, 0.106057, 0.934584, 0.999981, 0.987942, 1.01245, 0.8, 1, 0, 0, 0, 0.310352, -0.123209, 0.0788122, 0.939303, 0.999517, 0.989015, 1.01179, 0.875, 1, 0, 0, 0, 0.328358, -0.0835938, 0.0556358, 0.939201, 0.999146, 0.989346, 1.01181 )
tracks/18/type = "transform"
tracks/18/path = NodePath("Armature/Skeleton:DEF-upper_arm.L.001")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = true
tracks/18/enabled = true
tracks/18/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.84868e-08, -0.0903421, 2.15896e-08, 0.995911, 1, 1, 1, 0.133333, 1, 0, 0, 0, -2.97606e-09, -0.0901102, 1.1324e-07, 0.995932, 1, 1, 1, 0.2, 1, 0, 0, 0, 8.80638e-08, -0.0962325, 8.22952e-08, 0.995359, 1, 1, 1, 0.266667, 1, 0, 0, 0, 9.45236e-08, -0.11225, 2.57743e-08, 0.99368, 1, 1, 1, 0.333333, 1, 0, 0, 0, 7.99563e-08, -0.121638, 1.71652e-07, 0.992575, 1, 1, 1, 0.4, 1, 0, 0, 0, -4.65187e-08, -0.112379, 1.0418e-08, 0.993665, 1, 1, 1, 0.466667, 1, 0, 0, 0, -3.7933e-08, -0.110264, -1.37015e-08, 0.993902, 1, 1, 1, 0.533333, 1, 0, 0, 0, -1.1113e-08, -0.123883, 8.32601e-08, 0.992297, 1, 1, 1, 0.666667, 1, 0, 0, 0, -1.35341e-08, -0.177773, 3.96295e-08, 0.984072, 1, 1, 1, 0.733333, 1, 0, 0, 0, -3.23492e-09, -0.184066, 1.54196e-08, 0.982914, 1, 1, 1, 0.8, 1, 0, 0, 0, 4.63488e-08, -0.132751, 9.13849e-08, 0.991149, 1, 1, 1, 0.875, 1, 0, 0, 0, 8.08549e-08, -0.0903419, -3.75585e-08, 0.995911, 1, 1, 1 )
tracks/19/type = "transform"
tracks/19/path = NodePath("Armature/Skeleton:DEF-upper_arm.L")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = true
tracks/19/enabled = true
tracks/19/keys = PoolRealArray( 0, 1, 0, 2.98023e-08, 1.04308e-07, 0.431036, -2.24977e-07, -0.209817, 0.877602, 1.00657, 0.986987, 1.00657, 0.0666667, 1, -7.45058e-09, 2.98023e-08, 1.04308e-07, 0.427292, -1.867e-07, -0.215941, 0.877947, 1.00659, 0.986952, 1.00659, 0.133333, 1, -1.49012e-08, 2.98023e-08, 1.04308e-07, 0.408885, -4.07469e-07, -0.249975, 0.877682, 1.00656, 0.987002, 1.00656, 0.2, 1, -2.23517e-08, 0, 1.19209e-07, 0.397718, -4.23772e-07, -0.290548, 0.870288, 1.00602, 0.988063, 1.00602, 0.266667, 1, -2.98023e-08, -2.98023e-08, 1.04308e-07, 0.421789, -4.10049e-07, -0.304626, 0.853989, 1.00445, 0.991153, 1.00445, 0.333333, 1, -2.98023e-08, -2.98023e-08, 1.04308e-07, 0.437683, -4.61263e-07, -0.320853, 0.839933, 1.00333, 0.993382, 1.00333, 0.4, 1, -2.98023e-08, -2.98023e-08, 1.04308e-07, 0.40092, -6.08174e-07, -0.38117, 0.83305, 1.00445, 0.991151, 1.00445, 0.466667, 1, -4.47035e-08, -5.96046e-08, 1.19209e-07, 0.37807, -5.76072e-07, -0.414622, 0.827739, 1.00526, 0.989557, 1.00526, 0.533333, 1, -4.47035e-08, -5.96046e-08, 1.19209e-07, 0.356017, -4.49594e-07, -0.432078, 0.828589, 1.00642, 0.98728, 1.00642, 0.6, 1, -5.96046e-08, -5.96046e-08, 1.04308e-07, 0.343251, -5.84823e-07, -0.443216, 0.828093, 1.00763, 0.98492, 1.00763, 0.666667, 1, -5.96046e-08, -5.96046e-08, 1.04308e-07, 0.370113, -4.75644e-07, -0.41687, 0.830202, 1.00797, 0.984257, 1.00797, 0.733333, 1, -5.96046e-08, -5.96046e-08, 8.9407e-08, 0.419433, -3.80526e-07, -0.339464, 0.841927, 1.00716, 0.985838, 1.00716, 0.8, 1, -6.70552e-08, -5.96046e-08, 1.19209e-07, 0.427574, -1.59581e-07, -0.266717, 0.863738, 1.00671, 0.986706, 1.00671, 0.875, 1, -7.45058e-08, -5.96046e-08, 1.19209e-07, 0.431035, -2.84405e-07, -0.209817, 0.877602, 1.00657, 0.986987, 1.00657 )
tracks/20/type = "transform"
tracks/20/path = NodePath("Armature/Skeleton:DEF-shoulder.L")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/imported = true
tracks/20/enabled = true
tracks/20/keys = PoolRealArray( 0, 1, 0.00246724, -0.00132452, -0.00857259, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.0666667, 1, 0.00267508, -0.00137804, -0.00913227, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.133333, 1, 0.00355029, -0.00145658, -0.0110859, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.2, 1, 0.00362558, -0.00108812, -0.0103808, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.333333, 1, 0.000836343, -7.64243e-05, -0.00293389, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.4, 1, -0.000350989, 0.00040457, 0.0013538, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.466667, 1, -0.000623979, 0.00053267, 0.00263932, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.6, 1, 0.00362458, -0.00139146, -0.0112037, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.666667, 1, 0.00527077, -0.00172896, -0.0139384, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.733333, 1, 0.00492197, -0.0017526, -0.0132749, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.8, 1, 0.00375362, -0.00164215, -0.0115368, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1, 0.875, 1, 0.00246721, -0.00132455, -0.00857283, 9.31323e-10, 2.77556e-17, 1.49012e-08, 1, 1, 1, 1 )
tracks/21/type = "transform"
tracks/21/path = NodePath("Armature/Skeleton:DEF-hand.R")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/imported = true
tracks/21/enabled = true
tracks/21/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.290364, -0.0824954, 0.22578, 0.926232, 1.00146, 1.00084, 0.997912, 0.0666667, 1, 0, 0, 0, -0.268467, -0.0896346, 0.213941, 0.934944, 1.00113, 1.00176, 0.997332, 0.133333, 1, 0, 0, 0, -0.128568, -0.128255, 0.13933, 0.973452, 0.998492, 1.00711, 0.994596, 0.2, 1, 0, 0, 0, 0.0888258, -0.170437, 0.0277672, 0.980964, 0.99479, 1.0107, 0.994666, 0.266667, 1, 0, 0, 0, 0.215173, -0.182748, -0.0373183, 0.958598, 0.99401, 1.00881, 0.997346, 0.333333, 1, 0, 0, 0, 0.175353, -0.152033, -0.0394166, 0.971897, 0.994558, 1.00909, 0.996483, 0.4, 1, 0, 0, 0, 0.056819, -0.0735967, -0.00997086, 0.995618, 0.99544, 1.0095, 0.995149, 0.466667, 1, 0, 0, 0, -0.0304529, -0.029831, 0.0661302, 0.9969, 0.996914, 1.00785, 0.995332, 0.533333, 1, 0, 0, 0, -0.0815128, -0.0378378, 0.156556, 0.983572, 0.998981, 1.00536, 0.995767, 0.6, 1, 0, 0, 0, -0.107418, -0.0608845, 0.211234, 0.969605, 1.00038, 1.00314, 0.99656, 0.666667, 1, 0, 0, 0, -0.116352, -0.0856561, 0.225788, 0.963403, 1.00043, 1.00147, 0.99812, 0.733333, 1, 0, 0, 0, -0.163173, -0.0892504, 0.217837, 0.9581, 1.00041, 1.00141, 0.998204, 0.8, 1, 0, 0, 0, -0.242871, -0.0841486, 0.220631, 0.94088, 1.001, 1.00163, 0.997507, 0.875, 1, 0, 0, 0, -0.290365, -0.0824954, 0.22578, 0.926232, 1.00146, 1.00084, 0.997912 )
tracks/22/type = "transform"
tracks/22/path = NodePath("Armature/Skeleton:DEF-forearm.R.001")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = true
tracks/22/enabled = true
tracks/22/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.60855e-07, -0.108443, -1.14482e-07, 0.994103, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -1.8335e-07, -0.113446, -1.67364e-07, 0.993544, 1, 1, 1, 0.2, 1, 0, 0, 0, -2.32797e-07, -0.159222, -1.24465e-07, 0.987243, 1, 1, 1, 0.266667, 1, 0, 0, 0, -2.68887e-07, -0.159826, -1.36482e-07, 0.987145, 1, 1, 1, 0.333333, 1, 0, 0, 0, -1.79857e-07, -0.133462, -3.00371e-07, 0.991054, 1, 1, 1, 0.4, 1, 0, 0, 0, -2.57274e-07, -0.0672998, -2.11336e-07, 0.997733, 1, 1, 1, 0.466667, 1, 0, 0, 0, -2.1015e-07, -0.0314871, -2.93261e-07, 0.999504, 1, 1, 1, 0.533333, 1, 0, 0, 0, -2.15127e-07, -0.042969, -2.90894e-07, 0.999076, 1, 1, 1, 0.666667, 1, 0, 0, 0, -2.80316e-07, -0.0927324, -2.71571e-07, 0.995691, 1, 1, 1, 0.733333, 1, 0, 0, 0, -2.15599e-07, -0.101416, -1.7231e-07, 0.994844, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.16741e-07, -0.108443, -1.93118e-07, 0.994103, 1, 1, 1 )
tracks/23/type = "transform"
tracks/23/path = NodePath("Armature/Skeleton:DEF-forearm.R")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = true
tracks/23/enabled = true
tracks/23/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.259754, 0.107748, -0.0609447, 0.957708, 0.999985, 0.991155, 1.00911, 0.0666667, 1, 0, 0, 0, 0.259363, 0.112145, -0.0633944, 0.95715, 0.999998, 0.991091, 1.00916, 0.133333, 1, 0, 0, 0, 0.253874, 0.139072, -0.0777267, 0.954026, 1.00007, 0.99093, 1.00926, 0.2, 1, 0, 0, 0, 0.237228, 0.18114, -0.0975796, 0.949415, 1.00014, 0.99132, 1.00879, 0.266667, 1, 0, 0, 0, 0.216509, 0.212989, -0.109295, 0.946475, 1.00014, 0.992405, 1.00767, 0.333333, 1, 0, 0, 0, 0.224443, 0.200352, -0.104834, 0.94789, 1.00002, 0.99287, 1.0073, 0.4, 1, 0, 0, 0, 0.266126, 0.136714, -0.078611, 0.95095, 0.999762, 0.992375, 1.00805, 0.466667, 1, 0, 0, 0, 0.276714, 0.106558, -0.0628505, 0.952956, 0.999622, 0.992609, 1.00795, 0.533333, 1, 0, 0, 0, 0.257994, 0.108216, -0.0609784, 0.958128, 0.99966, 0.99342, 1.00708, 0.6, 1, 0, 0, 0, 0.194242, 0.115438, -0.0552541, 0.972569, 0.999715, 0.996043, 1.00433, 0.666667, 1, 0, 0, 0, 0.0895775, 0.129722, -0.046003, 0.986424, 0.999753, 0.999279, 1.00099, 0.733333, 1, 0, 0, 0, 0.0879679, 0.132922, -0.0468579, 0.986102, 0.999821, 0.998996, 1.0012, 0.8, 1, 0, 0, 0, 0.190265, 0.119286, -0.0564808, 0.972821, 0.999918, 0.995053, 1.00515, 0.875, 1, 0, 0, 0, 0.259755, 0.107748, -0.0609447, 0.957708, 0.999984, 0.991155, 1.00911 )
tracks/24/type = "transform"
tracks/24/path = NodePath("Armature/Skeleton:DEF-upper_arm.R.001")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = true
tracks/24/enabled = true
tracks/24/keys = PoolRealArray( 0, 1, 0, 0, 0, -3.29531e-08, 0.114994, 2.10846e-07, 0.993366, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 7.59372e-09, 0.119684, 2.46418e-07, 0.992812, 1, 1, 1, 0.133333, 1, 0, 0, 0, 2.29297e-07, 0.148315, 1.71996e-07, 0.98894, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.83735e-08, 0.19269, 1.98438e-07, 0.98126, 1, 1, 1, 0.266667, 1, 0, 0, 0, 2.84895e-07, 0.225797, 1.36494e-07, 0.974174, 1, 1, 1, 0.333333, 1, 0, 0, 0, 2.10915e-07, 0.212624, 2.2965e-07, 0.977134, 1, 1, 1, 0.4, 1, 0, 0, 0, 1.49468e-07, 0.146, 1.93639e-07, 0.989285, 1, 1, 1, 0.466667, 1, 0, 0, 0, 3.63015e-07, 0.113996, 2.88638e-07, 0.993481, 1, 1, 1, 0.533333, 1, 0, 0, 0, 1.47063e-07, 0.115377, 2.13133e-07, 0.993322, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.77229e-07, 0.121668, 1.89736e-07, 0.992571, 1, 1, 1, 0.666667, 1, 0, 0, 0, 1.92637e-07, 0.13456, 1.55825e-07, 0.990906, 1, 1, 1, 0.733333, 1, 0, 0, 0, 2.00268e-07, 0.137815, 1.93249e-07, 0.990458, 1, 1, 1, 0.866667, 1, 0, 0, 0, 2.776e-07, 0.115765, 2.18158e-07, 0.993277, 1, 1, 1, 0.875, 1, 0, 0, 0, 2.5206e-07, 0.114994, 2.40496e-07, 0.993366, 1, 1, 1 )
tracks/25/type = "transform"
tracks/25/path = NodePath("Armature/Skeleton:DEF-upper_arm.R")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = true
tracks/25/enabled = true
tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.237359, -4.06222e-07, 0.36874, 0.898717, 1.00607, 0.987964, 1.00607, 0.0666667, 1, 0, 0, 0, 0.239174, -3.77453e-07, 0.368998, 0.898129, 1.0061, 0.987903, 1.0061, 0.133333, 1, 0, 0, 0, 0.253815, -3.91116e-07, 0.366009, 0.89533, 1.00624, 0.987642, 1.00624, 0.2, 1, 0, 0, 0, 0.285154, -3.70835e-07, 0.345445, 0.894067, 1.00626, 0.987599, 1.00626, 0.266667, 1, 0, 0, 0, 0.316969, -5.87836e-07, 0.29953, 0.899896, 1.00597, 0.988168, 1.00597, 0.333333, 1, 0, 0, 0, 0.327162, -3.0608e-07, 0.244372, 0.912824, 1.00558, 0.988942, 1.00558, 0.4, 1, 0, 0, 0, 0.318912, -2.74785e-07, 0.189427, 0.928662, 1.00536, 0.98937, 1.00536, 0.466667, 1, 0, 0, 0, 0.320267, -2.9102e-07, 0.155611, 0.934459, 1.00518, 0.989713, 1.00518, 0.533333, 1, 0, 0, 0, 0.318764, -2.75936e-07, 0.175004, 0.931538, 1.00498, 0.990109, 1.00498, 0.6, 1, 0, 0, 0, 0.328208, -2.06025e-07, 0.204664, 0.922167, 1.00414, 0.991772, 1.00414, 0.666667, 1, 0, 0, 0, 0.352235, -2.90623e-07, 0.218295, 0.910098, 1.00233, 0.99536, 1.00233, 0.733333, 1, 0, 0, 0, 0.329554, -3.84759e-07, 0.251143, 0.910122, 1.00249, 0.995037, 1.00249, 0.8, 1, 0, 0, 0, 0.272302, -4.47882e-07, 0.322336, 0.906615, 1.00482, 0.990437, 1.00482, 0.875, 1, 0, 0, 0, 0.237358, -3.73061e-07, 0.36874, 0.898717, 1.00607, 0.987964, 1.00607 )
tracks/26/type = "transform"
tracks/26/path = NodePath("Armature/Skeleton:DEF-shoulder.R")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = true
tracks/26/enabled = true
tracks/26/keys = PoolRealArray( 0, 1, -0.0022348, -0.00180673, -0.00854839, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00238422, -0.00198168, -0.009102, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.133333, 1, -0.00291446, -0.00277599, -0.0110192, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.2, 1, -0.00270174, -0.00300544, -0.0102837, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.333333, 1, -0.000465788, -0.000845693, -0.00289489, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.4, 1, 0.000481293, 0.000134053, 0.00136776, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.466667, 1, 0.000700988, 0.000372978, 0.00264731, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.6, 1, -0.00290541, -0.00288411, -0.0111281, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.666667, 1, -0.00408815, -0.00418375, -0.0138144, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.733333, 1, -0.00391506, -0.00384238, -0.0131692, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.8, 1, -0.00316837, -0.00285667, -0.0114755, 9.31323e-10, 0, 0, 1, 1, 1, 1, 0.875, 1, -0.0022351, -0.00180676, -0.00854838, 9.31323e-10, 0, 0, 1, 1, 1, 1 )
tracks/27/type = "transform"
tracks/27/path = NodePath("Armature/Skeleton:DEF-breast.R")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = true
tracks/27/enabled = true
tracks/27/keys = PoolRealArray( 0, 1, -0.000267789, 0.00260916, -0.00862884, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.0666667, 1, -0.000335336, 0.00280736, -0.00919039, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.133333, 1, -0.000733078, 0.00358712, -0.0111454, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.2, 1, -0.00106519, 0.00351087, -0.0104224, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.333333, 1, -0.00042744, 0.000722378, -0.00293397, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.4, 1, -0.000150308, -0.000461645, 0.00137274, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.466667, 1, -8.87364e-05, -0.000735279, 0.00266276, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.6, 1, -0.000829384, 0.0036234, -0.0112596, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.666667, 1, -0.00136386, 0.0051932, -0.0140081, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.733333, 1, -0.00116104, 0.00490348, -0.0133463, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.8, 1, -0.000674799, 0.003841, -0.011605, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1, 0.875, 1, -0.000267863, 0.00260904, -0.00862872, 9.31323e-10, 8.88178e-16, 0, 1, 1, 1, 1 )
tracks/28/type = "transform"
tracks/28/path = NodePath("Armature/Skeleton:DEF-spine.003")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = true
tracks/28/enabled = true
tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.118042, 0.0457311, -0.0263707, 0.991604, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.120415, 0.0454483, -0.0297958, 0.991235, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.132853, 0.0440199, -0.0489651, 0.988946, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.144042, 0.0428121, -0.0720881, 0.986013, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.133717, 0.0437966, -0.075411, 0.987175, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.109237, 0.0464279, -0.0533442, 0.991497, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0884291, 0.0481409, -0.0210772, 0.994695, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0846721, 0.0488046, -0.0057831, 0.995196, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.104851, 0.047848, -0.0228472, 0.993073, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.162314, 0.0434201, -0.0860031, 0.982025, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.153148, 0.0436869, -0.0796482, 0.984019, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.131514, 0.0450347, -0.0497082, 0.989043, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.118042, 0.0457311, -0.0263707, 0.991604, 1, 1, 1 )
tracks/29/type = "transform"
tracks/29/path = NodePath("Armature/Skeleton:DEF-spine.002")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = true
tracks/29/enabled = true
tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0933083, -0.0499662, 0.0171386, 0.994235, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0892881, -0.0498485, 0.0207377, 0.994541, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0676694, -0.0488347, 0.0417045, 0.995639, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0452303, -0.0464949, 0.0702801, 0.995416, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0528129, -0.0441635, 0.0838722, 0.994096, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.0774135, -0.0434881, 0.0691308, 0.993648, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0844779, -0.0459875, 0.0306206, 0.994892, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0826428, -0.0477893, 0.0119109, 0.995362, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0683191, -0.0467066, 0.0293095, 0.996139, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.0465607, -0.0457435, 0.0625252, 0.995907, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0367233, -0.046197, 0.0909847, 0.994102, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.0602981, -0.0473664, 0.0865898, 0.993289, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.083311, -0.0486979, 0.0491972, 0.994116, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.0933083, -0.0499664, 0.017139, 0.994235, 1, 1, 1 )
tracks/30/type = "transform"
tracks/30/path = NodePath("Armature/Skeleton:DEF-spine.001")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = true
tracks/30/enabled = true
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.00620257, 2.25928e-09, -0.00684637, 0.999957, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.00563325, -7.66749e-09, -0.00927456, 0.999941, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0015761, -8.39865e-09, -0.0227946, 0.999739, 1, 1, 1, 0.2, 1, 0, 0, 0, -0.00691267, 6.43708e-09, -0.0393168, 0.999203, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0190286, -4.63253e-09, -0.0424574, 0.998917, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.0306951, -1.48265e-08, -0.0275126, 0.99915, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.0382897, -6.94645e-09, -0.00512419, 0.999254, 1, 1, 1, 0.466667, 1, 0, 0, 0, -0.0383014, -4.92224e-09, 0.00568193, 0.99925, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0264371, 4.18521e-09, -0.00590317, 0.999633, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.00602314, -2.03964e-10, -0.0478255, 0.998838, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.00792606, 9.83199e-09, -0.0431111, 0.999039, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.00679185, 6.02618e-09, -0.0226645, 0.99972, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.00620258, 6.04294e-09, -0.00684642, 0.999957, 1, 1, 1 )
tracks/31/type = "transform"
tracks/31/path = NodePath("Armature/Skeleton:DEF-spine")
tracks/31/interp = 1
tracks/31/loop_wrap = true
tracks/31/imported = true
tracks/31/enabled = true
tracks/31/keys = PoolRealArray( 0, 1, -0.0909755, -0.249788, -0.0454654, -0.0537519, -8.39717e-08, -3.85104e-08, 0.998554, 1, 1, 1, 0.0666667, 1, -0.0916072, -0.254363, -0.0452991, -0.0569789, -0.00109201, 0.00376088, 0.998368, 1, 1, 1, 0.133333, 1, -0.0957896, -0.27995, -0.0436784, -0.0750027, -0.00719882, 0.0247961, 0.996849, 1, 1, 1, 0.2, 1, -0.103607, -0.312183, -0.0390287, -0.097411, -0.0148118, 0.0510187, 0.993825, 1, 1, 1, 0.266667, 1, -0.113398, -0.322361, -0.0302862, -0.103155, -0.0167672, 0.0577534, 0.992846, 1, 1, 1, 0.333333, 1, -0.123363, -0.303374, -0.0185826, -0.0872116, -0.011344, 0.0390733, 0.995359, 1, 1, 1, 0.4, 1, -0.130656, -0.274041, -0.00847572, -0.0642594, -0.00355703, 0.0122514, 0.997852, 1, 1, 1, 0.466667, 1, -0.132975, -0.261692, -0.00494555, -0.0550549, -0.000354001, 0.00101818, 0.998483, 1, 1, 1, 0.533333, 1, -0.126882, -0.279315, -0.0128599, -0.0726897, -0.00514851, 0.014809, 0.997231, 1, 1, 1, 0.6, 1, -0.115161, -0.306288, -0.0273657, -0.100479, -0.0127192, 0.0365859, 0.994185, 1, 1, 1, 0.666667, 1, -0.103159, -0.320112, -0.0407829, -0.116206, -0.0170124, 0.048935, 0.991873, 1, 1, 1, 0.733333, 1, -0.0956784, -0.301425, -0.0462311, -0.100479, -0.0127192, 0.0365858, 0.994185, 1, 1, 1, 0.8, 1, -0.0919908, -0.270605, -0.0466466, -0.0726898, -0.00514849, 0.014809, 0.997231, 1, 1, 1, 0.875, 1, -0.0909755, -0.249788, -0.0454654, -0.0537519, 4.98656e-14, 2.09318e-08, 0.998554, 1, 1, 1 )
tracks/32/type = "transform"
tracks/32/path = NodePath("Armature/Skeleton:root")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = true
tracks/32/enabled = true
tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )