#!/usr/bin/env python
import os
import sys
from methods import print_error
libname = "blender_bridge"
localEnv = Environment(tools=["default"], PLATFORM="")
customs = ["custom.py"]
customs = [os.path.abspath(path) for path in customs]
opts = Variables(customs, ARGUMENTS)
opts.Update(localEnv)
Help(opts.GenerateHelpText(localEnv))
env = localEnv.Clone()
if not (os.path.isdir("godot-cpp") and os.listdir("godot-cpp")):
print_error("""godot-cpp is not available within this folder.
Either clone it as a submodule or symlink it:
git submodule update --init --recursive
# or
ln -s /path/to/godot-cpp godot-cpp""")
sys.exit(1)
env = SConscript("godot-cpp/SConstruct", {"env": env, "customs": customs})
# Allow overriding CC/CXX via environment variables (e.g. for Zig cross-compilation)
if os.environ.get("CC"):
env["CC"] = os.environ["CC"]
if os.environ.get("CXX"):
env["CXX"] = os.environ["CXX"]
# Zig doesn't recognize .os extension — use .o for shared object files
if "zig" in os.environ.get("CC", ""):
env["SHOBJSUFFIX"] = ".o"
env.Append(CPPPATH=["src/"])
# POSIX shared memory (shm_open) requires -lrt on Linux
if env["platform"] == "linux":
env.Append(LIBS=["rt"])
sources = Glob("src/*.cpp")
if env["target"] in ["editor", "template_debug"]:
try:
doc_data = env.GodotCPPDocData("src/gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
sources.append(doc_data)
except AttributeError:
print("Not including class reference as we're targeting a pre-4.3 baseline.")
suffix = env["suffix"].replace(".dev", "").replace(".universal", "")
lib_filename = "{}{}{}{}".format(
env.subst("$SHLIBPREFIX"), libname, suffix, env.subst("$SHLIBSUFFIX")
)
library = env.SharedLibrary(
"bin/{}/{}".format(env["platform"], lib_filename),
source=sources,
)
Default(library)