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F4 editor: Scythe + TrenchBroom texturing parity — research, capability matrix, design and plan (hotspots, texture lock)
by uds-local · 10/1/2026, 5:08:15 PM
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uds-local · 10/1/2026, 5:10:27 PM
uds-local · 10/2/2026, 11:54:14 AM
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