OverviewFilesCommitsIssuesDocsReleasesPeers

cyber-world / player / models / tumble / walk-backward-loop.tres

238 lines · tres ref:
[gd_resource type="Animation" format=2]

[resource]
resource_name = "walk-backward-loop"
length = 0.875
loop = true
tracks/0/type = "transform"
tracks/0/path = NodePath("Armature/Skeleton:DEF-foot.R")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = true
tracks/0/enabled = true
tracks/0/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.234198, 0.41292, -0.412312, 0.777591, 1.00633, 0.992691, 1.00264, 0.0666667, 1, 0, 0, 0, 0.24866, 0.406188, -0.425132, 0.769702, 1.00626, 0.991947, 1.0033, 0.133333, 1, 0, 0, 0, 0.340462, 0.34822, -0.506948, 0.711219, 1.00516, 0.989077, 1.00634, 0.2, 1, 0, 0, 0, 0.449274, 0.238098, -0.6123, 0.605435, 1.0034, 0.990002, 1.00762, 0.266667, 1, 0, 0, 0, 0.4525, 0.215976, -0.642602, 0.579362, 1.00226, 0.992184, 1.00694, 0.333333, 1, 0, 0, 0, 0.379104, 0.285544, -0.617405, 0.62734, 1.00278, 0.992692, 1.00477, 0.4, 1, 0, 0, 0, 0.178289, 0.457805, -0.498254, 0.714402, 1.00761, 0.990572, 1.00326, 0.466667, 1, 0, 0, 0, -0.184555, 0.637026, -0.172911, 0.728175, 1.01165, 1.0123, 0.976449, 0.533333, 1, 0, 0, 0, -0.167758, 0.626605, -0.145233, 0.747081, 1.00867, 1.00985, 0.981832, 0.6, 1, 0, 0, 0, -0.129715, 0.610098, -0.144516, 0.76816, 1.00459, 1.00708, 0.988858, 0.666667, 1, 0, 0, 0, -0.0471328, 0.575305, -0.191831, 0.793728, 1.00312, 1.00805, 0.990331, 0.733333, 1, 0, 0, 0, 0.0704332, 0.517135, -0.28366, 0.804455, 1.0039, 1.00701, 0.991683, 0.8, 1, 0, 0, 0, 0.175769, 0.45361, -0.367673, 0.792565, 1.0054, 0.999039, 0.997774, 0.875, 1, 0, 0, 0, 0.234198, 0.41292, -0.412312, 0.777591, 1.00633, 0.992691, 1.00264 )
tracks/1/type = "transform"
tracks/1/path = NodePath("Armature/Skeleton:DEF-shin.R.001")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = true
tracks/1/enabled = true
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, -6.12258e-09, 0.36611, -6.28451e-09, 0.930572, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -6.52599e-09, 0.368666, -8.49753e-09, 0.929562, 1, 1, 1, 0.133333, 1, 0, 0, 0, 4.31987e-08, 0.377657, -2.04031e-08, 0.925946, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.36199e-08, 0.371809, 3.12835e-08, 0.928309, 1, 1, 1, 0.266667, 1, 0, 0, 0, -5.07148e-09, 0.359462, 2.21886e-08, 0.93316, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.17524e-08, 0.355031, -4.5668e-09, 0.934855, 1, 1, 1, 0.466667, 1, 0, 0, 0, -1.0991e-08, 0.36686, 1.09763e-08, 0.930276, 1, 1, 1, 0.533333, 1, 0, 0, 0, -1.15163e-08, 0.369687, 9.61219e-09, 0.929157, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.81711e-08, 0.371975, -1.28021e-08, 0.928243, 1, 1, 1, 0.666667, 1, 0, 0, 0, -2.58649e-08, 0.372568, 1.40369e-09, 0.928005, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.05427e-08, 0.3706, -1.18695e-08, 0.928793, 1, 1, 1, 0.8, 1, 0, 0, 0, -7.88867e-09, 0.367946, -4.78459e-09, 0.929847, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.28292e-08, 0.36611, -2.36621e-08, 0.930572, 1, 1, 1 )
tracks/2/type = "transform"
tracks/2/path = NodePath("Armature/Skeleton:DEF-shin.R")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = true
tracks/2/enabled = true
tracks/2/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.572967, 0.00979597, 0.175992, 0.800399, 0.996159, 0.956979, 1.04936, 0.0666667, 1, 0, 0, 0, -0.547025, 0.01537, 0.175024, 0.81847, 0.996229, 0.95727, 1.0492, 0.133333, 1, 0, 0, 0, -0.40908, 0.043256, 0.170342, 0.895414, 0.996742, 0.962236, 1.04419, 0.2, 1, 0, 0, 0, -0.236137, 0.0793799, 0.1707, 0.95331, 0.997803, 0.975878, 1.02816, 0.266667, 1, 0, 0, 0, -0.137192, 0.103071, 0.17354, 0.969762, 0.998291, 0.985232, 1.01749, 0.333333, 1, 0, 0, 0, -0.155866, 0.101291, 0.178464, 0.966228, 0.997644, 0.983048, 1.02051, 0.4, 1, 0, 0, 0, -0.323252, 0.0674345, 0.189776, 0.924633, 0.996577, 0.972975, 1.03292, 0.466667, 1, 0, 0, 0, -0.490584, 0.0292665, 0.189737, 0.849982, 0.995881, 0.965648, 1.04087, 0.533333, 1, 0, 0, 0, -0.434009, 0.039846, 0.178971, 0.882053, 0.995965, 0.964748, 1.04216, 0.6, 1, 0, 0, 0, -0.34271, 0.0541694, 0.162868, 0.923629, 0.996256, 0.965292, 1.04142, 0.666667, 1, 0, 0, 0, -0.299193, 0.0580303, 0.149753, 0.94058, 0.996449, 0.968993, 1.0371, 0.733333, 1, 0, 0, 0, -0.368385, 0.0469452, 0.155035, 0.915452, 0.996387, 0.965207, 1.04139, 0.8, 1, 0, 0, 0, -0.487263, 0.0270007, 0.168253, 0.856467, 0.996249, 0.959069, 1.04772, 0.875, 1, 0, 0, 0, -0.572967, 0.00979599, 0.175992, 0.800399, 0.996158, 0.956979, 1.04936 )
tracks/3/type = "transform"
tracks/3/path = NodePath("Armature/Skeleton:DEF-thigh.R.001")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = true
tracks/3/enabled = true
tracks/3/keys = PoolRealArray( 0, 1, 0, 0, 0, 6.64653e-08, -0.0624199, -4.26637e-08, 0.99805, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 4.64369e-08, -0.0623165, -7.12645e-08, 0.998057, 1, 1, 1, 0.133333, 1, 0, 0, 0, 5.44702e-08, -0.0646022, -3.52499e-08, 0.997911, 1, 1, 1, 0.2, 1, 0, 0, 0, 1.09356e-07, -0.0758041, -5.76942e-08, 0.997123, 1, 1, 1, 0.266667, 1, 0, 0, 0, -7.44578e-09, -0.0844643, -8.1073e-08, 0.996427, 1, 1, 1, 0.333333, 1, 0, 0, 0, 1.51092e-07, -0.086423, -9.20581e-08, 0.996259, 1, 1, 1, 0.4, 1, 0, 0, 0, -8.22073e-09, -0.0842376, -9.83776e-08, 0.996446, 1, 1, 1, 0.666667, 1, 0, 0, 0, -4.88213e-08, -0.0563571, -8.96186e-08, 0.998411, 1, 1, 1, 0.733333, 1, 0, 0, 0, -8.93018e-08, -0.0552761, -6.98077e-08, 0.998471, 1, 1, 1, 0.875, 1, 0, 0, 0, -7.68124e-08, -0.0624199, -2.85088e-08, 0.99805, 1, 1, 1 )
tracks/4/type = "transform"
tracks/4/path = NodePath("Armature/Skeleton:DEF-thigh.R")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = true
tracks/4/enabled = true
tracks/4/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.468388, 0.331772, -0.489665, 0.65633, 0.998911, 0.969795, 1.03262, 0.0666667, 1, 0, 0, 0, 0.452103, 0.337143, -0.481488, 0.670899, 0.999465, 0.969594, 1.03231, 0.133333, 1, 0, 0, 0, 0.367708, 0.358452, -0.435962, 0.739081, 1.0028, 0.969652, 1.02916, 0.2, 1, 0, 0, 0, 0.285886, 0.366781, -0.385745, 0.796833, 1.00608, 0.971724, 1.02393, 0.266667, 1, 0, 0, 0, 0.339474, 0.32734, -0.402649, 0.784526, 1.00778, 0.964978, 1.02923, 0.333333, 1, 0, 0, 0, 0.522396, 0.211995, -0.468641, 0.6801, 1.00827, 0.956516, 1.03738, 0.4, 1, 0, 0, 0, 0.680842, 0.0866375, -0.512142, 0.516391, 1.00414, 0.972322, 1.02518, 0.466667, 1, 0, 0, 0, 0.740317, 0.0564925, -0.536044, 0.401742, 0.998229, 0.990158, 1.0128, 0.533333, 1, 0, 0, 0, 0.69803, 0.127142, -0.542712, 0.449503, 0.999467, 0.980199, 1.02171, 0.6, 1, 0, 0, 0, 0.598389, 0.228973, -0.526412, 0.558921, 1.00286, 0.963908, 1.035, 0.666667, 1, 0, 0, 0, 0.477055, 0.317783, -0.488797, 0.657655, 1.00406, 0.960192, 1.03761, 0.733333, 1, 0, 0, 0, 0.423826, 0.351546, -0.469653, 0.690082, 1.00262, 0.964922, 1.03413, 0.8, 1, 0, 0, 0, 0.437848, 0.347419, -0.476934, 0.678324, 1.00031, 0.968437, 1.03271, 0.875, 1, 0, 0, 0, 0.468388, 0.331772, -0.489665, 0.656329, 0.998911, 0.969795, 1.03262 )
tracks/5/type = "transform"
tracks/5/path = NodePath("Armature/Skeleton:DEF-spine.006")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = true
tracks/5/enabled = true
tracks/5/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0395332, 0.0933546, 0.0414848, 0.993982, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.040791, 0.0933553, 0.0415965, 0.993927, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.0481441, 0.0933473, 0.0422534, 0.993571, 1, 1, 1, 0.2, 1, 0, 0, 0, -0.0584274, 0.093296, 0.0431807, 0.992984, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.0637293, 0.0932099, 0.0436579, 0.992645, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.0589924, 0.0932271, 0.0432192, 0.992956, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.0460908, 0.0933703, 0.0420544, 0.993675, 1, 1, 1, 0.466667, 1, 0, 0, 0, -0.0399507, 0.0933218, 0.0415296, 0.993967, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.0457629, 0.093015, 0.0421146, 0.99372, 1, 1, 1, 0.6, 1, 0, 0, 0, -0.0558929, 0.09265, 0.0430833, 0.993195, 1, 1, 1, 0.666667, 1, 0, 0, 0, -0.0636122, 0.0923977, 0.043804, 0.992722, 1, 1, 1, 0.733333, 1, 0, 0, 0, -0.0608924, 0.0925472, 0.0435256, 0.992891, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.0491775, 0.0930055, 0.0424053, 0.993546, 1, 1, 1, 0.875, 1, 0, 0, 0, -0.0395338, 0.0933545, 0.0414849, 0.993982, 1, 1, 1 )
tracks/6/type = "transform"
tracks/6/path = NodePath("Armature/Skeleton:DEF-spine.005")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = true
tracks/6/enabled = true
tracks/6/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.03006e-07, -0.205597, -1.89064e-07, 0.978637, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -0.00021805, -0.205578, -4.57789e-05, 0.978641, 1, 1, 1, 0.133333, 1, 0, 0, 0, -0.00143376, -0.205467, -0.000300048, 0.978663, 1, 1, 1, 0.2, 1, 0, 0, 0, -0.00293843, -0.205329, -0.000615141, 0.978688, 1, 1, 1, 0.266667, 1, 0, 0, 0, -0.00331397, -0.205293, -0.000693858, 0.978695, 1, 1, 1, 0.333333, 1, 0, 0, 0, -0.00224171, -0.205392, -0.000469098, 0.978677, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.000707648, -0.205533, -0.000148117, 0.97865, 1, 1, 1, 0.466667, 1, 0, 0, 0, -7.3275e-05, -0.205591, -1.55415e-05, 0.978638, 1, 1, 1, 0.533333, 1, 0, 0, 0, -0.00105453, -0.205502, -0.00022068, 0.978656, 1, 1, 1, 0.6, 1, 0, 0, 0, -0.0025962, -0.20536, -0.000543436, 0.978683, 1, 1, 1, 0.666667, 1, 0, 0, 0, -0.00345978, -0.205279, -0.000724446, 0.978697, 1, 1, 1, 0.733333, 1, 0, 0, 0, -0.00258191, -0.20536, -0.00054043, 0.978683, 1, 1, 1, 0.8, 1, 0, 0, 0, -0.00105044, -0.205502, -0.000219812, 0.978656, 1, 1, 1, 0.866667, 1, 0, 0, 0, -7.33015e-05, -0.205591, -1.55513e-05, 0.978638, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.03781e-06, -0.205597, -4.49742e-07, 0.978637, 1, 1, 1 )
tracks/7/type = "transform"
tracks/7/path = NodePath("Armature/Skeleton:DEF-spine.004")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = true
tracks/7/enabled = true
tracks/7/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.140696, -0.491656, -0.0748763, 0.85608, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.140196, -0.491588, -0.0751263, 0.856179, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.134852, -0.490792, -0.0777285, 0.857261, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.136505, -0.490861, -0.0766916, 0.857053, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.140787, -0.491306, -0.0743677, 0.85631, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.141159, -0.491532, -0.0744251, 0.856114, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.140534, -0.491658, -0.074976, 0.856097, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.13838, -0.49158, -0.0762234, 0.856382, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.135446, -0.491371, -0.0778273, 0.856826, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.135391, -0.491363, -0.0777904, 0.856843, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.139901, -0.491685, -0.0752095, 0.856164, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.141347, -0.491742, -0.0744441, 0.855961, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.140696, -0.491656, -0.074876, 0.85608, 1, 1, 1 )
tracks/8/type = "transform"
tracks/8/path = NodePath("Armature/Skeleton:DEF-hand.R")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = true
tracks/8/enabled = true
tracks/8/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0428469, 0.0928721, 0.217995, 0.970576, 1.00293, 0.993593, 1.0036, 0.0666667, 1, 0, 0, 0, -0.0223558, 0.0901637, 0.200187, 0.975344, 1.003, 0.99406, 1.00305, 0.133333, 1, 0, 0, 0, 0.105439, 0.0753095, 0.0904782, 0.987433, 1.00238, 0.99862, 0.998964, 0.2, 1, 0, 0, 0, 0.293204, 0.0567755, -0.0682557, 0.951919, 0.999386, 1.00707, 0.993524, 0.266667, 1, 0, 0, 0, 0.39692, 0.0523206, -0.154843, 0.903184, 0.998103, 1.00926, 0.992741, 0.333333, 1, 0, 0, 0, 0.361763, 0.0844158, -0.1369, 0.918292, 0.999164, 1.00783, 0.993031, 0.4, 1, 0, 0, 0, 0.23892, 0.159677, -0.0576269, 0.956086, 1.00042, 1.00375, 0.995714, 0.466667, 1, 0, 0, 0, 0.152078, 0.188291, 0.044488, 0.969247, 1.0013, 0.999735, 0.998841, 0.533333, 1, 0, 0, 0, 0.116239, 0.161195, 0.134908, 0.970724, 1.00218, 0.997493, 1.00029, 0.6, 1, 0, 0, 0, 0.107058, 0.128362, 0.180605, 0.969249, 1.00291, 0.996047, 1.00101, 0.666667, 1, 0, 0, 0, 0.118994, 0.103123, 0.18204, 0.970602, 1.00345, 0.994397, 1.00207, 0.733333, 1, 0, 0, 0, 0.098485, 0.0971195, 0.174305, 0.974929, 1.00367, 0.992967, 1.00325, 0.8, 1, 0, 0, 0, 0.0136852, 0.0957823, 0.200506, 0.974903, 1.00315, 0.993794, 1.00305, 0.875, 1, 0, 0, 0, -0.042847, 0.0928722, 0.217995, 0.970576, 1.00293, 0.993594, 1.00361 )
tracks/9/type = "transform"
tracks/9/path = NodePath("Armature/Skeleton:DEF-forearm.R.001")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = true
tracks/9/enabled = true
tracks/9/keys = PoolRealArray( 0, 1, 0, 0, 0, -1.51476e-07, 0.14237, 2.76727e-08, 0.989814, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -1.26924e-07, 0.136579, 1.68228e-08, 0.990629, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.57021e-07, 0.0819244, 1.01527e-07, 0.996639, 1, 1, 1, 0.266667, 1, 0, 0, 0, -1.66286e-07, 0.0809316, -9.39225e-09, 0.99672, 1, 1, 1, 0.333333, 1, 0, 0, 0, -1.22532e-07, 0.107947, -3.07455e-08, 0.994157, 1, 1, 1, 0.4, 1, 0, 0, 0, -1.17064e-07, 0.174159, 6.30888e-08, 0.984717, 1, 1, 1, 0.466667, 1, 0, 0, 0, -1.58745e-07, 0.211222, -7.23674e-08, 0.977438, 1, 1, 1, 0.533333, 1, 0, 0, 0, -1.1273e-07, 0.202658, 6.79511e-08, 0.97925, 1, 1, 1, 0.666667, 1, 0, 0, 0, -9.16419e-08, 0.16009, 5.69459e-08, 0.987102, 1, 1, 1, 0.733333, 1, 0, 0, 0, -1.04272e-07, 0.149705, 4.15499e-08, 0.988731, 1, 1, 1, 0.866667, 1, 0, 0, 0, -1.49628e-07, 0.142639, 2.51582e-08, 0.989775, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.53675e-07, 0.14237, 3.02499e-08, 0.989814, 1, 1, 1 )
tracks/10/type = "transform"
tracks/10/path = NodePath("Armature/Skeleton:DEF-forearm.R")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = true
tracks/10/enabled = true
tracks/10/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.329322, -0.084413, 0.195374, 0.919919, 1.00469, 0.992257, 1.00464, 0.0666667, 1, 0, 0, 0, -0.327553, -0.0820459, 0.191117, 0.921657, 1.00452, 0.992359, 1.0047, 0.133333, 1, 0, 0, 0, -0.319771, -0.0684998, 0.164466, 0.930594, 1.00355, 0.992874, 1.00516, 0.2, 1, 0, 0, 0, -0.31788, -0.0497337, 0.121452, 0.939004, 1.00228, 0.993289, 1.00603, 0.266667, 1, 0, 0, 0, -0.33798, -0.037757, 0.0879416, 0.936275, 1.00149, 0.992932, 1.00721, 0.333333, 1, 0, 0, 0, -0.343484, -0.044131, 0.100526, 0.93272, 1.00159, 0.993493, 1.00651, 0.4, 1, 0, 0, 0, -0.285648, -0.0637593, 0.170957, 0.940805, 1.00328, 0.99645, 1.00169, 0.466667, 1, 0, 0, 0, -0.257088, -0.0707701, 0.205777, 0.94157, 1.0044, 0.997289, 0.99962, 0.533333, 1, 0, 0, 0, -0.271683, -0.0738363, 0.204405, 0.937526, 1.00445, 0.99661, 1.0003, 0.6, 1, 0, 0, 0, -0.340963, -0.086139, 0.192961, 0.916019, 1.00431, 0.993518, 1.0037, 0.666667, 1, 0, 0, 0, -0.464362, -0.103729, 0.166541, 0.863639, 1.00379, 0.986272, 1.01129, 0.733333, 1, 0, 0, 0, -0.515493, -0.107954, 0.152442, 0.836286, 1.0035, 0.982687, 1.01499, 0.8, 1, 0, 0, 0, -0.412364, -0.095448, 0.175813, 0.888783, 1.0041, 0.988705, 1.00872, 0.875, 1, 0, 0, 0, -0.329322, -0.084413, 0.195374, 0.919919, 1.00469, 0.992257, 1.00464 )
tracks/11/type = "transform"
tracks/11/path = NodePath("Armature/Skeleton:DEF-upper_arm.R.001")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = true
tracks/11/enabled = true
tracks/11/keys = PoolRealArray( 0, 1, 0, 0, 0, -9.31293e-08, -0.129752, 2.09691e-07, 0.991547, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 1.51396e-07, -0.125371, 2.69226e-07, 0.99211, 1, 1, 1, 0.133333, 1, 0, 0, 0, 2.94176e-07, -0.098483, 2.57893e-07, 0.995139, 1, 1, 1, 0.2, 1, 0, 0, 0, -3.81329e-08, -0.0560569, 2.198e-07, 0.998428, 1, 1, 1, 0.266667, 1, 0, 0, 0, 1.08905e-07, -0.0221975, 2.02962e-07, 0.999754, 1, 1, 1, 0.333333, 1, 0, 0, 0, -1.10826e-07, -0.03457, 1.35212e-07, 0.999402, 1, 1, 1, 0.4, 1, 0, 0, 0, 1.00582e-07, -0.10446, 2.67614e-07, 0.994529, 1, 1, 1, 0.466667, 1, 0, 0, 0, 1.10704e-08, -0.137635, 1.8014e-07, 0.990483, 1, 1, 1, 0.533333, 1, 0, 0, 0, 2.74508e-07, -0.136648, 2.36799e-07, 0.99062, 1, 1, 1, 0.6, 1, 0, 0, 0, 1.58812e-07, -0.127925, 2.57112e-07, 0.991784, 1, 1, 1, 0.666667, 1, 0, 0, 0, -4.1107e-08, -0.10885, 1.81669e-07, 0.994058, 1, 1, 1, 0.733333, 1, 0, 0, 0, 1.62949e-07, -0.0982002, 2.57938e-07, 0.995167, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.18126e-07, -0.129752, 3.48078e-07, 0.991547, 1, 1, 1 )
tracks/12/type = "transform"
tracks/12/path = NodePath("Armature/Skeleton:DEF-upper_arm.R")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = true
tracks/12/enabled = true
tracks/12/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.263094, 0.0250149, 0.537524, 0.800764, 1.01818, 0.980495, 1.00197, 0.0666667, 1, 0, 0, 0, 0.263397, 0.0250485, 0.538124, 0.800261, 1.01827, 0.980349, 1.00204, 0.133333, 1, 0, 0, 0, 0.270452, 0.0259426, 0.53813, 0.797872, 1.0185, 0.979626, 1.00255, 0.2, 1, 0, 0, 0, 0.297118, 0.0294258, 0.52391, 0.79773, 1.01783, 0.979095, 1.00378, 0.266667, 1, 0, 0, 0, 0.341524, 0.0353503, 0.47929, 0.807708, 1.01506, 0.980093, 1.00556, 0.333333, 1, 0, 0, 0, 0.369014, 0.0391952, 0.422195, 0.82707, 1.01153, 0.982281, 1.00687, 0.4, 1, 0, 0, 0, 0.356257, 0.0379468, 0.375319, 0.854855, 1.00931, 0.984364, 1.00699, 0.466667, 1, 0, 0, 0, 0.350383, 0.0374496, 0.34788, 0.868797, 1.00803, 0.985488, 1.00713, 0.533333, 1, 0, 0, 0, 0.342081, 0.0362312, 0.36989, 0.863046, 1.00906, 0.985196, 1.00639, 0.6, 1, 0, 0, 0, 0.346743, 0.0366012, 0.395472, 0.849724, 1.00949, 0.985683, 1.00545, 0.666667, 1, 0, 0, 0, 0.379166, 0.0406415, 0.397394, 0.834661, 1.00732, 0.988514, 1.00472, 0.733333, 1, 0, 0, 0, 0.384316, 0.0412067, 0.409374, 0.826448, 1.00674, 0.990143, 1.00363, 0.8, 1, 0, 0, 0, 0.316052, 0.0320907, 0.484932, 0.814814, 1.01366, 0.984256, 1.00268, 0.875, 1, 0, 0, 0, 0.263094, 0.0250149, 0.537524, 0.800764, 1.01818, 0.980494, 1.00197 )
tracks/13/type = "transform"
tracks/13/path = NodePath("Armature/Skeleton:DEF-shoulder.R")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = true
tracks/13/enabled = true
tracks/13/keys = PoolRealArray( 0, 1, -0.00264908, -0.00175007, -0.00936912, 0, 0, 0, 1, 1, 1, 1, 0.0666667, 1, -0.00300336, -0.00197151, -0.0103831, 0, 0, 0, 1, 1, 1, 1, 0.2, 1, -0.00755028, -0.00466288, -0.0204757, 0, 0, 0, 1, 1, 1, 1, 0.266667, 1, -0.00843866, -0.00516328, -0.0219295, 0, 0, 0, 1, 1, 1, 1, 0.333333, 1, -0.0068828, -0.00428049, -0.0192482, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, -0.00397293, -0.00256023, -0.0128548, 0, 0, 0, 1, 1, 1, 1, 0.466667, 1, -0.00276677, -0.00182449, -0.00970687, 0, 0, 0, 1, 1, 1, 1, 0.533333, 1, -0.00438356, -0.00282598, -0.0139896, 0, 0, 0, 1, 1, 1, 1, 0.6, 1, -0.00696474, -0.00435357, -0.0194445, 0, 0, 0, 1, 1, 1, 1, 0.666667, 1, -0.00854646, -0.00525601, -0.0221194, 0, 0, 0, 1, 1, 1, 1, 0.733333, 1, -0.0074235, -0.00461312, -0.0202049, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, -0.00462306, -0.00296375, -0.0144691, 0, 0, 0, 1, 1, 1, 1, 0.875, 1, -0.00264914, -0.0017501, -0.00936888, 0, 0, 0, 1, 1, 1, 1 )
tracks/14/type = "transform"
tracks/14/path = NodePath("Armature/Skeleton:DEF-hand.L")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = true
tracks/14/enabled = true
tracks/14/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.0649946, 0.146188, 0.195822, 0.967501, 0.995354, 1.00788, 0.996834, 0.0666667, 1, 0, 0, 0, -0.074178, 0.145647, 0.188155, 0.968443, 0.995557, 1.00763, 0.996886, 0.133333, 1, 0, 0, 0, -0.125122, 0.143814, 0.14343, 0.971128, 0.996957, 1.00582, 0.997318, 0.2, 1, 0, 0, 0, -0.182777, 0.148398, 0.085128, 0.968155, 0.999103, 1.00282, 0.998164, 0.266667, 1, 0, 0, 0, -0.183307, 0.172332, 0.0628784, 0.965788, 1.0001, 1.00032, 0.999592, 0.333333, 1, 0, 0, 0, -0.159117, 0.195116, 0.0806931, 0.964417, 1.00015, 0.999326, 1.00051, 0.4, 1, 0, 0, 0, -0.168567, 0.194663, 0.121382, 0.958623, 0.999225, 1.00152, 0.999261, 0.466667, 1, 0, 0, 0, -0.13493, 0.206561, 0.178103, 0.952578, 0.997861, 1.00362, 0.998532, 0.533333, 1, 0, 0, 0, -0.0327984, 0.256621, 0.234201, 0.937134, 0.995824, 1.00714, 0.997061, 0.6, 1, 0, 0, 0, 0.0961126, 0.320631, 0.260519, 0.905587, 0.993714, 1.00997, 0.996412, 0.666667, 1, 0, 0, 0, 0.18904, 0.357684, 0.258645, 0.877171, 0.992789, 1.0096, 0.997794, 0.733333, 1, 0, 0, 0, 0.156077, 0.329698, 0.2474, 0.897626, 0.993343, 1.0095, 0.997289, 0.8, 1, 0, 0, 0, 0.0243892, 0.23121, 0.220925, 0.947174, 0.99447, 1.00957, 0.996029, 0.875, 1, 0, 0, 0, -0.0649943, 0.146189, 0.195822, 0.967501, 0.995354, 1.00788, 0.996834 )
tracks/15/type = "transform"
tracks/15/path = NodePath("Armature/Skeleton:DEF-forearm.L.001")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = true
tracks/15/enabled = true
tracks/15/keys = PoolRealArray( 0, 1, 0, 0, 0, -4.1663e-08, 0.171495, 1.86351e-07, 0.985185, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 1.0561e-07, 0.173283, 2.17255e-07, 0.984872, 1, 1, 1, 0.133333, 1, 0, 0, 0, -2.36742e-09, 0.184441, 2.19897e-07, 0.982844, 1, 1, 1, 0.266667, 1, 0, 0, 0, 1.50393e-08, 0.224676, 2.53644e-07, 0.974434, 1, 1, 1, 0.333333, 1, 0, 0, 0, -2.23136e-08, 0.239401, 3.20755e-07, 0.970921, 1, 1, 1, 0.466667, 1, 0, 0, 0, 4.31164e-08, 0.249163, 1.43782e-07, 0.968462, 1, 1, 1, 0.533333, 1, 0, 0, 0, 4.92456e-09, 0.268898, 1.90342e-07, 0.963169, 1, 1, 1, 0.6, 1, 0, 0, 0, -1.95504e-09, 0.293485, 3.58684e-07, 0.955964, 1, 1, 1, 0.666667, 1, 0, 0, 0, 2.34203e-08, 0.302758, 2.68207e-07, 0.953067, 1, 1, 1, 0.733333, 1, 0, 0, 0, 3.30234e-08, 0.284036, 2.68543e-07, 0.958814, 1, 1, 1, 0.875, 1, 0, 0, 0, 1.57797e-07, 0.171495, 2.91939e-07, 0.985185, 1, 1, 1 )
tracks/16/type = "transform"
tracks/16/path = NodePath("Armature/Skeleton:DEF-forearm.L")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = true
tracks/16/enabled = true
tracks/16/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.163473, -0.0928141, 0.0902647, 0.978016, 0.999699, 0.990604, 1.00992, 0.0666667, 1, 0, 0, 0, 0.161578, -0.0929914, 0.0900829, 0.97833, 0.999713, 0.990672, 1.00984, 0.133333, 1, 0, 0, 0, 0.137919, -0.0961219, 0.0886505, 0.981774, 0.999788, 0.991871, 1.00854, 0.2, 1, 0, 0, 0, 0.0570425, -0.108891, 0.0848581, 0.988781, 0.999861, 0.996131, 1.00411, 0.266667, 1, 0, 0, 0, -0.0784906, -0.132727, 0.0767297, 0.985056, 0.999871, 1.00096, 0.999166, 0.333333, 1, 0, 0, 0, -0.140218, -0.143738, 0.0717549, 0.977, 0.999896, 1.00196, 0.998121, 0.4, 1, 0, 0, 0, -0.0963215, -0.134738, 0.0748625, 0.983343, 0.999978, 1.00102, 0.998993, 0.466667, 1, 0, 0, 0, -0.0722763, -0.134538, 0.0791152, 0.985097, 1.00003, 1.00024, 0.999732, 0.533333, 1, 0, 0, 0, -0.0303172, -0.149157, 0.096491, 0.983627, 1.00011, 0.998442, 1.0015, 0.6, 1, 0, 0, 0, 0.0378105, -0.16927, 0.12711, 0.976607, 1.0002, 0.994632, 1.00533, 0.666667, 1, 0, 0, 0, 0.0787916, -0.188783, 0.154541, 0.966576, 1.00021, 0.991899, 1.00814, 0.733333, 1, 0, 0, 0, 0.0819954, -0.186049, 0.153254, 0.967045, 1.00008, 0.992483, 1.00765, 0.8, 1, 0, 0, 0, 0.129999, -0.133295, 0.120961, 0.975039, 0.999896, 0.991354, 1.00897, 0.875, 1, 0, 0, 0, 0.163473, -0.0928142, 0.0902645, 0.978016, 0.999699, 0.990604, 1.00992 )
tracks/17/type = "transform"
tracks/17/path = NodePath("Armature/Skeleton:DEF-upper_arm.L.001")
tracks/17/interp = 1
tracks/17/loop_wrap = true
tracks/17/imported = true
tracks/17/enabled = true
tracks/17/keys = PoolRealArray( 0, 1, 0, 0, 0, 4.06735e-08, -0.117643, 4.26314e-08, 0.993056, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 4.00785e-08, -0.117737, 7.03635e-08, 0.993045, 1, 1, 1, 0.133333, 1, 0, 0, 0, -6.92845e-08, -0.120032, 9.75436e-08, 0.99277, 1, 1, 1, 0.2, 1, 0, 0, 0, 6.46436e-08, -0.130252, 1.09947e-07, 0.991481, 1, 1, 1, 0.266667, 1, 0, 0, 0, -8.32778e-08, -0.149403, 8.46729e-08, 0.988777, 1, 1, 1, 0.333333, 1, 0, 0, 0, 2.75049e-07, -0.158176, 9.12216e-08, 0.987411, 1, 1, 1, 0.4, 1, 0, 0, 0, -3.55944e-08, -0.150755, 1.12261e-07, 0.988571, 1, 1, 1, 0.466667, 1, 0, 0, 0, -7.32603e-08, -0.152028, 1.29315e-07, 0.988376, 1, 1, 1, 0.533333, 1, 0, 0, 0, 6.50961e-10, -0.171575, -6.37748e-09, 0.985171, 1, 1, 1, 0.666667, 1, 0, 0, 0, 5.39395e-08, -0.228272, -4.98692e-09, 0.973598, 1, 1, 1, 0.733333, 1, 0, 0, 0, -7.52838e-08, -0.225247, 8.03402e-08, 0.974302, 1, 1, 1, 0.8, 1, 0, 0, 0, -1.47282e-07, -0.165384, 7.11974e-08, 0.986229, 1, 1, 1, 0.875, 1, 0, 0, 0, 9.12313e-08, -0.117643, 1.25671e-07, 0.993056, 1, 1, 1 )
tracks/18/type = "transform"
tracks/18/path = NodePath("Armature/Skeleton:DEF-upper_arm.L")
tracks/18/interp = 1
tracks/18/loop_wrap = true
tracks/18/imported = true
tracks/18/enabled = true
tracks/18/keys = PoolRealArray( 0, 1, 5.40167e-08, 2.98023e-08, 0, 0.149397, 0.0319967, -0.0175131, 0.988104, 1.00328, 0.992668, 1.00411, 0.0666667, 1, 4.84288e-08, 2.98023e-08, 0, 0.147503, 0.0305018, -0.0227406, 0.98833, 1.00328, 0.992694, 1.00408, 0.133333, 1, 5.58794e-08, 4.47035e-08, 0, 0.141343, 0.0234282, -0.0507925, 0.988379, 1.00315, 0.993071, 1.00382, 0.2, 1, 5.96046e-08, 4.47035e-08, 5.96046e-08, 0.151853, 0.0201258, -0.079743, 0.984976, 1.00236, 0.994667, 1.00301, 0.266667, 1, 5.7742e-08, 4.47035e-08, 5.96046e-08, 0.189919, 0.0286868, -0.0820523, 0.977945, 1.00005, 0.998792, 1.00118, 0.333333, 1, 5.02914e-08, 5.96046e-08, 5.96046e-08, 0.200295, 0.0281966, -0.0967599, 0.974538, 0.998808, 1.00122, 0.999995, 0.4, 1, 5.40167e-08, 7.45058e-08, 1.19209e-07, 0.168256, 0.00939543, -0.152637, 0.973809, 1.00078, 0.998227, 1.00102, 0.466667, 1, 5.21541e-08, 7.45058e-08, 1.19209e-07, 0.153604, 0.000243772, -0.180903, 0.971432, 1.00188, 0.996571, 1.00159, 0.533333, 1, 4.28408e-08, 8.9407e-08, 1.19209e-07, 0.142254, -0.00429102, -0.190081, 0.971398, 1.00303, 0.994538, 1.00249, 0.6, 1, 4.84288e-08, 8.9407e-08, 1.78814e-07, 0.133657, -0.00780586, -0.197426, 0.971132, 1.00448, 0.991848, 1.00375, 0.666667, 1, 4.65661e-08, 1.04308e-07, 1.78814e-07, 0.148208, -0.000848808, -0.179979, 0.972441, 1.00491, 0.990613, 1.00457, 0.733333, 1, 3.72529e-08, 1.19209e-07, 1.78814e-07, 0.170722, 0.0158599, -0.123344, 0.97744, 1.00397, 0.991566, 1.00454, 0.8, 1, 4.28408e-08, 1.04308e-07, 2.08616e-07, 0.15794, 0.0241381, -0.0669168, 0.984883, 1.00346, 0.992342, 1.00426, 0.875, 1, 3.35276e-08, 1.19209e-07, 2.08616e-07, 0.149398, 0.031997, -0.017513, 0.988104, 1.00328, 0.992667, 1.00411 )
tracks/19/type = "transform"
tracks/19/path = NodePath("Armature/Skeleton:DEF-shoulder.L")
tracks/19/interp = 1
tracks/19/loop_wrap = true
tracks/19/imported = true
tracks/19/enabled = true
tracks/19/keys = PoolRealArray( 0, 1, 0.0026489, -0.00175017, -0.00936925, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.0666667, 1, 0.0030029, -0.00197249, -0.0103832, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.2, 1, 0.00754223, -0.00467974, -0.020475, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.266667, 1, 0.00842968, -0.00518198, -0.0219286, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.333333, 1, 0.00687565, -0.00429514, -0.0192476, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.4, 1, 0.00396972, -0.0025667, -0.0128548, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.466667, 1, 0.00276718, -0.00182359, -0.00970694, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.533333, 1, 0.00438856, -0.00281544, -0.0139902, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.6, 1, 0.00697611, -0.00432995, -0.0194458, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.666667, 1, 0.00856178, -0.00522417, -0.0221209, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.733333, 1, 0.00743489, -0.00458935, -0.0202063, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.8, 1, 0.00462673, -0.0029563, -0.0144697, 0, 1.86265e-09, 0, 1, 1, 1, 1, 0.875, 1, 0.00264888, -0.00175011, -0.00936912, 0, 1.86265e-09, 0, 1, 1, 1, 1 )
tracks/20/type = "transform"
tracks/20/path = NodePath("Armature/Skeleton:DEF-Bone")
tracks/20/interp = 1
tracks/20/loop_wrap = true
tracks/20/imported = true
tracks/20/enabled = true
tracks/20/keys = PoolRealArray( 0, 1, -8.852e-09, -0.00944555, 0.00293943, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.0666667, 1, -4.91708e-07, -0.0104696, 0.00333232, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.2, 1, -9.33514e-06, -0.0206854, 0.00837409, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.266667, 1, -1.03802e-05, -0.0221625, 0.00935957, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.333333, 1, -8.13158e-06, -0.0194403, 0.00763354, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.4, 1, -3.59056e-06, -0.012968, 0.00440684, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.466667, 1, 5.14904e-07, -0.00978653, 0.00307029, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.533333, 1, 5.87012e-06, -0.0141146, 0.00486693, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.6, 1, 1.31542e-05, -0.0196398, 0.00773495, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.666667, 1, 1.76965e-05, -0.0223564, 0.00949264, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.733333, 1, 1.32217e-05, -0.0204124, 0.00824431, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.8, 1, 4.19147e-06, -0.0146009, 0.00513214, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1, 0.875, 1, -1.25773e-08, -0.00944567, 0.00293931, 0, 8.27181e-25, -8.88178e-16, 1, 1, 1, 1 )
tracks/21/type = "transform"
tracks/21/path = NodePath("Armature/Skeleton:DEF-breast.R")
tracks/21/interp = 1
tracks/21/loop_wrap = true
tracks/21/imported = true
tracks/21/enabled = true
tracks/21/keys = PoolRealArray( 0, 1, 7.45058e-08, 0.00293959, -0.00944555, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.0666667, 1, 5.66244e-07, 0.00333265, -0.0104697, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.2, 1, 9.41753e-06, 0.00837437, -0.0206854, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.266667, 1, 1.04308e-05, 0.00935987, -0.0221625, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.333333, 1, 8.28505e-06, 0.00763399, -0.0194403, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.4, 1, 3.65078e-06, 0.00440716, -0.012968, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.466667, 1, -4.61936e-07, 0.00307052, -0.00978679, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.533333, 1, -5.79655e-06, 0.00486734, -0.0141147, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.6, 1, -1.30683e-05, 0.00773537, -0.0196398, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.666667, 1, -1.76281e-05, 0.00949288, -0.0223567, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.733333, 1, -1.31428e-05, 0.00824448, -0.0204125, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.8, 1, -4.11272e-06, 0.00513233, -0.0146007, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1, 0.875, 1, 7.45058e-08, 0.00293965, -0.00944566, -9.31323e-10, -8.88178e-16, 0, 1, 1, 1, 1 )
tracks/22/type = "transform"
tracks/22/path = NodePath("Armature/Skeleton:DEF-breast.L")
tracks/22/interp = 1
tracks/22/loop_wrap = true
tracks/22/imported = true
tracks/22/enabled = true
tracks/22/keys = PoolRealArray( 0, 1, -1.49012e-08, 0.00293968, -0.00944566, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.0666667, 1, 4.47035e-07, 0.00333264, -0.0104695, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.2, 1, 9.32813e-06, 0.00837438, -0.0206853, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.266667, 1, 1.03861e-05, 0.00935991, -0.0221624, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.333333, 1, 8.03173e-06, 0.00763403, -0.01944, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.4, 1, 3.59118e-06, 0.00440725, -0.0129679, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.466667, 1, -5.66244e-07, 0.00307052, -0.00978661, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.533333, 1, -5.94556e-06, 0.00486743, -0.0141147, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.6, 1, -1.31577e-05, 0.00773529, -0.0196398, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.666667, 1, -1.77175e-05, 0.0094928, -0.0223565, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.733333, 1, -1.32471e-05, 0.00824448, -0.0204123, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.8, 1, -4.23193e-06, 0.00513247, -0.0146006, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1, 0.875, 1, -1.49012e-08, 0.00293962, -0.00944554, -9.31323e-10, -8.88178e-16, -8.27181e-25, 1, 1, 1, 1 )
tracks/23/type = "transform"
tracks/23/path = NodePath("Armature/Skeleton:DEF-spine.003")
tracks/23/interp = 1
tracks/23/loop_wrap = true
tracks/23/imported = true
tracks/23/enabled = true
tracks/23/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.121247, 0.161168, -0.0170484, 0.979303, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.125428, 0.161048, -0.0177031, 0.978784, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.149607, 0.160302, -0.021503, 0.975428, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.181416, 0.159166, -0.0265352, 0.970077, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.190412, 0.158773, -0.0279637, 0.968376, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.16793, 0.159524, -0.0243386, 0.972502, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.135643, 0.160604, -0.0192038, 0.977465, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.122633, 0.161173, -0.0173096, 0.979125, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.141849, 0.161008, -0.020726, 0.976486, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.173888, 0.160355, -0.026191, 0.971269, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.193114, 0.159822, -0.0294448, 0.967624, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.175066, 0.160189, -0.0263412, 0.971081, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.142658, 0.160822, -0.02075, 0.976399, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.121247, 0.161168, -0.0170483, 0.979303, 1, 1, 1 )
tracks/24/type = "transform"
tracks/24/path = NodePath("Armature/Skeleton:DEF-spine.002")
tracks/24/interp = 1
tracks/24/loop_wrap = true
tracks/24/imported = true
tracks/24/enabled = true
tracks/24/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.0917602, 0.0543094, -0.00156558, 0.994298, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.086662, 0.054295, -0.00130586, 0.994756, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0578262, 0.0541846, 0.000152408, 0.996855, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0221387, 0.0539713, 0.00192918, 0.998295, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0180429, 0.0538786, 0.0021016, 0.998382, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0797548, 0.0541829, -0.00103395, 0.99534, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.0900623, 0.0543191, -0.00145414, 0.994453, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0668734, 0.0543719, -3.87185e-05, 0.996279, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.030146, 0.0543171, 0.00208689, 0.998066, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0124247, 0.0542255, 0.00310501, 0.998447, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0736176, 0.0542808, -0.000472805, 0.995808, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.0917602, 0.0543094, -0.00156559, 0.994298, 1, 1, 1 )
tracks/25/type = "transform"
tracks/25/path = NodePath("Armature/Skeleton:DEF-spine.001")
tracks/25/interp = 1
tracks/25/loop_wrap = true
tracks/25/imported = true
tracks/25/enabled = true
tracks/25/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.00900436, 2.26072e-08, -1.68607e-08, 0.999959, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 0.0104326, 2.23965e-08, 5.78244e-06, 0.999946, 1, 1, 1, 0.133333, 1, 0, 0, 0, 0.0185138, 2.11845e-08, 3.84922e-05, 0.999829, 1, 1, 1, 0.2, 1, 0, 0, 0, 0.0288947, 2.06761e-08, 7.93603e-05, 0.999582, 1, 1, 1, 0.266667, 1, 0, 0, 0, 0.0321103, 1.9372e-08, 8.8536e-05, 0.999484, 1, 1, 1, 0.333333, 1, 0, 0, 0, 0.0251845, 1.9049e-08, 6.93395e-05, 0.999683, 1, 1, 1, 0.4, 1, 0, 0, 0, 0.0141417, 2.07097e-08, 3.81021e-05, 0.9999, 1, 1, 1, 0.466667, 1, 0, 0, 0, 0.00948053, 2.28678e-08, -7.0071e-06, 0.999955, 1, 1, 1, 0.533333, 1, 0, 0, 0, 0.0159734, 2.57564e-08, -6.36001e-05, 0.999872, 1, 1, 1, 0.6, 1, 0, 0, 0, 0.026491, 2.51179e-08, -0.000113289, 0.999649, 1, 1, 1, 0.666667, 1, 0, 0, 0, 0.0328995, 2.32186e-08, -0.00014037, 0.999459, 1, 1, 1, 0.733333, 1, 0, 0, 0, 0.0274815, 2.5024e-08, -0.000109971, 0.999622, 1, 1, 1, 0.8, 1, 0, 0, 0, 0.0166381, 2.4304e-08, -4.53584e-05, 0.999862, 1, 1, 1, 0.875, 1, 0, 0, 0, 0.00900434, 2.26074e-08, -2.01123e-08, 0.999959, 1, 1, 1 )
tracks/26/type = "transform"
tracks/26/path = NodePath("Armature/Skeleton:DEF-foot.L")
tracks/26/interp = 1
tracks/26/loop_wrap = true
tracks/26/imported = true
tracks/26/enabled = true
tracks/26/keys = PoolRealArray( 0, 1, 0, 0, 0, -0.248429, 0.286586, -0.310033, 0.871798, 0.992931, 0.993697, 1.01344, 0.0666667, 1, 0, 0, 0, -0.250435, 0.288446, -0.31329, 0.869443, 0.992348, 0.993051, 1.0147, 0.133333, 1, 0, 0, 0, -0.250298, 0.296002, -0.337445, 0.857825, 0.989367, 0.989769, 1.02118, 0.2, 1, 0, 0, 0, -0.2048, 0.294219, -0.388939, 0.848657, 0.987447, 0.988456, 1.02477, 0.266667, 1, 0, 0, 0, -0.0862344, 0.263742, -0.442362, 0.85283, 0.988818, 0.995741, 1.01634, 0.333333, 1, 0, 0, 0, 0.0679483, 0.210421, -0.475813, 0.851298, 0.990951, 1.00724, 1.00256, 0.4, 1, 0, 0, 0, 0.167141, 0.17326, -0.484731, 0.840881, 0.992707, 1.01127, 0.996436, 0.466667, 1, 0, 0, 0, 0.167574, 0.175332, -0.478641, 0.843848, 0.993109, 1.01053, 0.996696, 0.533333, 1, 0, 0, 0, 0.279841, 0.103893, -0.472765, 0.829089, 0.990419, 1.01922, 0.990741, 0.6, 1, 0, 0, 0, 0.483848, -0.0162183, -0.432732, 0.760507, 0.985833, 1.02519, 0.989682, 0.666667, 1, 0, 0, 0, 0.580724, -0.0677825, -0.3869, 0.713073, 0.982934, 1.02255, 0.995762, 0.733333, 1, 0, 0, 0, 0.508665, -0.0257525, -0.38581, 0.769251, 0.982928, 1.02946, 0.98859, 0.8, 1, 0, 0, 0, 0.379122, 0.03748, -0.387156, 0.839626, 0.986375, 1.02421, 0.98995, 0.866667, 1, 0, 0, 0, -0.181333, 0.262775, -0.326105, 0.889788, 0.992309, 0.997002, 1.01083, 0.875, 1, 0, 0, 0, -0.248429, 0.286586, -0.310033, 0.871798, 0.992932, 0.993697, 1.01344 )
tracks/27/type = "transform"
tracks/27/path = NodePath("Armature/Skeleton:DEF-shin.L.001")
tracks/27/interp = 1
tracks/27/loop_wrap = true
tracks/27/imported = true
tracks/27/enabled = true
tracks/27/keys = PoolRealArray( 0, 1, 0, 0, 0, 2.53858e-08, 0.0252462, -1.03524e-07, 0.999681, 1, 1, 1, 0.0666667, 1, 0, 0, 0, 7.77828e-09, 0.024854, -9.34355e-08, 0.999691, 1, 1, 1, 0.133333, 1, 0, 0, 0, -4.20173e-08, 0.0224456, -1.04031e-07, 0.999748, 1, 1, 1, 0.2, 1, 0, 0, 0, -1.2643e-08, 0.0193739, -1.0783e-07, 0.999812, 1, 1, 1, 0.266667, 1, 0, 0, 0, -8.57424e-08, 0.0191848, -1.0845e-07, 0.999816, 1, 1, 1, 0.333333, 1, 0, 0, 0, -4.89435e-08, 0.0216908, -8.51396e-08, 0.999765, 1, 1, 1, 0.466667, 1, 0, 0, 0, -5.58707e-08, 0.0307699, -9.27494e-08, 0.999527, 1, 1, 1, 0.533333, 1, 0, 0, 0, -4.5394e-08, 0.0180291, -1.13428e-07, 0.999838, 1, 1, 1, 0.6, 1, 0, 0, 0, -6.30184e-08, 0.0163044, -8.78111e-08, 0.999867, 1, 1, 1, 0.666667, 1, 0, 0, 0, -8.57045e-08, 0.0312642, -1.00661e-07, 0.999511, 1, 1, 1, 0.733333, 1, 0, 0, 0, 2.55324e-08, 0.03661, -8.99711e-08, 0.99933, 1, 1, 1, 0.8, 1, 0, 0, 0, -5.02207e-08, 0.0355232, -1.2391e-07, 0.999369, 1, 1, 1, 0.866667, 1, 0, 0, 0, -8.7792e-09, 0.0250337, -9.89085e-08, 0.999687, 1, 1, 1, 0.875, 1, 0, 0, 0, -1.19386e-08, 0.0252462, -1.05117e-07, 0.999681, 1, 1, 1 )
tracks/28/type = "transform"
tracks/28/path = NodePath("Armature/Skeleton:DEF-shin.L")
tracks/28/interp = 1
tracks/28/loop_wrap = true
tracks/28/imported = true
tracks/28/enabled = true
tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.284713, 0.101214, -0.127123, 0.94474, 0.999924, 0.982733, 1.01772, 0.0666667, 1, 0, 0, 0, 0.299785, 0.0985898, -0.127936, 0.940235, 0.999992, 0.980416, 1.02006, 0.133333, 1, 0, 0, 0, 0.379213, 0.0835801, -0.129824, 0.912336, 1.00037, 0.967796, 1.03294, 0.2, 1, 0, 0, 0, 0.463726, 0.064377, -0.124116, 0.874876, 1.00092, 0.956883, 1.04407, 0.266667, 1, 0, 0, 0, 0.473328, 0.0586085, -0.116065, 0.871237, 1.00121, 0.957545, 1.04305, 0.333333, 1, 0, 0, 0, 0.39266, 0.0707819, -0.113242, 0.909936, 1.00105, 0.965041, 1.03516, 0.4, 1, 0, 0, 0, 0.26586, 0.0910266, -0.109308, 0.953459, 1.00073, 0.977402, 1.02256, 0.466667, 1, 0, 0, 0, 0.209877, 0.0994879, -0.106425, 0.966813, 1.00061, 0.982268, 1.01764, 0.533333, 1, 0, 0, 0, 0.331827, 0.0843224, -0.117172, 0.932229, 1.00101, 0.970489, 1.02948, 0.6, 1, 0, 0, 0, 0.502239, 0.0638112, -0.1392, 0.851063, 1.00178, 0.957211, 1.04287, 0.666667, 1, 0, 0, 0, 0.616322, 0.0485151, -0.162999, 0.768911, 1.00224, 0.954928, 1.04529, 0.733333, 1, 0, 0, 0, 0.618394, 0.0492427, -0.167262, 0.766282, 1.00162, 0.954931, 1.046, 0.8, 1, 0, 0, 0, 0.512425, 0.0702283, -0.158746, 0.841005, 1.00066, 0.95986, 1.04121, 0.866667, 1, 0, 0, 0, 0.308178, 0.0984477, -0.130347, 0.9372, 0.99998, 0.980219, 1.02028, 0.875, 1, 0, 0, 0, 0.284713, 0.101214, -0.127123, 0.94474, 0.999925, 0.982733, 1.01772 )
tracks/29/type = "transform"
tracks/29/path = NodePath("Armature/Skeleton:DEF-thigh.L.001")
tracks/29/interp = 1
tracks/29/loop_wrap = true
tracks/29/imported = true
tracks/29/enabled = true
tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, -8.35844e-08, 0.156611, 4.17874e-08, 0.98766, 1, 1, 1, 0.0666667, 1, 0, 0, 0, -9.71884e-08, 0.155879, 5.53874e-08, 0.987776, 1, 1, 1, 0.133333, 1, 0, 0, 0, -9.74242e-08, 0.150901, 4.43089e-08, 0.988549, 1, 1, 1, 0.2, 1, 0, 0, 0, -7.44739e-08, 0.141644, 7.26341e-08, 0.989918, 1, 1, 1, 0.266667, 1, 0, 0, 0, -1.25881e-07, 0.134992, 9.00776e-08, 0.990847, 1, 1, 1, 0.333333, 1, 0, 0, 0, 5.213e-08, 0.135126, -3.06728e-08, 0.990828, 1, 1, 1, 0.4, 1, 0, 0, 0, 2.39268e-08, 0.139485, 1.87417e-08, 0.990224, 1, 1, 1, 0.466667, 1, 0, 0, 0, -2.57865e-08, 0.141576, 1.06095e-08, 0.989927, 1, 1, 1, 0.533333, 1, 0, 0, 0, -1.19678e-07, 0.142285, 2.75667e-08, 0.989826, 1, 1, 1, 0.6, 1, 0, 0, 0, 8.27717e-08, 0.151293, 1.05091e-08, 0.988489, 1, 1, 1, 0.666667, 1, 0, 0, 0, 5.52681e-08, 0.162824, 1.43921e-08, 0.986655, 1, 1, 1, 0.733333, 1, 0, 0, 0, 6.85148e-09, 0.165225, 3.69962e-08, 0.986256, 1, 1, 1, 0.8, 1, 0, 0, 0, -1.71827e-07, 0.165009, 4.78618e-08, 0.986292, 1, 1, 1, 0.875, 1, 0, 0, 0, -7.4092e-08, 0.156611, 4.21106e-08, 0.98766, 1, 1, 1 )
tracks/30/type = "transform"
tracks/30/path = NodePath("Armature/Skeleton:DEF-thigh.L")
tracks/30/interp = 1
tracks/30/loop_wrap = true
tracks/30/imported = true
tracks/30/enabled = true
tracks/30/keys = PoolRealArray( 0, 1, 0, 0, 0, 0.221356, 0.00295696, -0.20513, 0.95337, 1.00498, 0.989776, 1.0054, 0.0666667, 1, 0, 0, 0, 0.203199, 0.00662682, -0.201549, 0.958146, 1.0055, 0.989009, 1.00566, 0.133333, 1, 0, 0, 0, 0.0917811, 0.0290776, -0.17929, 0.979074, 1.00826, 0.984701, 1.00726, 0.2, 1, 0, 0, 0, -0.0856474, 0.065226, -0.14509, 0.983544, 1.0105, 0.980124, 1.00971, 0.266667, 1, 0, 0, 0, -0.230374, 0.0964758, -0.123286, 0.960427, 1.00992, 0.979275, 1.01119, 0.333333, 1, 0, 0, 0, -0.279058, 0.106658, -0.114899, 0.947391, 1.00808, 0.981884, 1.01037, 0.4, 1, 0, 0, 0, -0.244699, 0.0974317, -0.113912, 0.957942, 1.00597, 0.986592, 1.00764, 0.466667, 1, 0, 0, 0, -0.224329, 0.0923668, -0.114704, 0.963321, 1.00533, 0.988198, 1.00664, 0.533333, 1, 0, 0, 0, -0.311017, 0.119653, -0.130731, 0.933735, 1.00744, 0.982846, 1.01002, 0.6, 1, 0, 0, 0, -0.41597, 0.154769, -0.157017, 0.882248, 1.01081, 0.975031, 1.01473, 0.666667, 1, 0, 0, 0, -0.416157, 0.161861, -0.180669, 0.876341, 1.01317, 0.971202, 1.01637, 0.733333, 1, 0, 0, 0, -0.21416, 0.120462, -0.218636, 0.944363, 1.01391, 0.973846, 1.01284, 0.8, 1, 0, 0, 0, 0.0410752, 0.0614316, -0.243893, 0.966982, 1.01137, 0.98014, 1.00885, 0.866667, 1, 0, 0, 0, 0.20745, 0.00801354, -0.209959, 0.955415, 1.00559, 0.988895, 1.00569, 0.875, 1, 0, 0, 0, 0.221356, 0.00295693, -0.20513, 0.95337, 1.00498, 0.989776, 1.0054 )
tracks/31/type = "transform"
tracks/31/path = NodePath("Armature/Skeleton:DEF-spine")
tracks/31/interp = 1
tracks/31/loop_wrap = true
tracks/31/imported = true
tracks/31/enabled = true
tracks/31/keys = PoolRealArray( 0, 1, 0.052298, -0.223662, -0.146806, -0.0496604, 0.364896, 0.115314, 0.922544, 1, 1, 1, 0.0666667, 1, 0.0516576, -0.227838, -0.146554, -0.0541359, 0.364256, 0.117607, 0.922256, 1, 1, 1, 0.133333, 1, 0.0473691, -0.25119, -0.144503, -0.0791449, 0.360498, 0.130381, 0.920205, 1, 1, 1, 0.2, 1, 0.0392872, -0.280623, -0.139425, -0.110265, 0.355402, 0.146174, 0.916605, 1, 1, 1, 0.266667, 1, 0.0294242, -0.290075, -0.130609, -0.118191, 0.354002, 0.150345, 0.915484, 1, 1, 1, 0.333333, 1, 0.0198117, -0.273054, -0.119286, -0.0956659, 0.357655, 0.140038, 0.918325, 1, 1, 1, 0.4, 1, 0.0127674, -0.246566, -0.109736, -0.063633, 0.362601, 0.124231, 0.921433, 1, 1, 1, 0.466667, 1, 0.0102635, -0.235494, -0.106225, -0.0513913, 0.364752, 0.1155, 0.922483, 1, 1, 1, 0.533333, 1, 0.0161969, -0.252052, -0.113653, -0.0737853, 0.362396, 0.120507, 0.921251, 1, 1, 1, 0.6, 1, 0.0279631, -0.277234, -0.12782, -0.107964, 0.357966, 0.131025, 0.91817, 1, 1, 1, 0.666667, 1, 0.0399991, -0.290025, -0.141126, -0.127181, 0.355202, 0.137254, 0.91587, 1, 1, 1, 0.733333, 1, 0.0475458, -0.272347, -0.146782, -0.107649, 0.357877, 0.131789, 0.918132, 1, 1, 1, 0.8, 1, 0.0512906, -0.243293, -0.147635, -0.0731547, 0.362218, 0.122034, 0.92117, 1, 1, 1, 0.875, 1, 0.052298, -0.223662, -0.146806, -0.0496603, 0.364896, 0.115314, 0.922544, 1, 1, 1 )
tracks/32/type = "transform"
tracks/32/path = NodePath("Armature/Skeleton:root")
tracks/32/interp = 1
tracks/32/loop_wrap = true
tracks/32/imported = true
tracks/32/enabled = true
tracks/32/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.875, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )