OverviewFilesCommitsIssuesDocsReleasesPeers

blender-bridge commits / 6d9ecd6

Bump version to 0.5.0 (smooth shading transfer)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
6d9ecd69685bb4b91664f5e2ff23e949b3ca425b
by plankatron <fleeky@gmail.com> · 2026-03-03T16:21:53.000Z

Changed files (3) +3 -3

blender_addon/__init__.py +1 -1
……@@ -11,7 +11,7 @@ Usage:
1111
1212import bpy
1313
14ADDON_VERSION = "0.4.0"
14ADDON_VERSION = "0.5.0"
1515
1616# Support hot-reload (F3 > Reload Scripts)
1717if "shm_protocol" in locals():
blender_addon/blender_manifest.toml +1 -1
……@@ -2,7 +2,7 @@ schema_version = "1.0.0"
22id = "blender_godot_bridge"
33name = "Blender-Godot Bridge"
44tagline = "Real-time bidirectional scene sync with Godot"
5version = "0.4.0"
5version = "0.5.0"
66blender_version_min = "4.2.0"
77type = "add-on"
88maintainer = "blender-bridge <noreply@localhost>"
src/blender_bridge.cpp +1 -1
……@@ -161,7 +161,7 @@ Error BlenderBridge::start_server(const String &socket_path) {
161161 _known_instance_ids.clear();
162162 _next_object_id = 1;
163163
164 UtilityFunctions::print("BlenderBridge v0.3.0: Server started (shm=", _shm_name, ", sock=", socket_path, ", regions=2x", (int)_region_size, ")");
164 UtilityFunctions::print("BlenderBridge v0.5.0: Server started (shm=", _shm_name, ", sock=", socket_path, ", regions=2x", (int)_region_size, ")");
165165 return OK;
166166}
167167