extends RigidBody
func update_position(new_mode : int, new_translation : Vector3, new_rotation : Vector3, new_velocity_linear : Vector3, new_velocity_angular : Vector3):
self.mode = new_mode
self.translation = new_translation
self.rotation = new_rotation
self.linear_velocity = new_velocity_linear
self.angular_velocity = new_velocity_angular
func _physics_process(_delta):
pass