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tracks/31/type = "transform"
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tracks/31/imported = true
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tracks/32/type = "transform"
tracks/32/path = NodePath("Armature/Skeleton:root")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = true
tracks/32/enabled = true
tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )